Flotsam forests



The  are an important part of Chapter I in The Witcher 2: Assassins of Kings. Many quests lead Geralt here.

Points of interest

 * Altar of Veyopatis
 * Bandit hideout
 * Burned down hospital
 * Graveyard
 * Iorveth's hideout
 * Kayran's lair
 * Nekker cave
 * Ruined bridge
 * Ruined elven baths
 * Waterfall
 * Wreck of the Petra Silie

Associated quests

 * In the Claws of Madness
 * Malena
 * Melitele's Heart
 * Mystic River
 * The Endrega Contract
 * The Kayran: Ostmurk
 * The Nekker Contract
 * Troll Trouble

Journal entry

 * The wilderness surrounding Flotsam was a thick impassable wood where inexperienced travellers could easily lose their way and fall victim to wild beasts or, even more probably, elven arrows. A rarely used, thickly overgrown route led to Aedirn, but, given the forest's dangers, most travelers preferred to journey by river.

Note

 * This area is full of traps like snares, other than monsters. It is advisable to make a large use of the medallion (pressing Tw2_control_z.png to activate it) in order to spot and disarm them.
 * After being disarmed, the snares can be picked up and used against monsters. Since these traps can cause bleeding, there are a few monsters which are immune. Furthermore, snares are totally free.

Map
Die Wildnis um Flotsam Terres sauvages de Flotsam Terre selvagge di Flotsam Puszcze Flotsam