Adrenaline

Adrenaline is an innate combat ability in The Witcher 3: Wild Hunt. Adrenaline Points are gained during combat and used to perform special attacks.

Battle Trance is the core ability which is always active. It generates Adrenaline Points when you are striking opponents. It also increases weapon damage by 10% for each Adrenaline Point, so the more adrenaline you accumulated, the higher the maximum damage gets.

Certain Abilities you can acquire allow you to perform special attacks that require and consume Adrenaline Points.

Your Adrenaline Points slowly decline when you are not engaged in combat.

Whenever you slay an enemy, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina.

When Vitality reaches 0, Adrenaline Points will immediately be consumed to restore it. The amount restored is based on the number of Adrenaline Points used. If no Adrenaline Points are available, a small portion of Vitality will be restored.

Below is an overview of all items that help Geralt gain Adrenaline Points faster.

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