Widowbot (συζήτηση | συνεισφορές) μ (→[[Journal στο The Witcher|Journal]] entry: clean up, αντικατέστησε: The Witcher journal → Journal στο The Witcher) |
Χωρίς σύνοψη επεξεργασίας |
||
(11 ενδιάμεσες εκδόσεις από 2 χρήστες δεν εμφανίζονται) | |||
Γραμμή 2: | Γραμμή 2: | ||
[[Image:Places Old Vizima.png|350px|right|Old Vizima]] |
[[Image:Places Old Vizima.png|350px|right|Old Vizima]] |
||
[[Image:Places Old Vizima from wall.png|350px|right|Old Vizima seen from the ramparts]] |
[[Image:Places Old Vizima from wall.png|350px|right|Old Vizima seen from the ramparts]] |
||
− | After his stay in the rather idyllic village of [[ |
+ | After his stay in the rather idyllic village of [[Θολά Νερά]], Γκέραλτ is forced to return to [[Βίζιμα]] where there is now open fighting in the streets. As he and Νταντέλιον approach the city by boat, they can see that it is now ablaze. After a brief stop on the [[Vizima dike|dike]] to get his bearings and the latest news, the witcher heads towards '''Old Vizima'''. |
− | == [[ |
+ | == καταχώρηση στο [[Ημερολόγιο στο The Witcher|ημερολόγιο]] == |
− | :''Surrounded by a low [[palisade]], '''Old Vizima''' conjures the spirit of yesteryear, when even the capitals of powerful nations looked like the makeshift collection of thatched wooden huts, and their streets were filled with hens and dirty children. Relocating his seat from the [[ |
+ | :''Surrounded by a low [[palisade]], '''Old Vizima''' conjures the spirit of yesteryear, when even the capitals of powerful nations looked like the makeshift collection of thatched wooden huts, and their streets were filled with hens and dirty children. Relocating his seat from the [[Old manor]] to the [[Foltest's castle|Royal castle]], King [[Foltest]] began the long process of converting [[Βίζιμα|Vizima]] from a wooden village into a brick town.'' |
− | :''The war was merciless to Old Vizima's inhabitants. At its end, the area became something of a ghetto for [[nonhumans|non-humans]] — assimilated [[elves]] and [[dwarves]] were forced to settle where even the poor did not want to live. Currently Old Vizima is an area of skirmishes between knights of the [[Order of the Flaming Rose]] and the [[Scoia'tael]].'' |
+ | :''The war was merciless to Old Vizima's inhabitants. At its end, the area became something of a ghetto for [[nonhumans|non-humans]] — assimilated [[Ξωτικό|elves]] and [[Νάνοι|dwarves]] were forced to settle where even the poor did not want to live. Currently Old Vizima is an area of skirmishes between knights of the [[Order of the Flaming Rose]] and the [[Scoia'tael]].'' |
== Landmarks == |
== Landmarks == |
||
− | * the [[Gate to Old Vizima|gate]] to the [[dike]] |
+ | * the [[Gate to Old Vizima|gate]] to the [[Vizima dike|dike]] |
* the [[Field hospital]] |
* the [[Field hospital]] |
||
* [[Kalkstein's laboratory]] |
* [[Kalkstein's laboratory]] |
||
− | * the [[makeshift forge]] (depending on |
+ | * the [[makeshift forge]] (depending on Γκέραλτ's chosen path, he will find either [[Malcolm Stein]] or an Σιδεράς του Τάγματος). |
− | * [[Scoia'tael hideout]] (fairly empty if |
+ | * [[Scoia'tael hideout]] (fairly empty if Γκέραλτ has not chosen the [[Πλοκή Ιστορίας#Paths|Scoia'tael path]]) |
− | * [[Order command post]] (fairly empty if |
+ | * [[Order command post]] (fairly empty if Γκέραλτ has not chosen the [[Πλοκή Ιστορίας#Paths|Order path]]) |
* the [[Executioner's tower]] |
* the [[Executioner's tower]] |
||
* the [[Solitary tower]] |
* the [[Solitary tower]] |
||
* a [[dark alley]] |
* a [[dark alley]] |
||
− | * the [[breach in the wall]] (connecting to the [[ |
+ | * the [[breach in the wall]] (connecting to the [[Νεκροταφεία Βάλτου]]) |
== Destinations from here == |
== Destinations from here == |
||
+ | * [[Νεκροταφεία Βάλτου]] |
||
− | * the [[swamp cemetery]] |
||
− | * the [[ |
+ | * the [[Old manor]] (through the Νεκροταφεία Βάλτου) |
* the [[Vizima dike|dike]] |
* the [[Vizima dike|dike]] |
||
− | * |
+ | * [[Συνοικία του Ναού]], insofar as there is a gate, though it remains locked throughout Chapter V. |
== Herbs == |
== Herbs == |
||
Γραμμή 35: | Γραμμή 35: | ||
</gallery> |
</gallery> |
||
− | [[Κατηγορία:The Witcher |
+ | [[Κατηγορία:Τοποθεσίες στο The Witcher]] |
[[Κατηγορία:The Witcher Κεφάλαιο V]] |
[[Κατηγορία:The Witcher Κεφάλαιο V]] |
||
[[Κατηγορία:Βίζιμα]] |
[[Κατηγορία:Βίζιμα]] |
Τελευταία αναθεώρηση της 12:22, 14 Ιουλίου 2014
After his stay in the rather idyllic village of Θολά Νερά, Γκέραλτ is forced to return to Βίζιμα where there is now open fighting in the streets. As he and Νταντέλιον approach the city by boat, they can see that it is now ablaze. After a brief stop on the dike to get his bearings and the latest news, the witcher heads towards Old Vizima.
καταχώρηση στο ημερολόγιο[ | ]
- Surrounded by a low palisade, Old Vizima conjures the spirit of yesteryear, when even the capitals of powerful nations looked like the makeshift collection of thatched wooden huts, and their streets were filled with hens and dirty children. Relocating his seat from the Old manor to the Royal castle, King Foltest began the long process of converting Vizima from a wooden village into a brick town.
- The war was merciless to Old Vizima's inhabitants. At its end, the area became something of a ghetto for non-humans — assimilated elves and dwarves were forced to settle where even the poor did not want to live. Currently Old Vizima is an area of skirmishes between knights of the Order of the Flaming Rose and the Scoia'tael.
Landmarks[ | ]
- the gate to the dike
- the Field hospital
- Kalkstein's laboratory
- the makeshift forge (depending on Γκέραλτ's chosen path, he will find either Malcolm Stein or an Σιδεράς του Τάγματος).
- Scoia'tael hideout (fairly empty if Γκέραλτ has not chosen the Scoia'tael path)
- Order command post (fairly empty if Γκέραλτ has not chosen the Order path)
- the Executioner's tower
- the Solitary tower
- a dark alley
- the breach in the wall (connecting to the Νεκροταφεία Βάλτου)
Destinations from here[ | ]
- Νεκροταφεία Βάλτου
- the Old manor (through the Νεκροταφεία Βάλτου)
- the dike
- Συνοικία του Ναού, insofar as there is a gate, though it remains locked throughout Chapter V.
Herbs[ | ]
- Wolf's aloe, plenty of it in pots everywhere.