General Information Prologo | Capitolo I | Capitolo II | Capitolo III | Capitolo IV | Capitolo V | Epilogo Il prezzo della neutralità |
General
Maps come in very handy in the course of the game, especially when it comes to figuring out where you are at any given point vis-à-vis where you want to go. Locations of interest, once they've been found or described, appear on the various maps as markers. There are several markers, below is a quick reference chart of the various markers used in the game:
Maps
- World map (Note! There are inaccuracies on this map)
- Game world map
Prologo (Kaer Morhen)
- Interior
- Laboratory
- Ground floor, First floor for North Americans
- First floor, Second floor for North Americans
- Upper Floor
- Exterior
Capitolo I (Campagne di Vizima)
Capitolo II (Quartiere del Tempio di Vizima)
Capitolo III (Quartiere dei Mercanti di Vizima)
- Trade Quarter
- Vizima Cemetery
- Salamandra base
- Dike
- Swamp
Capitolo IV (Riva del Lago)
Capitolo V (Vizima Antica)
- Foltest's Castle
- Old Vizima
- Barricades
- Swamp Cemetery
- Raven's crypt
- Striga's crypt
- Old Mine
- Refugees' caves
- Old Manor
Epilogo
In "Il prezzo della neutralità"
In "Effetti secondari"
- This module uses the same maps as the main game, but only the Temple Quarter, Cemetery and (parts of) the Sewers are included.