Icon |
Name |
Type |
Effects
|
|
Invigoration
|
Runeword
|
3
|
When at maximum Vitality, any Vitality regeneration turns into added damage (up to +50%) on your next strike.
|
|
Prolongation
|
Runeword
|
3
|
Each unblocked blow increases potion duration time by 0.5s.
|
|
Replenishment
|
Runeword
|
3
|
After you cast a Sign, an Adrenaline Point is consumed and your next sword attack is charged with the power of that Sign.
|
|
Rejuvenation
|
Runeword
|
2
|
Each fatal blow dealt restores 25% of your Stamina.
|
|
Severance
|
Runeword
|
2
|
Increases the range of Whirl by 1.1 yards and Rend by 1.9 yards.
|
|
Elation
|
Runeword
|
2
|
Fatal blows dealt with your sword give 0.1 to .25 Adrenaline Points.
|
|
Placation
|
Runeword
|
1
|
Once they reach their maximum level, Adrenaline Points steadily decline until they reach 0. During this time Vitality and Stamina regeneration are accelerated and Toxicity declines more quickly.
|
|
Dumplings
|
Runeword
|
1
|
Any food consumed regenerates 100% more Vitality, but everything tastes like pierogis.
|
|
Preservation
|
Runeword
|
1
|
Armorer's Table and Grindstone bonuses never expire.
|
|
Possession
|
Glyphword
|
3
|
When an opponent influenced by Axii dies, the effect transfers to a nearby target. The effect's duration increases by 2 seconds for each blow the affected target lands.
|
|
Retribution
|
Glyphword
|
3
|
Gives a 30% Chance of returning a portion of damage received to the attacker.
|
|
Eruption
|
Glyphword
|
3
|
Foes set alight by Igni explode when they die and ignite nearby foes.
|
|
Levity
|
Glyphword
|
3
|
All equipped armor items are treated as Light Armor.
|
|
Beguilement
|
Glyphword
|
2
|
Enemies affected by Axii will be affected for 2s longer for each blow they land.
|
|
Protection
|
Glyphword
|
2
|
When you enter combat, there's a 100 percent chance you will automatically get a Quen shield without using any Stamina.
|
|
Entanglement
|
Glyphword
|
2
|
When a trap set by Yrden hits an enemy, an Yrden glyph is placed at that position.
|
|
Balance
|
Glyphword
|
2
|
All equipped armor items are treated as Medium Armor.
|
|
Rotation
|
Glyphword
|
2
|
Igni's basic attack strikes all opponents in a 360-degree radius, but no longer applies the Burning effect.
|
|
Heft
|
Glyphword
|
1
|
All equipped armor items are treated as Heavy Armor.
|
|
Usurpation
|
Glyphword
|
1
|
When an enemy affected by Axii dies, the effect transfers to the nearest target.
|
|
Depletion
|
Glyphword
|
1
|
Hitting enemies with Aard reduces their Stamina by 50%.
|
|
Deflection
|
Glyphword
|
1
|
Armor deflects all arrows.
|
|
Ignition
|
Glyphword
|
1
|
Enemies set alight with Igni have a 25% chance to ignite other enemies within a 2 yard radius.
|