The Flotsam forests are an important part of Chapter I in The Witcher 2: Assassins of Kings. Many quests lead Geralt here.
Points of interest[ | ]
- Altar of Veyopatis
- Bandit hideout
- Burned down hospital
- Graveyard
- Iorveth's hideout
- Kayran's lair
- Nekker cave
- Ruined bridge
- Ruined elven baths
- Waterfall
- Wreck of the Petra Silie
Associated quests[ | ]
- In the Claws of Madness
- Malena
- Melitele's Heart
- Mystic River
- The Endrega Contract
- The Kayran: Ostmurk
- The Nekker Contract
- Troll Trouble
Journal entry[ | ]
- The wilderness surrounding Flotsam was a thick impassable wood where inexperienced travellers could easily lose their way and fall victim to wild beasts or, even more probably, elven arrows. A rarely used, thickly overgrown route led to Aedirn, but, given the forest's dangers, most travelers preferred to journey by river.
Note[ | ]
- This area is full of traps like snares, other than monsters. It is advisable to make a large use of the medallion (pressing to activate it) in order to spot and disarm them.
- After being disarmed, the snares can be picked up and used against monsters. Since these traps can cause bleeding, there are a few monsters which are immune. Furthermore, snares are totally free.