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=== Source ===
 
=== Source ===
 
* Spending a Bronze talent on the [[Intelligence#Level Two|Monster Lore]] option adds bestiary entries for Graveirs, [[Ghoul]]s, [[Drowner]]s and [[Barghest]]s.
 
* Spending a Bronze talent on the [[Intelligence#Level Two|Monster Lore]] option adds bestiary entries for Graveirs, [[Ghoul]]s, [[Drowner]]s and [[Barghest]]s.
* [[Tome of Fear and Loathing, volume I, The|The Tome of Fear and Loathing, volume I]]
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* [[The Tome of Fear and Loathing, volume I]]
   
 
=== Notes ===
 
=== Notes ===

Revision as of 13:28, 25 March 2009

Graveir

There is no greater delicacy for the graveir than marrow from the cracked bones of a dead man. When feeding, this creature becomes very attentive to guests. A witcher appearing during lunchtime, silver sword in hand, can expect to be invited to join the meal – sadly, though, not in a manner that in any way conforms to the general rules of hospitality.

In The Witcher computer game

Journal Entry

"After the war with Nilfgaard, graveirs became a real plague. Until then the monsters were familiar only to specialists and professional beast killers, thus everyone mistook them for ghouls. Today, any child could give an accurate description of a graveir, and people who have passed near battlefields or necropolises offer first-hand accounts of the horrible murders committed by these ruthless necrophages."

Details

Class: Necrophage
Occurrence: Graveirs appear wherever they can find food, preferably human corpses but any carcass will do
Immunity: Immune to common poisons and resistant to knockdown attempts; tough skin and thick muscles protect them from blows
Susceptibility: Sensitive to silver and Necrophage Oil; the Strong Style is most effective against graveirs
Tactics: Graveirs try to knock their victims down and eat them alive
Alchemy: Cadaverine, White vinegar and Graveir bone
Graveir

Location

Source

Notes

  • Graveir remains will not contain Graveir Bones unless you have their bestiary entry.
  • In the Prologue, Lambert claims the Strong Style is best to use against graveirs, but the conversation does not result in a bestiary entry.

Monsterbook

Developer CD Projekt's characterization of the graveir taken from the monsterbook, which was enclosed with the Collectors Edition of the computergame The Witcher for Poland, Hungary and Czechoslovakia:


Half-dead, half living creatures, ghouls are scary, miserable and repulsive at the same time. They feed on human corpses and hide from sunlight in the dark crypts. Graveirs are their larger cousins and can by no means described as miserable. They are just plain scary. The graveir's hefty, strapping silhouette suggests it is no normal necrophage. Closer examination reveals some chilling details. Its hard, stone-like skin is covered with dry blood. Its most striking features include its small eyes and a low-set head that makes the graveir look dumb (which it is indeed). With its small mouth full of curved, uneven teeth, it easily crushes even the thickest bones, and it possesses a long tongue useful for sucking out marrow, it's greatest delicacy.

Vetala is an unusual gravier, one endowed with human features, a keen intelligence, and the ability to speak. When Geralt encounters him on one of his adventures, he ponders whether to kill the creature or to leave it be as an intelligent being capable of rationally justifying its way of life.

cs:Graveir hu:Graveir lt:Graveir ru:Гравейр