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The '''lakeside''' is where our hero unexpectedly finds himself after his near fatal encounter with [[Adda the White|Princess Adda]] at the end of Act III. Luckily for the witcher, [[Triss]] managed to transport him some distance from [[Vizima]] and away from danger in the nick of time. |
The '''lakeside''' is where our hero unexpectedly finds himself after his near fatal encounter with [[Adda the White|Princess Adda]] at the end of Act III. Luckily for the witcher, [[Triss]] managed to transport him some distance from [[Vizima]] and away from danger in the nick of time. |
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− | After his abrupt landing, he witnesses the locals watching a rather spectacular mirage rising above the lake and is greeted by a rather curious and chatty young [[resolute |
+ | After his abrupt landing, he witnesses the locals watching a rather spectacular mirage rising above the lake and is greeted by a rather curious and chatty young [[resolute girl|girl]] who fills him on on all the recent goings-on. Also in the vicinity are a [[naiad]], a servant of the [[Lady of the Lake (computer game)|Lady of the Lake]] swimming in the shallows, and a friendly [[vodyanoi]] priest worshipping at the [[Lady of the Lake's altar|Lady's altar]]. |
== [[Journal]] entry == |
== [[Journal]] entry == |
Revision as of 14:31, 12 September 2009
This article concerns a location that appears only in The Witcher computer game. Its contents might therefore contradict information from Andrzej Sapkowski's books and other adaptations. |
The lakeside is where our hero unexpectedly finds himself after his near fatal encounter with Princess Adda at the end of Act III. Luckily for the witcher, Triss managed to transport him some distance from Vizima and away from danger in the nick of time.
After his abrupt landing, he witnesses the locals watching a rather spectacular mirage rising above the lake and is greeted by a rather curious and chatty young girl who fills him on on all the recent goings-on. Also in the vicinity are a naiad, a servant of the Lady of the Lake swimming in the shallows, and a friendly vodyanoi priest worshipping at the Lady's altar.
Journal entry
In the evenings, a light breeze from the lake ripples the waters of small inlets, the Fisher King gathers his nets, and the few villagers come to watch the mirage of the underwater city, seen above the lake's surface thanks to the unusually clear waters, the light of the moon and a little optical magic. There is also a cave in the area, a refuge for elven fugitives who live in peace alongside the inhabitants of the nearby village. |
Landmarks
- the Fisher King's hut
- a circle of elements
- two places of power
- a cave, with some weary and starving elves
- an altar to the Lady of the Lake
- a landing, with a boat
- several campfires
Residents
- a naiad
- the Fisher King
- a band of sick and starving elves
- a friendly Vodyanoi priest
- the resolute girl
Destinations from here
- Murky Waters, via the road through the forest
- the Fields, via the forest on the eastern shore
- Black Tern Island, by boat
- the Crypt at the lakeside
Monsters
- bloedzuigers (very few, sometimes none)
- drowners
- drowned dead (few)
- vodyanoi warriors
- vodyanoi priests
- wolves
- wyverns
Herbs
Map
cs:Břeh hu:Tópart ru:Берег