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__NOTOC__
[[Image:Bestiary_Mutant_assassin_full.png|right|250px|Mutant assassin]]
 
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{{infoboxbestiary
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| name = Mutant assassin
 
| image = Bestiary_Mutant_assassin_full.png
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| size = 150px
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| class = [[Mutant (class)|Mutant]]
 
| occurrence = Mutants created through experiments with witchers' potions and formulae; they serve the [[Order of the Flaming Rose]] unquestionably by supporting its assault divisions
 
| immunity = They feel neither [[fear]] nor [[pain]]; they are resistant to [[hex]] attempts, including the [[Axii sign]]; they cannot be [[Disarm (critical effect)|disarm]]ed; they are immune to [[precise hit]]s as well as [[knockdown]] and [[stun (critical effect)|stun]] attempts
 
| susceptibility = [[sensitivity to steel|Can be injured with steel]] weapons
 
| tactics = Quick and mobile, their combat skills match those of assault divisions, though their armor is inferior; they deliver precise blows that cause pain
 
| alchemy = [[Mutagen]]<br>[[Pituitary gland]]s
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| additional =
 
}}
   
 
'''Mutant Assassins''' are creatures unique to the [[The Witcher (computer game)|game]].
 
'''Mutant Assassins''' are creatures unique to the [[The Witcher (computer game)|game]].
   
[[Mutation]] and training makes [[witchers]] excellent killers. The problem is their conscience, which prevents them from carrying out political assassinations or causing terror among common folk. The laws of the market say that if there's demand, it must be satisfied as soon as possible which is why [[Salamandra]] created the '''mutant assassin'''.
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[[Mutation]] and training makes [[witchers]] excellent killers. The problem is their conscience, which prevents them from carrying out political assassinations or causing terror among common folk. The laws of the market say that if there is demand, it must be satisfied as soon as possible which is why [[Salamandra]] created the '''mutant assassin'''.
   
{{Bestiary}}
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== {{Bestiary}} ==
 
: ''"Unflappable confidence, strength and courage these are the [[greater brother]]s' mottos. These virtues are indispensable for victory, but not sufficient on their own basic rules of war must not be ignored. While forming new units of knights we need to remember about auxiliary divisions, which will provide the army with more flexibility on the battlefields around the world."''
{|
 
|-
 
| width=30 |
 
| ''"Unflappable confidence, strength and courage - these are the [[greater brother]]s' mottos. These virtues are indispensable for victory, but not sufficient on their own - basic rules of war must not be ignored. While forming new units of knights we need to remember about auxiliary divisions, which will provide the army with more flexibility on the battlefields around the world."''
 
| width=30 |
 
|}
 
   
=== Details ===
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== Location ==
{|
 
|-
 
| width=30 |
 
|
 
{|border="1" cellpadding="5" cellspacing="0"
 
|-style="background:#586572;"
 
|
 
{|border="0" cellpadding="0" cellspacing="0"
 
|-
 
|
 
{|border="0" cellpadding="3" cellspacing="0"
 
|-valign="top"
 
| align="right" | '''Class:''' || [[Mutants]]
 
|-valign="top"
 
| align="right" | '''Occurrence:''' || Mutants created through experiments with witchers' potions and formulae; they serve the [[Order of the Flaming Rose]] unquestionably by supporting its assault divisions
 
|-valign="top"
 
| align="right" | '''Immunity:''' || They feel neither [[fear]] nor [[pain]]; they are resistant to [[hex]] attempts, including the [[Axii sign]]; they cannot be [[Disarm (critical effect)|disarm]]ed; they are immune to [[precise hit]]s as well as [[knockdown]] and [[stun (critical effect)|stun]] attempts
 
|-valign="top"
 
| align="right" | '''Susceptibility:''' || [[sensitivity to steel|Can be injured with steel]] weapons
 
|-valign="top"
 
| align="right" | '''Tactics:''' || Quick and mobile, their combat skills match those of assault divisions, though their armor is inferior; they deliver precise blows that cause pain
 
|-valign="top"
 
| align="right" | '''Alchemy:''' || [[Mutagen]] and [[Pituitary gland]]s
 
|}
 
|
 
{|border="0" cellpadding="3" cellspacing="0"
 
|-valign="top"
 
| [[Image:Bestiary_Mutant_Assassin.png|Mutant assassin]]
 
|}
 
|}
 
|}
 
| width=30 |
 
|}
 
 
=== Location ===
 
 
* [[Old Manor]]
 
* [[Old Manor]]
 
* [[Temple Quarter|Vizima]] burning in the Epilogue
 
* [[Temple Quarter|Vizima]] burning in the Epilogue
   
=== Source ===
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== Sources ==
 
* [[Experiment Notes]]
 
* [[Experiment Notes]]
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== Gallery ==
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<gallery hideaddbutton="true">
 
Bestiary_Mutant_Assassin.png|Journal image
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</gallery>
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[[Category:Creatures]]
 
[[Category:The Witcher Chapter V]]
 
[[Category:The Witcher Epilogue]]
 
[[Category:The Witcher bestiary]]
   
   
[[cs:Mutant zabiják]]
 
 
[[de:Meuchler-Mutant]]
 
[[de:Meuchler-Mutant]]
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[[es:Asesino mutante]]
 
 
[[fr:Mutant assassin]]
 
[[fr:Mutant assassin]]
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[[hu:Mutáns orgyilkosok]]
 
 
[[it:Assassino mutante]]
 
[[it:Assassino mutante]]
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[[lt:Mutantas galvažudys]]
 
 
[[pl:Mutant zabójca]]
 
[[pl:Mutant zabójca]]
[[ru:Мутант-убийца]]
 
[[Category:Creatures]]
 
[[Category:The Witcher bestiary]]
 
[[Category:The Witcher Act V]]
 
[[Category:The Witcher Epilogue]]
 

Latest revision as of 22:08, 9 July 2015

Mutant assassin
Bestiary Mutant assassin full
Details
Class
Mutant
Occurrence
Mutants created through experiments with witchers' potions and formulae; they serve the Order of the Flaming Rose unquestionably by supporting its assault divisions
Immunity
They feel neither fear nor pain; they are resistant to hex attempts, including the Axii sign; they cannot be disarmed; they are immune to precise hits as well as knockdown and stun attempts
Susceptibility
Can be injured with steel weapons
Tactics
Quick and mobile, their combat skills match those of assault divisions, though their armor is inferior; they deliver precise blows that cause pain
Alchemy
Mutagen
Pituitary glands

Mutant Assassins are creatures unique to the game.

Mutation and training makes witchers excellent killers. The problem is their conscience, which prevents them from carrying out political assassinations or causing terror among common folk. The laws of the market say that if there is demand, it must be satisfied as soon as possible — which is why Salamandra created the mutant assassin.

Journal Bestiary Entry[ | ]

"Unflappable confidence, strength and courage — these are the greater brothers' mottos. These virtues are indispensable for victory, but not sufficient on their own — basic rules of war must not be ignored. While forming new units of knights we need to remember about auxiliary divisions, which will provide the army with more flexibility on the battlefields around the world."

Location[ | ]

Sources[ | ]

Gallery[ | ]