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Pain is a critical effect with the following characteristics:

  • Slows movement and attack speed.
  • Reduces chance of dodging and parrying opponent attacks.
  • The pain animation provides a visual stop to opponents attacking as they suffer the effect.

Pain boosters[edit | edit source]

Opponents who cause pain[edit | edit source]

Ways to counter pain[edit | edit source]

Opponents with immunity[edit | edit source]

Opponents with resistance[edit | edit source]

Opponents with susceptibility[edit | edit source]

Weapons which inflict pain[edit | edit source]