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Poison is a critical effect used in all three games of the Witcher franchise.

In The Witcher 3: Wild Hunt[]

Poison is one of the critical effects exhibited by some weapons in The Witcher 3: Wild Hunt. Below is an overview of all items that affect the chance to poison enemies upon hitting them.

Image Name Availability Type Effects
Anth Main campaign Silver sword +18% Chance to poison 2.31 weight Not craftable
Assassin's boots Main campaign Boots +2% Resistance to piercing damage
+2% Resistance to bludgeoning damage
+1% Chance to poison
+4% Resistance to slashing damage
+1% Resistance to Burning
0.95 weight Not craftable
Belhaven blade Blood and Wine Steel sword +30% Aard Sign intensity
+100% Critical hit damage bonus
+15% Critical hit chance
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.41 weight Craftable
Dahlia (relic) Blood and Wine Silver sword +150 Armor piercing
+20% Igni Sign intensity
+50% Critical hit damage bonus
+10% Critical hit chance
+10% Chance to poison
2.11 weight Not craftable
Faithful Friend (sword) Blood and Wine Steel sword +28% Aard Sign intensity
+95% Critical hit damage bonus
+12% Critical hit chance
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.81 weight Craftable
Faithful friend Main campaign Steel sword +28% Aard Sign intensity
+12% Critical hit chance
+95% Critical hit damage bonus
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.81 weight Craftable
Faramond's blade Blood and Wine Steel sword +26% Aard Sign intensity
+85% Critical hit damage bonus
+11% Critical hit chance
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.81 weight Craftable
Fen'aeth Blood and Wine Silver sword +26% Aard Sign intensity
+85% Critical hit damage bonus
+11% Critical hit chance
+15% Chance to poison
+5% Bonus experience from monsters
3.86 weight Not craftable
Fen'aeth (crafted) Blood and Wine Silver sword +26% Aard Sign intensity
+85% Critical hit damage bonus
+11% Critical hit chance
+15% Chance to poison
+5% Bonus experience from monsters
2.81 weight Craftable
Gesheft (crafted) Blood and Wine Silver sword +30% Aard Sign intensity
+100% Critical hit damage bonus
+15% Critical hit chance
+15% Chance to poison
+5% Bonus experience from monsters
2.41 weight Craftable
Greater Morana runestone Main campaign Upgrade +5% Chance to poison 0.024 weight Craftable
Gynvael Main campaign Silver sword +22 – 51 Armor piercing
+7 – 13% Yrden Sign intensity
+11% Chance to poison
1.91 weight Not craftable
Inis Main campaign Steel sword +25 – 50 Armor piercing
+2 – 4% Critical hit chance
+3% Chance to poison
+1 – 2% Bonus experience from humans and nonhumans
2.79 weight Not craftable
Legendary Viper silver sword Main campaign Silver sword +??% Aard Sign intensity
+??% Chance to poison
+??% Bonus experience from monsters
1.21 weight Craftable
Legendary Viper steel sword Main campaign Steel sword +??% Chance to poison
+??% Bonus experience from humans and nonhumans
1.71 weight Craftable
Legendary Viper venomous silver sword Hearts of Stone Silver sword +??% Aard Sign intensity
+??% Critical hit damage bonus
+??% Critical hit chance
+??% Chance to poison
+??% Bonus experience from monsters
2.98 weight Not craftable
Legendary Viper venomous steel sword Hearts of Stone Steel sword +25% Aard Sign intensity
+75% Critical hit damage bonus
+10% Critical hit chance
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.16 weight Craftable
Lesser Morana runestone Main campaign Upgrade +2% Chance to poison 0.006 weight Craftable
Morana runestone Main campaign Upgrade +3% Chance to poison 0.012 weight Craftable
Tah'rel Blood and Wine Silver sword +28% Aard Sign intensity
+95% Critical hit damage bonus
+12% Critical hit chance
+15% Chance to poison
+5% Bonus experience from monsters
2.81 weight Craftable

Template:Dpl item effects.defaultTemplate:Dpl item effects.default

Viper silver sword Main campaign Silver sword +10% Aard Sign intensity
+10% Chance to poison
+20% Bonus experience from monsters
1.21 weight Craftable
Viper steel sword Main campaign Steel sword +15% Chance to poison
+5% Bonus experience from humans and nonhumans
1.71 weight Craftable
Viper venomous silver sword Hearts of Stone Silver sword +25% Aard Sign intensity
+75% Critical hit damage bonus
+10% Critical hit chance
+15% Chance to poison
+20% Bonus experience from monsters
2.98 weight Craftable
Viper venomous steel sword Hearts of Stone Steel sword +25% Aard Sign intensity
+75% Critical hit damage bonus
+10% Critical hit chance
+15% Chance to poison
+5% Bonus experience from humans and nonhumans
2.56 weight Craftable
Viroledan blade Blood and Wine Steel sword +75% Critical hit damage bonus
+15% Critical hit chance
+15% Chance to cause bleeding
+15% Chance to poison
+3% Chance for instant kill
2.41 weight Craftable

In The Witcher 2: Assassins of Kings[]

Poison

Opponents with immunity[]

Armor providing immunity[]

Armor enhancements providing immunity[]

Poisoned weapons[]

Bombs, oils and potions[]

The following bombs, oils and potions have varying effects on poisoning.

Mutagens[]

The following are mutagens which enhance the ability to inflict poison:

In The Witcher computer game[]

Poison

Poison is a critical effect which results in:

  • The continuous loss of vitality.
  • If not checked, and vitality falls to zero, Geralt dies.

Poisoning boosters[]

Opponents who use poison[]

Opponents with immunity[]

Opponents with resistance[]

Opponents with susceptibility[]

Poisoned weapons[]

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