Deals 10/11/12 damage. If enemy uses defense against magical attack it deals additional 0/6/12 damage
Strong - Earth
0
0
Earthquake
Deals 10/13/16 damage. Interrupts the enemy's attack if the opponent uses a special attack during the next round.
Strong - Earth
1
0
Stone Fist
Deals 18/23/28 damage.
Strong - Earth
2
0
Vanish
Defends against strong attacks 10/15/15. Additionally, reduces chances of receiving critical hits by strong attacks by 0%/0%/50%.
Strong - Translocation
0
0
Teleport
Defends against strong attacks 12/16/20. Increases the power of a strong attack during the next round by 4/6/8.
Strong - Translocation
0
0
Blur
Defends against strong attack 14/18/22 for this round and the next. Reduces chances of being critical hit by strong attacks by 30/40/50% this and next round
Strong - Translocation
1
0
Sparkle
Deals 10/13/16 damage.
Fast - Lightning
0
0
Thunderbolt
Deals 10/13/16 damage this round and 6/8/10 damage during the next round.
Fast - Lightning
0
1
Shock
Deals 10 damage. This attack and the next have a 40%/60%/80% chance for double damage.
Fast - Lightning
1
1
Protection
Defends against fast 10/15/15. Additionally, reduces chances of receiving critical hits by fast attacks by 0%/0%/50%.
Fast - Protection
0
0
Shield
Defends against fast 12/16/16 this round and 6/8/8 during the next round. Additionally, reduces chances of being crited by Fast style attacks by 0/0/50% this round and 0/0/25% in the next round.
Fast - Protection
0
0
Reflection
Interrupts the enemy's fast attack and defends against magic 0/6/12.
Fast - Protection
0
1
Sickness
Deals 10 damage and decreases the damage of a strong or fast attack made by the enemy during the next round by 0/6/12.
Magic - Life
0
0
Drain Life
Deals 10/13/16 damage and heals 4/6/8 hp.
Magic - Life
0
1
Empowerment
Deals 12/14/16 damage and +8/+11/+14 damage on the next attack.
Magic - Life
0
2
Dissipation
Defends against magic 10/15/15. Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%.
Magic - Counter Magic
0
0
Absorption
Defends against magic 12/15/18 and strong 5/7/9.
Magic - Counter Magic
0
0
Weakness
Defends against magic 15/20/25. If the defense is successful, the enemy's chance of scoring a crit is lowered by 50/60/70% for this round and the next.
Magic - Counter Magic
0
1
Grimoire
Increases magic and fast attacks by 3/3/3 until the end of the fight. Increases chance of critical hit 0/10/20% till the end of the fight.
Special - Dimensional
0
0
Summon Familiar
Deals 14/18/22 damage next round. THis damage can't be defended.
Special - Dimensional
1
0
Concentration
If the enemy uses a strong attack, all Strong attacks have +7/+9/+11 damage until the end of the fight. If the enemy uses a fast attack, all fast attacks have +7/+9/+11 damage until the end of the fight.
Special - Dimensional
0
1
Power
Passive. Increases damage of magic attacks by 2/4/6.
Special - Knowledge
0
0
Aura
Passive. All attacks have a 11/22/33% better chance to crit. Requires level 5 or higher.
Special - Knowledge
0
0
Knowledge
Passive. Grants 1/2/3 Element(s). Requires level 10 or higher
Special - Knowledge
0
0
Gear[ | ]
Weapons[ | ]
Image
Name
Description
Min. lvl
Fury
Elements
Cost
Common torn scroll
Common scroll
05
1
0
100
Burned scroll of simple spells
Common scroll
05
0
1
100
Torn scroll of wild magic
Uncommon scroll
Strong and fast style:
Damage: +1
Strong style:
Critical defence: +10%
08
1
0
200
Torn scroll of offensive magic
Uncommon scroll
Magic and strong style:
Damage: +1
Magic style:
Critical defence: +10%
08
1
0
200
Torn scroll of spontaneous magic
Uncommon scroll
Magic and fast style:
Damage: +1
Fast style:
Critical defence: +10%
08
0
1
200
Library book
Common book
10
1
1
400
Fury magic for beginners
Common book
10
2
0
400
Elemental magic for beginners
Common book
10
0
2
400
Torn scroll of air magic
Uncommon scroll
Strong and fast style:
Damage: +2
Strong style:
Critical defence: +10%
10
2
0
600
Torn scroll of moonlight magic
Uncommon scroll
Magic and strong style:
Damage: +2
Magic style:
Critical defence: +10%
10
1
1
600
Torn scroll of utilitarian magic
Uncommon scroll
Magic and fast style:
Damage: +2
Fast style:
Critical defence: +10%
10
1
1
600
Lesser scroll of wild magic
Uncommon scroll
Strong and fast style:
Damage: +3
Strong style:
Critical defence: +10%
Defence: +3
15
2
0
1300
Accessories[ | ]
Image
Name
Description
Min. lvl
Fury
Elements
Cost
(item name)
(item description)
##
#
#
Consumables[ | ]
Image
Name
Description
Min. lvl
Cost
White Myrtle extract
Gathering petals of this common herb can be useful
Strong style:
Damage: +1
5
5
Sewant mushroom extract
Commonly used by young adepts of sorcery
Fast style:
Damage: +1
5
5
Beggartick blossoms decoction
Sorceresses do not like swaps, but some ingredients can be only found there
Magic style:
Damage: +1
5
5
Verbena infusion
Bestows vitality and beauty on the sorceresses... if they need it
Health: +5
8
5
Honeysuckle brew
This unique ingredient can be found only in barren areas
All styles:
Critical hit: +5%
Armour: +1
10
20
Crow's eye decoction
The name is a bit confusing – no crow were hurt during preparations of this mixture
Strong style:
Damage: +2
Fast style:
Damage: +1
13
10
Feainnewedd
Brewed according to an ancient elven recepie
Magic style:
Damage: +3
13
10
Mandrake distillate
The properties of this mixture are as interesting as the results of drinking it
Regeneration: +1
All styles:
Damage: +1
15
10
Sabrina Glevissing's infusion
The recipe was created in Ard Carraigh
All styles:
Damage: +1
Armour: +2
15
20
Fringilla Vigo's balsam
Recipe was discovered during work on a blushing negating balsam
Strong style:
Damage: +2
Armour: +2
Fast style:
Armour: +3
18
10
Keira Metz's decoction
The sorceress designed this mixture after the Thanedd rebellion
Strong style:
Armour: +2
Magic style:
Damage: +2
Armour: +3
18
10
Triss Merigold's brew
Prized by many sorceresses, although Triss never used it on herself
Fast style:
Damage: +2
Armour: +2
Magic style:
Armour: +3
18
10
Han mixture
This plant is poisonous, but careful preparation can reveal it's unusual properties