Stun is a critical effect used in all three games of the Witcher franchise.
In The Witcher 3: Wild Hunt[ | ]
Stun is one of the critical effects exhibited by a few weapons in The Witcher 3: Wild Hunt. Below is an overview of all items that affect the chance to stun enemies upon hitting them.
Image | Name | Availability | Type | Effects | ||
---|---|---|---|---|---|---|
Azure Wrath | Main campaign | Silver sword | +60 – 110 Armor piercing +12% Chance to stun +1 – 3% Bonus experience from monsters +1 – 3% Bonus gold |
2.26 | ||
Barber-Surgeon | Main campaign | Steel sword | +1 – 10% Aard Sign intensity +5% Chance to stun +1 – 10% Chance to dismember +1 – 5% Bonus experience from humans and nonhumans +1 – 5% Bonus gold |
2.83 | ||
Breath of the North | Main campaign | Silver sword | +20 – 50% Critical hit damage bonus +10% Chance to stun +1 – 3% Chance to dismember |
1.98 | ||
Cantata | Blood and Wine | Silver sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.16 | ||
Deireadh | Main campaign | Steel sword | +1 – 15% Critical hit damage bonus +1% Chance to stun +1 – 5% Bonus gold |
2.01 | ||
Devine | Main campaign | Steel sword | +5 – 50 Armor piercing +5 – 10% Aard Sign intensity +7% Chance to stun +1 – 3% Bonus experience from humans and nonhumans |
1.81 | ||
Forgotten vran sword | Main campaign | Steel sword | +10 – 15% Critical hit damage bonus +4 – 5% Critical hit chance +10% Chance to stun |
3.43 | ||
Greater Triglav runestone | Main campaign | Upgrade | +5% Chance to stun | 0.024 | ||
Hen Gaidth steel sword | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.89 | ||
Lesser Triglav runestone | Main campaign | Upgrade | +2% Chance to stun | 0.006 | ||
Negotiator | Main campaign | Silver sword | +10 – 50 Armor piercing +12 – 16% Critical hit chance +12% Chance to stun |
3.03 | ||
Negotiator (crafted) | Main campaign | Silver sword | +50 Armor piercing +15% Critical hit chance +10% Chance to stun |
3.66 | ||
Order of the Flaming Rose sword (crafted) | Hearts of Stone | Steel sword | +10% Chance to cause burning +10% Chance to stun +10% Chance to stagger +3% Chance for instant kill +3% Chance to dismember |
2.18 | ||
Tesham Mutna steel sword | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.76 |
Template:Dpl item effects.default | |
Toussaint Ducal Guard Officer's steel sword (crafted) | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +12% Chance to cause bleeding +12% Chance to stun |
1.99 | ||
Toussaint Ducal Guardsman's steel sword (crafted) | Blood and Wine | Steel sword | +100 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +10% Chance to stun |
1.88 | ||
Toussaint Ducal Guardsman's steel sword (relic) | Blood and Wine | Steel sword | +200 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +10% Chance to stun |
2.46 | ||
Toussaint knight's war hammer (relic) | Main campaign | Secondary weapon | +150 Armor piercing +5% Critical hit chance +50% Critical hit damage bonus +5% Chance to stun +5% Chance to stagger |
2.11 | ||
Triglav runestone | Main campaign | Upgrade | +3% Chance to stun | 0.012 |
In The Witcher 2: Assassins of Kings[ | ]
Steel swords[ | ]
Additional weapons[ | ]
Bombs[ | ]
In The Witcher computer game[ | ]
Stun is a critical effect with the following characteristics:
- Geralt is incapacitated, i.e. control of Geralt is temporarily ineffective.
- Opponents can kill Geralt with one hit (coups de grâce using ordinary swords or simple finishing blows using non-witcher style weapons).
- When stunned, enemies' attacks are temporarily stopped as they remain afflicted.
Enemies who have less than 33% of their vitality left may be stunned and/or knocked down by any short weapon attack. Nevertheless, as with heavy weapons, they can not be used in stun-finishers, meaning that while Geralt performs a finishing move, only increased damage is dealt but the opponent will not die as a result unless the damage exceeds current vitality.
Stun boosters[ | ]
- Aard
- Stamina
- The Reaper (Strong Steel level 4 special attack)
- Yellow meteorite ore
Stun resistance[ | ]
Opponents who use stun[ | ]
Opponents with immunity[ | ]
Opponents with resistance[ | ]
- Alps
- Armored hounds
- Basilisks
- Bloedzuigers (low)
- Bruxae
- Barghests (some)
- Cemetaurs
- Garkains
- Fleders
- Giant centipedes
- Hellhounds (possible)
- Koshcheys
- Royal wyvern
- Werewolves
- Alps
- Armored hounds
- Basilisks
- Bloedzuigers (low)
- Bruxae
- Barghests (some)
- Cemetaurs
- Garkains
- Fleders
- Giant centipedes
- Hellhounds (possible)
- Koshcheys
- Royal wyvern
- Werewolves
Opponents with susceptibility[ | ]
Weapons which stun[ | ]
Swords:
- Meteorite sword with one red, one blue, one yellow meteorite piece.
- Meteorite sword with one yellow, two red meteorite pieces.
- Meteorite sword with one red, two yellow meteorite pieces.
- Meteorite sword with three yellow meteorite pieces.