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The Witcher: DuelMail is a Flash-based multiplayer fighting browser game, developed for CD Projekt RED by one2tribe, that has you create a character from one of three classes and challenge other players to deadly battles.

DuelMail just launched in official closed beta on March 31, 2008. The open beta was launched on April 7th, with the final version scheduled for release on May 9th.

When you first sign up for DuelMail, which is tied into your thewitcher.com forum account if you have one, you choose from one of three character classes: Witcher, Sorceress and Frightener. Naturally, you start out at level 1.

Each class comes with its own set of attacks and defensive maneuvers, which you'll queue up as you challenge other real people. When your opponent receives the challenge, he/she queues up their set of attacks, magical spells and defensive maneuvers, then send their challenges to other players, who must create their own counter sequence in hopes of being the last one standing, and the battle plays out with motion-capture animations in a nice-looking rendered environment.

Duel2

A duel

Winning consecutive fights against other real-world people gains the player experience which allows them to advance to higher levels of character development, along with gaining new skills. You'll also earn orens (Temerian currency) to buy new items and weapons.

Initially the game works as a bit of a rock-paper-scissors clone, expanding into something deeper as you gain levels and make your character more powerful. Player rankings are updated in real time, and you can even go back and review your own fights and those of others. Then use the handy E-Mail feature to challenge people who aren't even signed up on the forums.

Classes

To be written

Duel mechanics

To be written

Skills

This is a list of all of the skills, broken down by class and then type. This skill list is updated to be accurate with the April 23, 2008 patch.

Witcher skills

Image Name Description Style Fury Elements
Strong blow Strong Blow Additionally, if you use a strong attack during the next round, damage of that attack will be increased by 4/6/8. Strong - Wolf Style 0 0
Stab Stab Deals 11/13/15 damage. Interrupts opponent's special attack next round. Additionally, if you use a strong attack during the next round, damage of that attack will be increased by 0/4/6. Strong - Wolf Style 1 0
Cleave Cleave Deals 10 damage. If not defended, deals additional 3 damage and increases the power of all strong attacks by 3/5/7 until the end of the fight. Strong - Wolf Style 1 0
Dodge Dodge Defends against Strong. Blocks 10/15/15 damage. Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50% Strong - Dodge 0 0
Pirouette Pirouette Defends against Strong. Blocks 12/16/20 damage. If successful, increases the strength of a fast attack in the next round by 4/6/8. Strong - Dodge 0 0
Feint Feint Interrupts strong attacks. Reduces fast damage by 0/6/12 Strong - Dodge 0 0
Cut Cut Deals 10 damage. Has {normal}/25%/50% chance of dealing double damage. Fast - Cat Style 0 0
Marked blow Marked Blow Fast style that is marked as a strong attack. Deals 12/14/16 damage. If the opponent defended against a strong attack, it deals +6/10/14 damage. Fast - Cat Style 1 0
Twirl cut Twirl Cut Deals 12/17/22 damage and interrupts opponent's attack if he uses a fast attack next round. Fast - Cat Style 1 1
Parry Parry Defends against Fast 10/15/15. Additionally, reduces chances of receiving critical hits by fast attacks by 0%/0%/50% Fast - Parry 0 0
Guard Guard Defends against fast 12/15/18 and strong 5/7/9. Fast - Parry 0 0
Battle trance Battle Trance Defends against Strong. Blocks 15/20/25 damage. The Witcher enters a battle trance, reducing the chance to be crited by 20/25/30% for the rest of the fight. . Fast - Parry 0 0
Igni sign Igni Sign Deals 10 damage. If the opponent used a magical attack last round, the sign deals an additional 0/9/18 damage. Magic - Signs 0 0
Axii sign Axii Sign Deals 12/15/17 damage and increases the power of the next attack by 3/5/7. Magic - Signs 0 1
Aard sign Aard Sign Deals 4 Critical damage(?). Attack next round will deal double damage +0/+4/+8. Magic - Signs 0 2
Quen sign Quen Sign Defends against magic 10/15/15. Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50% Magic - Protective Signs 0 0
Medallion Medallion Defends against magic 12/16/20. If successful, increases magic signs damage by 4/6/8 Magic - Protective Signs 0 0
Yrden sign Yrden Sign Defends against magic 15/20/25. If the enemy uses a strong attack in the next round, his blow will be weakened by 6/9/12 for this and the next 2 rounds. Magic - Protective Signs 0 0
Elixir of the wolf Elixir of the Wolf Increases the damage of all strong and fast attacks by 3/4/5 until the end of the fight Special - Alchemy 0 0
Swallow Swallow Heals 2/3/4 damage each round Special - Alchemy 0 0
Bindweed Bindweed Reduces damage taken from magical attacks by 5/6/7 and reduces the chance of being crited by magic style attacks by 30/40/50% until the end of the fight Special - Alchemy 0 0
Endurance Endurance Passive. Increases health by 10/15/20 Special - Stamina 0 0
Strength Strength Passive. Increases damage of all strong and fast attacks by 2/3/4 Special - Stamina 0 0
Pain resistance Pain Resistance Passive. Reduces damage taken from strong or fast attacks by 3/4/5 Special - Stamina 0 0

Sorceress skills

Image Name Description Style Fury Elements
Shards Deals 10/13/16 damage. Strong - Earth 0 0
Earthquake Deals 10/13/16 damage. Interrupts the enemy's attack if the opponent uses a special attack during the next round. Strong - Earth 1 0
Stone Fist Deals 18/23/28 damage. Strong - Earth 2 0
Vanish Defends against strong attacks 10/15/15. Additionally, reduces chances of receiving critical hits by strong attacks by 0%/0%/50%. Strong - Translocation 0 0
Teleport Defends against strong attacks 12/16/20. Increases the power of a strong attack during the next round by 4/6/8. Strong - Translocation 0 0
Blur Defends against strong attack 14/18/22 for this round and the next. Strong - Translocation 0 0
Sparkle Deals 10/13/16 damage. Fast - Lightning 0 0
Thunderbolt Deals 10/13/16 damage this round and 6/8/10 damage during the next round. Fast - Lightning 0 1
Shock Deals 10 damage. This attack and the next have a 40%/60%/80% chance for double damage. Fast - Lightning 1 1
Protection Defends against fast 10/15/15. Additionally, reduces chances of receiving critical hits by fast attacks by 0%/0%/50%. Fast - Protection 0 0
Shield Defends against fast 12/16/16 this round and 6/7/7 during the next round. Additionally, reduces chances of being crited by Fast style attacks by 0/0/50% this round and 0/0/25% in the next round. Fast - Protection 0 0
Reflection Interrupts the enemy's fast attack and defends against magic 0/6/12. Fast - Protection 0 0
Sickness Deals 10 damage and decreases the damage of a strong or fast attack made by the enemy during the next round by 0/4/8. Magic - Life 0 0
Drain Life Deals 10/13/16 damage and heals 4/6/8 hp. This spell cannot crit. Magic - Life 0 1
Empowerment Deals 12/14/16 damage and +8/+11/+14 damage on the next attack. Magic - Life 0 2
Dissipation Defends against magic 10/15/15. Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. Magic - Counter Magic 0 0
Absorption Defends against magic 12/16/20 and strong 5/8/10. Magic - Counter Magic 0 0
Weakness Defends against magic 15/20/25. If the defense is successful, the enemy's chance of scoring a crit is lowered by 50/60/70% for this round and the next. Magic - Counter Magic 0 0
Grimoire Increases magic and fast attacks by 3/4/5 until the end of the fight. Special - Dimensional 0 0
Summon Familiar Deals 3/4/5 undefended damage until the end of the round. Also improves tje Sorceress' chance of criting by 5/10/15% for the rest of the fight. Special - Dimensional 1 0
Concentration If the enemy uses a strong attack, all Strong attacks have + 6/8/10 damage until the end of the fight. If the enemy uses a fast attack, all fast attacks have +6/+8/+10 damage until the end of the fight. Special - Dimensional 0 0
Power Passive. Increases damage of magic attacks by 3/4/5. Special - Knowledge 0 0
Aura Passive. All attacks have a 20/25/33% better chance to crit. Special - Knowledge 0 0
Knowledge Passive. Grants 1/2/3 Element(s). Special - Knowledge 0 0

Frightener skills

Image Name Description Style Fury Elements
Bite Deals 10/13/16 damage. Strong - Bite 0 0
Paralysis Deals 12/15/17 damage and lowers the power of enemy strong and fast attacks by 2/3/4 during the next 3 rounds. Strong - Bite 1 0
Venom Deals 6/7/8 damage and 7/9/11 for the next two rounds. Strong - Bite 2 0
Jump Defends against strong(10/15/15). Additionally, reduces chances of receiving critical hits by strong attacks by 0/0/50%. Strong - Evade 0 0
Trick Defends against strong(12/16/20). If the defense if successful, increases power of fast attack by 3 during the next 1/2/3 turn(s). Strong - Evade 0 0
Elude Defends against strong(15/19/23) and fast(6/8/10). Strong - Evade 0 0
Pincers Deals 10 damage. If the enemy used a strong attack last round, it deals +0/9/18. Fast - Claws 0 0
Poisoned Pincers Deal 6/7/8 per round for 3 rounds. Fast - Claws 1 0
Sharp Pincers Deals 13/17/19 damage. Has a 30/40/50% chance of crit. Fast - Claws 2 0
Cover Defends against fast(10/15/15). Additionally, reduces chances of receiving critical hits by fast attacks by 0/0/50%. Fast - Guard 0 0
Disarm Defends against fast(12/16/20). Interupts the enemy's attack if uses special attack next round. Fast - Guard 0 0
Predator Instinct Defends against fast attacks. Reduces damage taken from fast attacks by 5/6/7 until the end of the fight. Reduces the chance of being crited by Fast style attacks by 10/15/20% until the end of the fight. Fast - Guard 0 0
Scream Deals 10 damage and 0/4/4 in the next 0/1/2 round(s). Magic - Screams 0 0
Battle Scream Deals 11 damage and increases power of strong and fast attacks by 4/8/12 in the next round. Magic - Screams 0 1
Deafening Scream Deals 14/18/22 damage. If enemy blocks with a fast defense, this attack crits. Magic - Screams 0 2
Armor Defends against magic(10/15/15). Additionally, reduces chances of receiving critical hits by magic attacks by 0/0/50%. Magic - Armor 0 0
Combined Armor Defends against magic(10/13/16) and fast/strong(4/6/8). Magic - Armor 0 0
Magical Protection Interupts enemy magical attack. Reduces damage done from a strong attack by 0/6/12. Magic - Armor 0 0
Camouflage Increases power of fast/strong attack by 10/13/16 in the next round. Special - Experiment 0 0
Adrenaline Increases damage by 6/7/9 during the next 3 rounds. Special - Experiment 1 0
Battle Steroids Reduces chance of being crited by 40% for the next 1/2/3 rounds. Special - Experiment 0 0
Resistance Passive. Reduces all damage taken by 1/2/3. Special - Metabolism 0 0
Regeneration Passive. Heals 3/4/5 damage per round. Special - Metabolism 0 0
Monstrous Toughness Passive. Increases HP by 15/25/35. Special - Metabolism 0 0

Items

Witcher Gear

Swords

Image Name Description Minimum Level Fury Element
Training Steel Sword First sword given to a Witcher 1 0 0
Training Silver Sword Silver-covered blade, allows basic combat maneuvers 1 1 0
Rusty Witcher's Sword This sword's best times are long gone. Increases critical hit chance by 15 3 0 0
Painted Witcher's Sword Not shiny anymore, but still [a] dangerous blade. Increases Wolf Style damage by 1, critical hit chance by 5 3 0 0
Apprentice's Steel Sword Poor quality blade made of steel, allowing more difficult attacks. Increases Wolf Style critical hit chance by 5 5 1 0
Apprentice's Silver Sword Silver blade, allowing basic combat maneuvers, Increases Cat Style critical hit chance by 5 5 1 0
Short Witcher's Steel Sword Short, handy steel blade. Allows some sign skills, increases both Cat and Wolf Style critical hit chance by 10 8 0 1
Short Witcher's Silver Sword Short silver sword that's too soft to slash efficiently, but grants his owner 10 health 8 0 0
Witcher's Silver Longsword Silver blade, increases Witcher's magical capabilities. Increases Cat and Wolf Styles critical hit chance by 15 10 0 1
Witcher's Steel Longsword Trustworthy blade, the only true friend of a Witcher. Inceases Cat and Wolf Styles damage by 1 10 1 0
Double-edged Silver Blade Well balanced silver sword that enables both physical and magical attacks 13 1 1
Double-edged Steel Blade Straight razor sharp blade. Enables more sophisticated attacks 13 2 0
Master's Heavy Steel Sword Very sharp blade charged with magical power. Increases chances of scoring a critical hit using Cat Style attacks by 10 15 0 2
Master's Heavy Silver Sword Heavy difficult to use, but dangerous sword. Increases damage of Wolf Style attacks by 1, but exhausts his owner and lowers his health by 2 15 1 1
Mahakam Blade Flexible sword capable of precise attacks. Increases damage of Cat and Wolf Style attacks by 1 18 1 1
Temerian Sword Masterpiece of swordcraft. Strengthens its owner. Increases damage of Wolf Style attacks by 1 18 2 1
Moonlight Sword Silver blade, significantly increases melee and magical capabilities of a Witcher. Adds its owner 8 health. 20 1 1
Meteorite Sword Sword made from the heart of a fallen star. Allows sophisticated attacks. 20 3 0
Mahakam Runic Sihill A sihill forged in Mahakam. Enables more sophisticated melee and magic attacks, increases any attack's chance of critical hit by 10 23 2 1
Saint Order Sword A special sword for hunting vampires. Enables some magical attacks, increases Wolf Style attacks damage by 2 23 0 2
Harvall Universal sword. Increases critical hit chance of Cat and Wolf Style attacks by 30 25 1 2
Gwalhir Power of a silver blade enhanced with magical runes. Enables some high level attacks. Increases damage of Cat and Wolf Style attacks by 1 25 2 1
Runic Sword of Dol Blathanna High-quality enchanted runic blade with Elvish ornament. Increases health by 20 and secures 20 defense against critical hits for his owner 28 0 0
Ceremonial Sword of Deithwen Sword hammered specially for brutal, attacks. Increases chance of critical hit by 5 28 3 1
Elven Sword from Blue Mountains Extraordinary blade, crafted by Elvish weapon masters. No other weapon gives so much abilities. Increases damage of Cat and Wolf Style attacks by 1 30 2 2
D'yeabl Perfectly balanced blade, excellent work of elven masters, gone long time ago. Increases damage of Cat and Wolf Style attacks by 3 30 1 1

Amulets

Image Name Description Minimum Level Fury Element
Decorative medallion Decorative Medallion First amulet given after the Trials. 1 0 1
Charming amulet Charming Amulet Basic anti-magic amulet. Reduces magical damage taken by 1, reduces chance of being hit critically with magic by 10 1 0 0
Decorative medallion Splendid Necklace Beautiful necklace of extraordinary attributes. Increases health by 2, lowers damage taken by 1 3 0 0
Charming amulet Ceremonial Necklace Modest but powerful necklace. Enables some magical attacks, increases health by 2 3 0 1
Silver roal Medallion Silver Roal Medallion Basic combat amulet. Enables basic magic maneuvers, lowers damage taken from magical attacks by 1 5 0 1
Metallic amulet of white magic Basic Life Talisman Amulet of health. Increases Witcher's life by 10 5 0 0
Silver roal Medallion Silver Amulet of Black Magic Silver amulet enabling basic magical attacks. Increases damage of Signs attacks by 1 8 0 1
Metallic amulet of white magic Metallic Amulet of White Magic Extraordinary amulet that grants 20 protection against critical hits from magical attacks 8 1 0
Quest Items Salamander badge Amulet of Elemental Enchanted amulet of Elemental Beast. Allows casting of basic Signs, increases health by 2 and lowers damage taken from any attack by 1 10 0 1
Substances Golems obsidian heart Cursed Amulet Universal Amulet. Enables more sophisticated attacks 10 1 1
Quest Items Salamander badge Dimensional Talisman There's more than could be seen in the medallion. Increases health by 8 13 0 1
Substances Golems obsidian heart Griffon's Medallion Medallion granting unusual capabilities. Lowers chances of being hit critically with magic by 10 13 1 1
Runes Svarog Enchanted Metallic Pendent Enchanted pendent. Enables more sophisticated Signs attacks. Increases damage dealt with Signs by 1 15 0 2
Runes Perun Enchanted Silver Pendent Protective amulet. Reduces chances of critical hits from fast style attacks by 20 15 1 1
Runes Svarog Amulet of Firmament Amulet that has some connection to the cosmic power. Grants its owner 10 protection against strong type critical hits, reduces damage taken from strong attacks by 1 18 1 1
Runes Perun Amulet of Stars Amulet shining slightly in gloom. Enables some magical attacks, increases life by 6 18 0 2
Runes Vodon Amulet of Zodiac Unusual amulet granting additional attack powers. Increases damage of Signs by 1, increases chance of Signs critical hit by 5 20 1 1
Quest Items Naiads necklace Transcendent Amulet Witcher's amulet, used against gruelling enemies. Enables sophisticated magical attacks, increases chance of Signs critical hit by 5 20 1 2
Runes Vodon Witcher's Runic Necklace It's almost impossible to hit critically with magic anybody wearing this necklace 23 0 0
Quest Items Naiads necklace Witcher's Meteorite Necklace Grants extremely high critical hits ratio using Signs magic -- increase by 70 23 0 0
Witchers amulet with solar rune Witcher's Medallion with Earth Rune Witcher's medallion. Increases life by 13 and enables some sophisticated attacks 25 1 1
Quest Items Vodyanoi amulet Witcher's Amulet with Yellow Meteorite Witcher's amulet. Decreases damage taken from magical attacks by 2 25 2 1
Witchers amulet with solar rune Witcher's Amulet with Solar Rune Extremely powerful amulet. Enables most sophisticated attacks, reduces damage taken from any attacks by 3, but also demands its price -- reduces bearers health by 10 28 2 2
Quest Items Vodyanoi amulet Witcher's Amulet with Blue Meteorite Amulet reducing damage taken from Fast Type attacks by 3 28 1 2
Master Witchers amulet Master Witcher's Amulet Masterpiece of jewelery. Reduces damage taken from both Fast and Strong Type attacks by 3 30 2 1
Master witchers signs amulet Master Witcher's Signs Amulet Witcher's amulet. Enables most complicated Signs 30 2 3

Sorceress Gear

Rings

Image Name Description Minimum Level Fury Element
Apprentices ring of power Apprentice's Ring of Power Basic ring. Helps with simple, strong magic 1 1 0
Rings Gold ring Apprentice's Mystical Ring Basic ring. Helps with subtle, mystical magic 1 0 1
Apprentices ring of power Basic Ring of Defense Enables some primary brutal spells. Reduces chance of being hit critically by 5 3 1 0
Rings Gold ring Basic Ring of Countermagic Ring enabling primary mystical spells of subtle magic. Reduces chance of being hit critically with magic by 10 5 0 0
Rings Silver Mystical Ring of Armour Ring imbued with Arcane magic. Reduces damage taken by 2 5 0 0
Mystical Ring of Countermagic Mystical Ring of Countermagic Ring imbued with Power magic. Reduces damage taken from magic by 2 and enables some primary mystical spells, but reduces owner's health by 3 5 0 1
Rings Silver Ring of Invisibility Thing unique ring reduces chance of being hit critically with any kind of attack by 15 8 1 0
Mystical Ring of Countermagic Ring of Endurance Trinagle shaped ring of triple attributes. Enables some subtle attacks, increases health by 1 and reduces damage taken from Fast and Strong Type attacls by 1 8 0 1
Enchanted Ring of Nature Enchanted Ring of Nature Ring enchanted with natural energy. Increases health by 2 and reduces damage taken from any attacks by 2 10 0 0
Enchanted Ring of Balance Enchanted Ring of Balance Ring enchanted with Arcane energy. Enables use of intermediate spells 10 1 1
Enchanted Ring of Nature Enchanted Ring of Invisibility This ring won't let your be invisible, but it reduces chance of being hit critically by as much as 25 13 0 1
Enchanted Ring of Balance Enchanted Ring of Life This ring can institute the difference between staying alive and dying. Increases health by 13 13 0 0
Ring of magical powers Ring of Magical Powers Protective ring. Enables some intermediate spells, reduces damage taken from any attacks by 1 15 0 2
Elvish ring of balance Elvish Ring of Balance This unique ring not only allows for most intermediate attacks, but also increases damage of Lightning spells by 1 15 1 1
Ring of magical powers Dwarven Ring of Survival Rare ring of extraordinary power. Enables use of very complicated spells, reduces damage taken from Fast and Strong Style attacks by 3, but also reduces damage dealt by owner with Fast and Strong attacks b 3 18 3 1
Elvish ring of balance Dwarven Ring of Rapid Defense Dwarven ring, but it should shit ladies fingers. Reduces chance if being hit critically with Fast and Strong Type attacks by 20 18 0 2
Ancient ring of life Ancient Ring of Life Ring of old masters. Enables intermediate attacks, increases health by 8 20 1 1
Ring of mahakam Ring of Mahakam Ring of old masters of subtle magic. Enables quite a few kinds of attacks, reduces damage taken from Magic Type attacks by 1 20 1 2
Ancient ring of life Meteorite Ring of Elements Eables casting of the most sophisticated attacks of mystical subtle magic. Increases health by 5 23 0 3
Ring of mahakam Miscellaneous Ring of Defense Enables almost nothing compared to rings of similar price... but reduces damage taken from Fast and Strong Type attacks by 4 23 0 1
Powerful mystical ring Protective Ring Protective ring. Reduces damage taken from magical attacks by 2 25 1 2
Ring of concentration Ring of Concentration Defensive ring. Reduces chances of being hit critically with any attack by 25 25 2 1
Powerful mystical ring Powerful Mystical Ring This ring enables very sophisticated attacks and increases health of its owner by 10 28 0 3
Ring of concentration Ring of Balanced Defense Very powerful ring. Not only enables almost any attacks, but also reduces damage taken from Strong Type attacks by 2 28 2 2
Masters powerful ring Master's Powerful Ring of Defense Ring of most powerful masters of ancient magic. Reduces damage taken from Fast Type attacks by 2 and reduces chance of being hit critically with them by 10 30 1 3
Ring of eternal life Ring of Eternal Life It's really hard to defeat its bearer. Reduces damage taken from magical attacks by 15, increases health by 15 30 0 0

Spellbooks

Image Name Description Minimum Level Fury Element
File:Apprentices scroll.png Apprentice's Scroll Basic scroll given to all the Sorceresses 1 0 0
File:Mystic scroll.png Mystic Scroll Scroll helping to control mystical, subtle magic 1 0 1
File:Apprentices scroll.png Book of Natural Medicine Book of helping to use some basic brutal spells. Increase health by 2 3 1 1
File:Mystic scroll.png Book of Mixtures Book useful for some subtle spells. Increases critical hit chance using Life Style attacks by 5 3 0 1
Treatice of accuracy Treatice of Accuracy Scroll helping to control strong, brutal magic. Increases critical hit chance of Earth Style attacks by 10 5 1 5
File:Scroll of lightnings.png Scroll of Lightnings Scroll helping with Lightning spells. Increases critical hit chance of Lightning Style attacks by 10 5 0 1
Treatice of accuracy Book of Advanced Medicine Handy when it comes to attack and run. Increases health by 4 8 0 5
File:Scroll of lightnings.png First Steps in Combat Magic for Girls Book of a straightforward use, increases critical hit chance when using Earth or Lightning spells by 25 8 0 0
Scroll of balance Scroll of Balance Scroll enabling some more sophisticated spells 10 1 1
Book of elements Book of Elements Scroll enabling some more sophisticated spells of mystic, subtle magic 10 0 2
Scroll of balance Introduction to Projectile Magic Bearer of this scroll will hit critically much more often using any type of attacks -- chance increased by 20 13 1 0
Book of elements Book of Negation This book grants 30 protection against critical hits from any kind of magical attacks 13 0 1
Book of concentration Book of Concentration Spellbook increasing focus of Lightning spells. Increases chances of scoring a critical hit by 10 15 0 2
File:Book of earth natural powers.png Book of Earth Natural Powers Spellbook helping focus Earth spells. Increases chances of scoring a critical hit by 10 15 2 0
Book of concentration Life Magic in Everyday Use Well balanced book useful for different intermediate level spells. Increases health by 6 18 1 1
File:Book of earth natural powers.png Teacher's Scroll Scroll that enables use of more sophisticated spells of any school of magic 18 2 1
Scroll of three powers Scroll of Three Powers Book helping to use some brutal spells. Increases critical hit chance when using Earth or Lightning spells by 5 and damage dealt by 1 20 2 0
File:Book of original magic.png Book of Power Spellbook helping focus brutal , strong magic. Increases critical hit chance when using Lightning spells by 10 20 2 1
Scroll of three powers Book of Primordial Magic Powerful, heavy book that enables hardest spells of brutal magic 23 3 1
File:Book of original magic.png Book of Original Magic Book describing the magic that existed long before first mages. Calling it brutal would be an understatement. Increases damage of Earth spells by 1 23 2 1
File:Barbarian stone tablet.png Book of Lightning Concentration Spellbook helping focus Lightning spells. Increases Lightning Magic damage by 2, but demands its price -- reduces health by 5 25 1 4
File:Book of cosmic balance.png Book of Accuracy Spellbook helping focus Life spells. Increases Life Magic critical hit chance by 40 25 1 1
File:Barbarian stone tablet.png Barbarian Stone Tablet of Magic An extremely heavy plate useful for most brutal spells. Increases critical hit chance of any spell by 10 28 3 1
File:Book of cosmic balance.png Book of Cosmic Balance Book of unusual balance. Enables spells of subtle, mystical magic, and increases damage of Earth spells by 2 28 1 2
Book of inevitable magic Book of Inevitable Magic Spellbook of masters of strong, brutal magic. Increases critical hit chance of Earth and Lightning spells by 5 30 4 1
File:Book of smashing magic.png Book of Smashing Magic Spellbook of masters of most brutal and cruel magic. Increase damage of Earth and Lightning spells by 2, but reduces owner's health by as much as 12 30 5 0

Frightener Gear

Accessories

Image Name Description Minimum Level Fury Element
Bronze Blades 1
Bronze Jaws 1
Bronze Trimmed Blades 3
Bronze Trimmed Jaws 3
Iron Blades 5
Iron Jaws 5
Iron Hardened Blades 8
Iron Hardened Jaws 8
Steel Blades 10
Steel Jaws 10
Tempered Steel Blades 13
Tempered Steel Jaws 13
Carbon Steel Blades 15
Carbon Steel Jaws 15
Dwarven Hammered Steel Blades 18
Dwarven Hammered Steel Jaws 18
Dwarven Secret Alloy Blades 20
Dwarven Secret Alloy Jaws 20
Adamant Blades 23
Adamant Jaws 23
Runic Blades 25
Runic Jaws 25
Runic Trimmed Blades 28
Runic Trimmed Jaws 28
Dwimeryt Blades 30
Dwimeryt Jaws 30

Snacks

Image Name Description Minimum Level Fury Element
Carcass 1
Live Rodents 1
Laboratory Mice 3
Sewer Rats 3
Meat 5
Live Chicken 5
Horseflesh 8
Butcher's Waste 8
Live Lamb 10
Fresh Meat 10
Mahakamian Tourist 13
Bony Priest 13
Ribs 15
Live Cow 15
Stinky Flounders 18
Swordfish 18
Live People 20
Enriched Fodder 20
Sinewy Sorceress 23
Elderly Quack 23
Live Virgins 25
Experimental Fodder 25
Magically Empowered Fodder 28
Live Witchers 28
Smoked Golem 30
Mages' Brains 30

External links

Substances Graveir bone
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