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Witchers' bodies are mutated, allowing them to metabolize powerful potions.

You can brew potions using the Alchemy panel.

After a potion is brewed, you can consume it directly from the Inventory. You can also place it in one of the Consumables slots for quick use during combat.

To activate the potion in the first slot during combat, press R key and to activate the potion in the second slot, press F key.

You have a limited number of doses of each potion. To gain more, enter Meditation. If you have hard alcohol in your Inventory, it will automatically be used to replenish your potions.

Potions add destructive toxins to your bloodstream. When your Toxicity reaches a critical level, you will start to lose Vitality.

List of potions[]

Image Name Effect Charges Category Duration Toxicity Base price
Alghoul decoction Adrenaline Points are generated more quickly than normal until the first successful enemy attack. 1 3Relic 1800 s 70 15 crown(s)
Ancient leshen decoction Each Sign cast increases Stamina regeneration for the remainder of the fight. 1 3Relic 1800 s 70 17 crown(s)
Arachas decoction Reduces damage received based on armor and inventory weight: less weight carried and lighter armor means less damage is taken. 1 3Relic 1800 s 70 10 crown(s)
Archgriffin decoction If any Stamina is available, strong attacks consume all of it and reduce the struck foe's Vitality by 5% after their normal damage is calculated. 1 3Relic 1800 s 70 11 crown(s)
Basilisk decoction Applies a buff increasing the intensity of a randomly selected Sign at dusk and dawn. Lasts longer than other mutagen decoctions. 1 3Relic 5760 s 40 18 crown(s)
Bear pheromones Bears will not attack the witcher. 2 1Master 90 s 15 300 crown(s)
Black blood Witcher's blood injures vampires and necrophages when they wound him 3 1Master 30 s 15 100 crown(s)
Blizzard Improves reflexes and prolongs reaction time. 2 1Master 15 s 25 100 crown(s)
Cat Grants sight in total darkness. 2 1Master 60 s 15 100 crown(s)
Chort decoction Provides complete resistance to the Stagger effect and reduces the Knock-down effect to Stagger. 1 3Relic 1800 s 70 12 crown(s)
Cockatrice decoction All alchemy creations can be used one additional time. 1 3Relic 1800 s 70 10 crown(s)
Doppler decoction Increases critical hit damage when attacking from behind. 1 3Relic 1800 s 70 13 crown(s)
Drowner pheromones Drowners will not attack the witcher 2 2Magic 90 s 15 150 crown(s)
Earth elemental decoction Increases the witcher's resistance to Vitality-depleting critical effects applied during combat. The resistance level rises the longer the critical effect is applied. 1 3Relic 1800 s 70 17 crown(s)
Ekhidna decoction Performing actions that consume Stamina regenerates Vitality. 1 3Relic 1800 s 70 17 crown(s)
Ekimmara decoction Damage dealt to foes regenerates Vitality. 1 3Relic 1800 s 70 12 crown(s)
Enhanced Maribor forest Accelerates the generation of Adrenaline points. Extended duration. 4 2Magic 60 s 20 150 crown(s)
Enhanced Petri's philter Increases Sign intensity. Extended duration. 4 2Magic 60 s 25 150 crown(s)
Enhanced White Raffard's decoction Immediately restores a large portion of Vitality 2 2Magic n/a 30 150 crown(s)
Enhanced black blood Witcher's blood injures vampires and necrophages when they wound him. 4 2Magic 45 s 15 150 crown(s)
Enhanced blizzard Improves reflexes and prolongs reaction time. Extended duration. 3 2Magic 20 s 25 150 crown(s)
Enhanced cat Grants sight in total darkness and immunity to hypnosis. Extended duration. 4 2Magic 480 s 15 150 crown(s)
Enhanced full moon Increases maximum Vitality. Extended duration 4 2Magic 90 s 25 150 crown(s)
Enhanced golden oriole Grants immunity to poisons, neutralizes the effects of poisons already in the bloodstream. Extended duration. 4 2Magic 120 s 20 150 crown(s)
Enhanced swallow Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage. 4 2Magic 20 s 20 150 crown(s)
Enhanced tawny owl Accelerates Stamina regeneration. Extended duration. 4 2Magic 45 s 20 150 crown(s)
Enhanced thunderbolt Increases Attack Power. Entended duration. 4 2Magic 60 s 25 150 crown(s)
Enhanced white honey Clears Toxicity and cancels all active potions effects. 4 2Magic n/a n/a 150 crown(s)
Fiend decoction Increases the amount of weight the witcher can carry without being overburdened. 1 3Relic 1800 s 70 15 crown(s)
Foglet decoction Increases Sign Intensity during cloudy weather. 1 3Relic 1800 s 70 13 crown(s)
Forktail decoction Combining various attacks (strong strikes, fast strikes, Signs) grants a bonus that increases Attack Power for the next attack mounted or Sign Intensity for the next Sign cast. 1 3Relic 1800 s 70 15 crown(s)
Full moon Increases maximum Vitality. 3 1Master 60 s 25 100 crown(s)
Golden oriole Grants immunity to poisons, neutralizes the effects of poisons already in the bloodstream. 3 1Master 60 s 20 100 crown(s)
Grave hag decoction Each foe slain accelerates Vitality regeneration for the duration of the battle. 1 3Relic 1800 s 70 16 crown(s)
Griffin decoction Taking damage raises damage resistance (up to an upper limit) for the remainder of the fight. 1 3Relic 1800 s 70 19 crown(s)
Katakan decoction Increases critical hit chance. 1 3Relic 1800 s 70 10 crown(s)
Killer whale Increases breath supply while underwater by 50% and improves vision while diving. 3 3Relic 180 s 15 100 crown(s)
Leshen decoction A portion of the damage dealt by enemies is reflected back on the attacker. 1 3Relic 1800 s 70 19 crown(s)
Maribor forest Accelerates the generation of Adrenaline points. 3 1Master 30 s 20 100 crown(s)
Nekker pheromones Nekkers will not attack the witcher. 2 1Master 90 s 15 100 crown(s)
Nekker warrior decoction Mounts never panic. 50% increase to mounted combat damage. 1 3Relic 1800 s 70 18 crown(s)
Nightwraith decoction Geralt's maximum Vitality is increased with each foe killed. This increase lasts until he meditates or fast travels. 1 3Relic 1800 s 70 11 crown(s)
Noonwraith decoction Significantly limits the duration of Knockdown, Hypnosis, Stun and Blindness. 1 3Relic 1800 s 70 14 crown(s)
Petri's philter Increases Sign intensity 3 1Master 30 s 25 100 crown(s)
Pops' mold antidote Grants temporary immunity to pops' mold. 3 3Relic 360 s 25–30 300 crown(s)
Potion of Clearance Returns all spent Ability Points to the available pool so that you can redistribute them. n/a 3Relic n/a 1000 crown(s)
Reliever's decoction Increases damage dealt and decreases damage taken against wraiths. 1 3Relic 1800 s 70 20 crown(s)
Soured milk Potion used in the Trial of the Grasses. 3 3Relic 30 s 20 150 crown(s)
Succubus decoction Attack Power grows over the course of a fight until reaching a maximum threshold. 1 3Relic 1800 s 70 14 crown(s)
Superior Maribor forest Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption. 5 3Relic 90 s 20 300 crown(s)
Superior Petri's philter Increases Sign intensity. Extended duration. Signs always apply their special effects. 5 3Relic 90 s 25 300 crown(s)
Superior White Raffard's decoction Restores Vitality immediately and fully. Grants immunity to damage for a short duration. 3 3Relic 3 s 30 300 crown(s)
Superior black blood Vampires and necrophages start Bleeding when near the witcher. In addition, the witcher's blood injures and knocks them back when they wound him. 5 3Relic 60 s 15 300 crown(s)
Superior blizzard Improves reflexes and decreases reaction time. When 3 Adrenaline Points are available, actions don't deplete Stamina. 4 3Relic 30 s 25 300 crown(s)
Superior cat Grants sight in total darkness and immunity to hypnosis. Extended duration 5 3Relic 180 s 15 300 crown(s)
Superior full moon Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity. 5 3Relic 180 s 25 300 crown(s)
Superior golden oriole Extended duration. Poisons now heal instead of doing damage. 5 3Relic 180 s 20 300 crown(s)
Superior swallow Accelerates Vitality regeneration. Vitality regenerates during combat. 5 3Relic 20 s 20 300 crown(s)
Superior tawny owl Accelerates Stamina regeneration. Extended duration. Never expires at night. 5 3Relic 60 s 20 300 crown(s)
Superior thunderbolt Extended duration. Grants 100% critical hit chance during storms 5 3Relic 90 s 25 300 crown(s)
Superior white honey Clears Toxicity and cancels all active potions effects. 5 3Relic n/a n/a 100 crown(s)
Swallow Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage 3 1Master 20 s 20 100 crown(s)
Tawny owl Accelerates Stamina regeneration 3 1Master 30 s 20 100 crown(s)
The Decoctions of the Grasses Used to begin the process by which a normal human body is mutated into that of a witcher. 2Magic n/a n/a 100 crown(s)
Thunderbolt Increases Attack power. 3 1Master 30 s 25 100 crown(s)
Troll decoction Regenerates Vitality during and outside of combat. 1 3Relic 1800 s 70 14 crown(s)
Water hag decoction Damage dealt is increased when Vitality is at its maximum. 1 3Relic 1800 s 70 11 crown(s)
Werewolf decoction Running, sprinting and jumping outside combat does not use Stamina. 1 3Relic 1800 s 70 18 crown(s)
White Raffard's decoction Immediately restores a portion of Vitality 1 1Master n/a 30 100 crown(s)
White honey Clears Toxicity and cancels all active potions effects. 3 1Master n/a n/a 100 crown(s)
Wolven Hour Temporarily lowers the required level of all items by 2. n/a 3Relic 3600 s 100 crown(s)
Wraith decoction Whenever a single hit drains more than a third of Vitality, a Quen shield is activated which protects against the next attack. 1 3Relic 1800 s 70 16 crown(s)
Wyvern decoction Each blow landed increases Attack Power until either the fight ends or damage (other than that from potion Toxicity) is taken. 1 3Relic 1800 s 70 13 crown(s)
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