This is an overview of all relics in The Witcher 3: Wild Hunt.
See also:
Image | Name | Availability | Type | Effects | ||
---|---|---|---|---|---|---|
Acid extract | Blood and Wine | Crafting component | 0 | |||
Addan Deith | Main campaign | Silver sword | +3 – 10% Aard Sign intensity +3 – 10% Axii Sign intensity +10 – 25% Critical hit damage bonus +1 – 4% Critical hit chance +1% Chance to freeze |
1.18 | ||
Aerondight | Blood and Wine | Silver sword | Each blow generates charges which increase sword damage by 10%. Charges are lost over time or when receiving damage. A fully-charged sword always deals critical hit damage. Killing a foe with a fully loaded sword will expend its charge to permanently increase the weapon's damage. Damage is increased by: 0 (to a maximum of 10 - increasing along with your character level). |
2.86 | ||
Alder Folk boots | Main campaign | Armor | +10 – 20% Igni Sign intensity +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +6% Resistance to slashing damage +5% Resistance to damage from monsters +5% Resistance to elemental damage -3% Stamina regeneration |
3.39 | ||
Alder Folk boots (crafted) | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +6% Resistance to slashing damage +5% Resistance to damage from monsters +5% Resistance to elemental damage -3% Stamina regeneration |
3.57 | ||
Alghoul decoction | Main campaign | Potion | +50% Adrenaline Point gain | 0 | ||
Alghoul mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Ami (relic) | Blood and Wine | Silver sword | +300 Armor piercing +30% Quen Sign intensity +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to stagger |
2.82 | ||
Anathema | Main campaign | Silver sword | +5 – 15% Aard Sign intensity +5 – 15% Quen Sign intensity +5 – 21% Critical hit damage bonus |
1.68 | ||
Ancient leshen decoction | Main campaign | Potion | +2 Stamina regeneration in combat | 0 | ||
Ancient leshen mutagen | Main campaign | Alchemy ingredient | +10% Sign intensity | 0 | ||
Angivare | Main campaign | Steel sword | +10 – 50% Critical hit damage bonus +1 – 10% Critical hit chance +2% Chance to cause bleeding |
3.16 | ||
Angrenian cuirass (relic) | Main campaign | Armor | +100 – 300 Vitality +25% Resistance to piercing damage +25% Resistance to bludgeoning damage +35% Resistance to slashing damage |
8.24 | ||
Anth | Main campaign | Silver sword | +18% Chance to poison | 2.31 | ||
Arachas decoction | Main campaign | Potion | Reduces damage received based on armor and inventory weight | 0 | ||
Arachas mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Arachas trophy | Main campaign | Trophy | 5% Chance to find additional herbs | 1.01 | ||
Arainne | Main campaign | Silver sword | +4 – 10% Igni Sign intensity +4 – 10% Yrden Sign intensity +3 – 5% Critical hit chance +10% Chance to cause bleeding +1 – 2% Bonus experience from monsters |
3.08 | ||
Arbitrator | Main campaign | Steel sword | +10 – 50% Critical hit damage bonus +2% Chance to stagger +1 – 10% Chance to dismember |
1.81 | ||
Arbitrator (crafted) | Main campaign | Steel sword | +50% Critical hit damage bonus +10% Chance to stagger +10% Chance to dismember |
1.86 | ||
Archgriffin decoction | Main campaign | Potion | If any Stamina is available, strong attacks consume all of it and reduce the struck foe's Vitality by 5% after their normal damage is calculated. | 0 | ||
Archgriffin mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Archgriffin trophy | Main campaign | Trophy | 10% Chance to dismember | 1.01 | ||
Ard Skellig aketon (relic) | Main campaign | Armor | +30% Resistance to bludgeoning damage +30% Resistance to slashing damage +4 – 6% Bonus experience from monsters +10% Stamina regeneration |
3.95 | ||
Ard'aenye | Main campaign | Steel sword | +1 – 20% Igni Sign intensity +3 – 3% Chance to cause burning |
2.21 | ||
Ashrune | Main campaign | Steel sword | +1 – 5% Critical hit damage bonus +5% Chance to freeze +1 – 3% Chance to dismember +1 – 2% Bonus experience from humans and nonhumans |
1.96 | ||
Assassin's boots (relic) | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +6% Resistance to slashing damage +3% Stamina regeneration |
0.83 | ||
Assassin's gauntlets (crafted) | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +5% Resistance to slashing damage +10% Critical hit chance +5% Chance to find additional herbs +2% Stamina regeneration +2% Stamina regeneration |
0.97 | ||
Assassin's gauntlets (relic) | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +5% Resistance to slashing damage +10% Critical hit chance +5% Chance to find additional herbs |
1.25 | ||
Assassin's trousers (crafted) | Main campaign | Armor | +350 Vitality +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +15% Resistance to slashing damage +10% Stamina regeneration |
0.72 | ||
Assassin's trousers (relic) | Main campaign | Armor | +155 – 191 Vitality +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +15% Resistance to slashing damage |
0.69 | ||
Azure Wrath | Main campaign | Silver sword | +60 – 110 Armor piercing +12% Chance to stun +1 – 3% Bonus experience from monsters +1 – 3% Bonus gold |
2.26 | ||
Ban Ard breastplate (relic) | Main campaign | Armor | +400 – 600 Vitality +30% Resistance to piercing damage +20% Resistance to bludgeoning damage +35% Resistance to slashing damage -10% Stamina regeneration |
13.11 | ||
Barber-Surgeon | Main campaign | Steel sword | +1 – 10% Aard Sign intensity +5% Chance to stun +1 – 10% Chance to dismember +1 – 5% Bonus experience from humans and nonhumans +1 – 5% Bonus gold |
2.83 | ||
Basilisk decoction | Main campaign | Potion | Applies a buff increasing the intensity of a randomly selected Sign at dusk and dawn. | 0 | ||
Basilisk mutagen | Main campaign | Alchemy ingredient | +5% Sign intensity | 0 | ||
Beann'shie (crafted) | Main campaign | Steel sword | +10 Frost damage +50 Armor piercing +20% Aard Sign intensity |
3.63 | ||
Beann'shie (sword) | Main campaign | Steel sword | +1 – 10 Frost damage +1 – 50 Armor piercing +1 – 15% Aard Sign intensity |
3.23 | ||
Belhaven blade | Blood and Wine | Steel sword | +30% Aard Sign intensity +100% Critical hit damage bonus +15% Critical hit chance +15% Chance to poison +5% Bonus experience from humans and nonhumans |
2.41 | ||
Belhaven brigandine (relic) | Main campaign | Armor | +100 – 350 Vitality +15% Resistance to piercing damage +20% Resistance to bludgeoning damage +20% Resistance to slashing damage +1% / +2% / +6% Chance to return damage |
8.41 | ||
Black Unicorn | Main campaign | Steel sword | +1 – 12% Aard Sign intensity +5% Chance to cause bleeding |
2.81 | ||
Black Unicorn (crafted) | Main campaign | Steel sword | +10% Aard Sign intensity +10% Chance to cause bleeding |
2.81 | ||
Black armor dye | Blood and Wine | Common | 0 | |||
Blade from the Bits | Main campaign | Steel sword | 2.21 | |||
Blade from the Bits (quest) | Main campaign | Steel sword | +50% Critical hit damage bonus | 2.21 | ||
Blade of Ys | Main campaign | Silver sword | +5 – 15% Igni Sign intensity +2 – 5% Critical hit chance +10% Chance to cause burning +1 – 2% Bonus experience from monsters |
2.16 | ||
Blave | Blood and Wine | Steel sword | +15% Aard Sign intensity +24% Igni Sign intensity +15% Axii Sign intensity +75% Critical hit damage bonus +15% Critical hit chance |
2.18 | ||
Bleidd | Main campaign | Silver sword | +1 – 10% Igni Sign intensity +1 – 10% Quen Sign intensity +10 – 20% Critical hit damage bonus +2 – 3% Bonus experience from monsters |
1.68 | ||
Bloed Aedd | Main campaign | Steel sword | +3 – 10% Yrden Sign intensity +2 – 11% Critical hit damage bonus +6% Chance to cause bleeding +1 – 2% Bonus experience from humans and nonhumans |
2.73 | ||
Bloodsword | Main campaign | Silver sword | +5 – 20% Critical hit damage bonus +1 – 4% Critical hit chance +9% Chance to cause bleeding +1 – 2% Chance to dismember |
2.01 | ||
Blunt crossbow bolt (relic) | Main campaign | Ammunition | 0 | |||
Bottomless carafe | Main campaign | Alchemy ingredient | 0.36 | |||
Bounty hunter's gambeson (relic) | Main campaign | Armor | +8 – 15% Axii Sign intensity +25% Resistance to bludgeoning damage +25% Resistance to slashing damage +10% Stamina regeneration |
2.26 | ||
Breath of the North | Main campaign | Silver sword | +20 – 50% Critical hit damage bonus +10% Chance to stun +1 – 3% Chance to dismember |
1.98 | ||
Broadhead bolt (relic) | Main campaign | Ammunition | 0 | |||
Caerme | Main campaign | Steel sword | +1 – 10 Fire damage +1 – 12% Igni Sign intensity +1 – 10% Chance to dismember |
3.26 | ||
Cake | Blood and Wine | Common | +100 Vitality | 0 | ||
Cantata | Blood and Wine | Silver sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.16 | ||
Caparison of Lament | Hearts of Stone | Common | +100 Stamina | 5.01 | ||
Carabella | Main campaign | Steel sword | +5 – 14% Critical hit chance +2% Chance to freeze |
2.13 | ||
Caroline (sword) | Main campaign | Steel sword | +8 – 10% Quen Sign intensity +10 – 15% Axii Sign intensity +10 – 20% Critical hit chance +10% Chance to cause bleeding |
3.13 | ||
Casus Foederis | Blood and Wine | Silver sword | +150 Armor piercing +15% Aard Sign intensity +15% Quen Sign intensity +50% Critical hit damage bonus +15% Critical hit chance |
3.11 | ||
Cavalry boots (relic) | Main campaign | Armor | +1 – 20% Quen Sign intensity +3% Resistance to piercing damage +3% Resistance to bludgeoning damage +4% Resistance to slashing damage +3% Stamina regeneration |
0.65 | ||
Cave troll trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Chort decoction | Main campaign | Potion | Provides complete resistance to the Stagger effect and reduces the Knock-down effect to Stagger. | 0 | ||
Chort mutagen | Main campaign | Alchemy ingredient | +10% Sign intensity | 0 | ||
Chort trophy | Main campaign | Trophy | 5% Bonus experience from monsters. | 1.01 | ||
Cidarian cavalry armor (relic) | Main campaign | Armor | +100 – 200 Vitality +15% Resistance to piercing damage +20% Resistance to bludgeoning damage +30% Resistance to slashing damage |
9.91 | ||
Cidarian gambeson (relic) | Main campaign | Armor | +10 – 100 Vitality +7% Resistance to piercing damage +10% Resistance to bludgeoning damage +15% Resistance to slashing damage +10% Stamina regeneration |
0.76 | ||
Cleaver hood | Main campaign | Steel sword | +20 – 90 Armor piercing +20 – 70% Critical hit damage bonus +1 – 2% Chance to dismember |
2.81 | ||
Cockatrice decoction | Main campaign | Potion | All alchemy creations can be used one additional time | 0 | ||
Cockatrice mutagen | Main campaign | Alchemy ingredient | +5% Sign intensity | 0 | ||
Cockatrice trophy | Main campaign | Trophy | 10% Chance to dismember | 1.01 | ||
Condottiere's boots | Main campaign | Armor | +5% Resistance to slashing damage +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +50 – 60 Armor reduction |
2.76 | ||
Condottiere's boots (crafted) | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +25% Bonus gold |
1.99 | ||
Condottiere's boots (relic) | Main campaign | Armor | +55 – 60 Armor piercing +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage |
2.76 | ||
Conserved shaelmaar trophy | Hearts of Stone | Trophy | 5% Bonus gold | 2.01 | ||
Crones' dagger | Main campaign | Common | 0.01 | |||
Crossbow (relic) | Main campaign | Crossbow | +200% Attack power +1 – 2% Adrenaline Point gain +1 – 10% Bonus experience from monsters +1 – 10% Bonus experience from humans and nonhumans |
|||
Crystal skull | Main campaign | Common | 0.01 | |||
Cured draconid leather | Main campaign | Crafting component | 0 | |||
D'yaebl (sword) | Main campaign | Steel sword | +4% Chance to cause burning | 2.91 | ||
Dahlia (relic) | Blood and Wine | Silver sword | +150 Armor piercing +20% Igni Sign intensity +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to poison |
2.11 | ||
Dancer | Main campaign | Steel sword | +5 – 11% Critical hit chance +7% Chance to cause bleeding +1 – 2% Bonus experience from humans and nonhumans |
3.53 | ||
Daystar | Main campaign | Steel sword | +4 – 8 Fire damage +8% Chance to cause burning +1 – 3% Bonus gold |
2.29 | ||
Deargdeith | Main campaign | Silver sword | +2 – 20% Aard Sign intensity +2 – 20% Yrden Sign intensity +2 – 20% Axii Sign intensity +3 – 5% Bonus experience from humans and nonhumans |
3.16 | ||
Death from Above | Main campaign | Crossbow | +145% Attack power +1 – 2% Adrenaline Point gain +5% Bonus experience from humans and nonhumans |
1.08 | ||
Deireadh | Main campaign | Steel sword | +1 – 15% Critical hit damage bonus +1% Chance to stun +1 – 5% Bonus gold |
2.01 | ||
Deithwen (sword) | Main campaign | Silver sword | +5 – 20 Frost damage +1% Chance to freeze |
2.66 | ||
Devine | Main campaign | Steel sword | +5 – 50 Armor piercing +5 – 10% Aard Sign intensity +7% Chance to stun +1 – 3% Bonus experience from humans and nonhumans |
1.81 | ||
Diagram: Arbitrator | Main campaign | Common | 0 | |||
Diagram: Beann'shie | Main campaign | Common | 0 | |||
Diagram: Black Unicorn | Main campaign | Common | 0 | |||
Diagram: Harpy | Main campaign | Common | 0 | |||
Diagram: Impera Brigade armor | Main campaign | Common | 0 | |||
Diagram: Longclaw | Main campaign | Common | 0 | |||
Diagram: Negotiator | Main campaign | Common | 0 | |||
Diagram: Ofieri saber | Hearts of Stone | Common | 0 | |||
Diagram: Order of the Flaming Rose sword | Hearts of Stone | Common | 0 | |||
Diagram: Tor'haerne | Main campaign | Common | 0 0 |
|||
Diagram: Tor'haerne | Main campaign | Common | 0 0 |
|||
Diagram: Toussaint knight's boots | Blood and Wine | Common | 0 | |||
Diagram: Toussaint knight's trousers | Blood and Wine | Common | 0 | |||
Dimeritium chains | Main campaign | Crafting component | 0 | |||
Dimeritium ingot | Main campaign | Crafting component | 0 | |||
Dimeritium ore | Main campaign | Crafting component | 0 | |||
Dimeritium plate | Main campaign | Crafting component | 0 | |||
Dimeritium shackles | Main campaign | Junk | 0.25 | |||
Doppler decoction | Main campaign | Potion | Increases critical hit damage when attacking from behind. | 0 | ||
Doppler mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Doppler trophy | Main campaign | Trophy | 5% Bonus gold | 1.01 | ||
Dwarven axe | Main campaign | Secondary weapon | +100 Armor piercing +25% Critical hit damage bonus |
1.24 | ||
Earth elemental decoction | Main campaign | Potion | Increases the witcher's resistance to Vitality-depleting critical effects applied during combat | 0 | ||
Earth elemental mutagen | Main campaign | Alchemy ingredient | 5% Sign intensity | 0 | ||
Earth elemental trophy | Main campaign | Trophy | 10% Chance to dismember | 1.01 | ||
Ekhidna decoction | Main campaign | Potion | Performing actions that consume Stamina regenerates Vitality | 0 | ||
Ekhidna mutagen | Main campaign | Alchemy ingredient | 5% Sign intensity | 0 | ||
Ekhidna trophy | Main campaign | Trophy | 5% Bonus gold | 1.01 | ||
Ekimmara decoction | Main campaign | Potion | 10% Vitality drain | 0 | ||
Ekimmara mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Ekimmara trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Enriched dimeritium ingot | Blood and Wine | Crafting component | 0 | |||
Enriched dimeritium ore | Blood and Wine | Crafting component | 0 | |||
Enriched dimeritium plate | Blood and Wine | Crafting component | 0 | |||
Eternal Fire executioner's armor (relic) | Main campaign | Armor | +100 – 500 Vitality +20% Resistance to piercing damage +20% Resistance to bludgeoning damage +30% Resistance to slashing damage |
9.68 | ||
Exploding bolt (relic) | Main campaign | Ammunition | +14 Silver damage | 0.15 | ||
Faithful Friend (sword) | Blood and Wine | Steel sword | +28% Aard Sign intensity +95% Critical hit damage bonus +12% Critical hit chance +15% Chance to poison +5% Bonus experience from humans and nonhumans |
2.81 | ||
Faithful friend | Main campaign | Steel sword | +28% Aard Sign intensity +12% Critical hit chance +95% Critical hit damage bonus +15% Chance to poison +5% Bonus experience from humans and nonhumans |
2.81 | ||
Faramond's blade | Blood and Wine | Steel sword | +26% Aard Sign intensity +85% Critical hit damage bonus +11% Critical hit chance +15% Chance to poison +5% Bonus experience from humans and nonhumans |
2.81 | ||
Fate | Main campaign | Silver sword | +2 – 10% Igni Sign intensity +2 – 10% Axii Sign intensity +10% Chance to stagger |
2.16 | ||
Fen'aeth | Blood and Wine | Silver sword | +26% Aard Sign intensity +85% Critical hit damage bonus +11% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
3.86 | ||
Fen'aeth (crafted) | Blood and Wine | Silver sword | +26% Aard Sign intensity +85% Critical hit damage bonus +11% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.81 | ||
Fiend decoction | Main campaign | Potion | +20 Maximum carry weight | 0 | ||
Fiend mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Fiend trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Flawless amber | Main campaign | Crafting component | 0 | |||
Flawless amethyst | Main campaign | Crafting component | 0 | |||
Flawless diamond | Main campaign | Crafting component | 0 | |||
Flawless emerald | Main campaign | Crafting component | 0 | |||
Flawless ruby | Main campaign | Crafting component | 0 | |||
Flawless sapphire | Main campaign | Crafting component | 0 | |||
Foglet decoction | Main campaign | Potion | +25% Sign intensity | 0 | ||
Foglet mutagen | Main campaign | Alchemy ingredient | +5% Sign intensity | 0 | ||
Foglet trophy | Main campaign | Trophy | 5% Bonus gold | 1.01 | ||
Forgotten vran sword | Main campaign | Steel sword | +10 – 15% Critical hit damage bonus +4 – 5% Critical hit chance +10% Chance to stun |
3.43 | ||
Forktail decoction | Main campaign | Potion | +50% Attack power +50% Sign intensity |
0 | ||
Forktail mutagen | Main campaign | Alchemy ingredient | +5% Sign intensity | 0 | ||
Forktail trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Formula: Black armor dye | Blood and Wine | Common | 0 | |||
Formula: Cleansing mixture | Hearts of Stone | Common | 0 | |||
Formula: Purple armor dye | Blood and Wine | Common | 0 | |||
Formula: Red armor dye | Blood and Wine | Common | 0 | |||
Formula: Shaelmaar bait | Blood and Wine | Common | 0 | |||
Formula: White armor dye | Blood and Wine | Common | 0 | |||
Freya's Warriors' armor (relic) | Main campaign | Armor | +10% Resistance to piercing damage +30% Resistance to bludgeoning damage +30% Resistance to slashing damage +4 – 6% Bonus experience from humans and nonhumans +10% Stamina regeneration |
3.92 | ||
Garkain trophy | Blood and Wine | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Gesheft | Blood and Wine | Silver sword | +20% Aard Sign intensity +20% Igni Sign intensity +20% Quen Sign intensity +20% Yrden Sign intensity +20% Axii Sign intensity |
2.02 | ||
Gesheft (crafted) | Blood and Wine | Silver sword | +30% Aard Sign intensity +100% Critical hit damage bonus +15% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.41 | ||
Glory of the North | Main campaign | Steel sword | +3 – 10% Igni Sign intensity +6% Chance to cause burning |
2.31 | ||
Glowing ore | Main campaign | Crafting component | 0 | |||
Glowing ore ingot | Main campaign | Crafting component | 0 | |||
Golyat trophy | Blood and Wine | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Grave hag decoction | Main campaign | Potion | +5 Vitality regeneration during combat | 0 | ||
Grave hag mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Grave hag trophy | Main campaign | Trophy | 5% Bonus experience from humans and nonhumans | 1.01 | ||
Great Sun armor | Main campaign | Armor | +20% Quen Sign intensity +40% Resistance to piercing damage +30% Resistance to bludgeoning damage +45% Resistance to slashing damage +5% Chance to deflect projectiles with Quen -10% Stamina regeneration |
8.03 | ||
Greater foglet mutagen | Main campaign | Alchemy ingredient | 10% Sign intensity | 0 | ||
Greater glyph of infusion | Main campaign | Crafting component | 0.06 | |||
Greater runestone | Main campaign | Crafting component | 0 | |||
Griffin decoction | Main campaign | Potion | +1% Resistance to slashing damage +1% Resistance to piercing damage +1% Resistance to bludgeoning damage +1% Resistance to damage from monsters +1% Resistance to elemental damage |
0 | ||
Griffin mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Griffin trophy | Main campaign | Trophy | 10% Chance to dismember | 1.01 | ||
Grottore trophy | Blood and Wine | Trophy | 5% Chance to find additional herbs. | 1.01 | ||
Gwestog | Main campaign | Steel sword | +2 – 10% Quen Sign intensity +2% Chance to freeze +4 – 10% Chance to dismember |
2.68 | ||
Gwyhyr | Main campaign | Steel sword | +2 – 100 Armor piercing +1 – 10% Yrden Sign intensity +1 – 10% Critical hit damage bonus +6% Chance to cause bleeding |
2.34 | ||
Gynvael | Main campaign | Silver sword | +22 – 51 Armor piercing +7 – 13% Yrden Sign intensity +11% Chance to poison |
1.91 | ||
Gynvael Aedd | Main campaign | Silver sword | +7 – 10% Igni Sign intensity +8% Chance to cause bleeding +1 – 3% Bonus experience from humans and nonhumans +5 – 10% Bonus gold |
2.18 | ||
Harpy (crafted) | Main campaign | Silver sword | +10% Chance to cause bleeding | 2.86 | ||
Harpy (sword) | Main campaign | Silver sword | +14% Chance to cause bleeding | 3.06 | ||
Harvall | Main campaign | Steel sword | +1 – 15% Igni Sign intensity +9% Chance to cause burning |
3.31 | ||
Hav'caaren (sword) | Main campaign | Silver sword | +7% / +9% Critical hit chance +11% Chance to stagger +2% / +3% Bonus experience from monsters |
3.96 | ||
Headhunter (sword) | Main campaign | Steel sword | +5 – 45 Armor piercing +20 – 60% Critical hit damage bonus +5 – 6% Critical hit chance +1 – 2% Chance to dismember |
2.93 | ||
Hen Gaidth armor | Blood and Wine | Armor | +40% Resistance to piercing damage +30% Resistance to bludgeoning damage +25% Resistance to bleeding +35% Resistance to slashing damage +35% Resistance to damage from monsters -10% Stamina regeneration |
8.48 | ||
Hen Gaidth boots | Blood and Wine | Armor | +4% Resistance to piercing damage +3% Resistance to bludgeoning damage +4% Resistance to slashing damage +3% Resistance to damage from monsters +25% Resistance to Burning -3% Stamina regeneration |
3.88 | ||
Hen Gaidth gauntlets | Blood and Wine | Armor | +6% Resistance to piercing damage +5% Resistance to bludgeoning damage +25% Resistance to bleeding +5% Resistance to slashing damage +6% Resistance to damage from monsters -2% Stamina regeneration |
2.87 | ||
Hen Gaidth mask | Blood and Wine | Common | 0.06 | |||
Hen Gaidth steel sword | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.89 | ||
Hen Gaidth trousers | Blood and Wine | Armor | +16% Resistance to piercing damage +12% Resistance to bludgeoning damage +14% Resistance to slashing damage +16% Resistance to damage from monsters +25% Resistance to Burning -10% Stamina regeneration |
7.95 | ||
Hindarsfjall heavy armor (relic) | Main campaign | Armor | +500 – 650 Vitality +40% Resistance to piercing damage +30% Resistance to bludgeoning damage +45% Resistance to slashing damage -10% Stamina regeneration |
17.81 | ||
Hjalmar's steel sword | Main campaign | Steel sword | +2 – 15% Critical hit damage bonus +2 – 3% Bonus experience from humans and nonhumans |
2.16 | ||
Hope | Main campaign | Steel sword | +1 – 20% Igni Sign intensity +1 – 10% Chance to dismember +1 – 5% Bonus experience from humans and nonhumans |
3.86 | ||
Horn of Plenty | Main campaign | Common | +40 Vitality regeneration +25 Vitality regeneration during combat |
0 | ||
Hunting boots (relic) | Main campaign | Armor | +3% Resistance to slashing damage +3% Resistance to piercing damage +3% Resistance to bludgeoning damage +3% Stamina regeneration +3% Stamina regeneration |
0.51 | ||
Impera Brigade armor | Main campaign | Armor | +40% Resistance to slashing damage +40% Resistance to piercing damage +35% Resistance to bludgeoning damage +25% Resistance to elemental damage -10% Stamina regeneration |
5.05 | ||
Impera Brigade armor (crafted) | Main campaign | Armor | +20% Aard Sign intensity +40% Resistance to piercing damage +35% Resistance to bludgeoning damage +40% Resistance to slashing damage +25% Resistance to elemental damage -10% Stamina regeneration |
5.65 | ||
Infused crystal | Main campaign | Crafting component | 0 | |||
Infused slyzard hide | Blood and Wine | Crafting component | 0 | |||
Inis | Main campaign | Steel sword | +25 – 50 Armor piercing +2 – 4% Critical hit chance +3% Chance to poison +1 – 2% Bonus experience from humans and nonhumans |
2.79 | ||
Iris | Hearts of Stone | Steel sword | Weapon charges with energy during combat. When its color changes to red, a strong attack will release energy in an extra powerful strike, at the cost of part of the attacker's Vitality | 4.01 | ||
Kaedweni cuirass (relic) | Main campaign | Armor | +100 – 400 Vitality +30% Resistance to piercing damage +20% Resistance to bludgeoning damage +30% Resistance to slashing damage |
8.64 | ||
Kaedweni gambeson (relic) | Main campaign | Armor | +8 – 15% Aard Sign intensity +10% Resistance to piercing damage +15% Resistance to bludgeoning damage +25% Resistance to slashing damage +10% Stamina regeneration |
1.74 | ||
Katakan decoction | Main campaign | Potion | +5% Critical hit chance | 0 | ||
Katakan mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Katakan trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Killer whale | Main campaign | Potion | +50% breath | 0 | ||
King of Swineherd's crown | Hearts of Stone | Trophy | 15% Bonus gold | 0 | ||
Leshen decoction | Main campaign | Potion | +10 Damage returned +2% Damage returned |
0 | ||
Leshen mutagen | Main campaign | Alchemy ingredient | +5% Sign intensity | 0 | ||
Leshen trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Loathen | Main campaign | Silver sword | +5 – 20 Fire damage +12% Chance to cause burning |
2.68 | ||
Longclaw | Main campaign | Steel sword | +10 – 50 Armor piercing +5 – 10% Yrden Sign intensity +1 – 3% Chance to dismember +2 – 5% Bonus experience from humans and nonhumans |
2.73 | ||
Longclaw (crafted) | Main campaign | Steel sword | +50 Armor piercing +30% Yrden Sign intensity +10% Chance to dismember +5% Bonus experience from humans and nonhumans |
1.74 | ||
Lune | Main campaign | Steel sword | +5 – 8% Aard Sign intensity +4% Chance to freeze |
3.21 | ||
Mag Deira cuirass (relic) | Main campaign | Armor | +300 – 600 Vitality +30% Resistance to piercing damage +25% Resistance to bludgeoning damage +30% Resistance to slashing damage -10% Stamina regeneration |
14.19 | ||
Mahakaman heavy armor (relic) | Main campaign | Armor | +550 – 650 Vitality +25% Resistance to piercing damage +25% Resistance to bludgeoning damage +30% Resistance to slashing damage -10% Stamina regeneration |
16.64 | ||
Mahakaman trousers | Main campaign | Armor | +150 – 400 Vitality +10% Resistance to piercing damage +10% Resistance to bludgeoning damage +15% Resistance to slashing damage -10% Stamina regeneration |
2.74 | ||
Mahakaman trousers (crafted) | Main campaign | Armor | +10% Resistance to piercing damage +10% Resistance to bludgeoning damage +15% Resistance to slashing damage +25% Chance for additional herbs -10% Stamina regeneration |
2.83 | ||
Manuscript page: Chort lure | Main campaign | Common | 0 | |||
Manuscript page: Pops' mold antidote | Main campaign | Common | 0 | |||
Maugrim | Main campaign | Silver sword | +5 – 7% Quen Sign intensity +5 – 7% Yrden Sign intensity +1 – 2% Bonus experience from monsters |
3.16 | ||
Monster blood | Main campaign | Crafting component | 0 | |||
Monster bone | Main campaign | Crafting component | 0 | |||
Monster brain | Main campaign | Crafting component | 0 | |||
Monster carapace | Main campaign | Common | 0 0 |
|||
Monster carapace | Main campaign | Common | 0 0 |
|||
Monster claw | Main campaign | Crafting component | 0 | |||
Monster ear | Main campaign | Crafting component | 0 | |||
Monster egg | Main campaign | Crafting component | 0 | |||
Monster essence | Main campaign | Crafting component | 0 | |||
Monster eye | Main campaign | Crafting component | 0 | |||
Monster feather | Main campaign | Alchemy ingredient | 0 | |||
Monster hair | Main campaign | Crafting component | 0 | |||
Monster heart | Main campaign | Crafting component | 0 | |||
Monster hide | Main campaign | Crafting component | 0 | |||
Monster liver | Main campaign | Crafting component | 0 | |||
Monster pincer | Blood and Wine | Crafting component | 0 | |||
Monster saliva | Main campaign | Crafting component | 0 | |||
Monster spore | Blood and Wine | Crafting component | 0 | |||
Monster stomach | Blood and Wine | Crafting component | 0 | |||
Monster tongue | Main campaign | Crafting component | 0 | |||
Monster tooth | Main campaign | Crafting component | 0 | |||
Monster vine | Blood and Wine | Crafting component | 0 | |||
Monster wing | Blood and Wine | Crafting component | 0 | |||
Moonblade | Main campaign | Silver sword | +1 – 5% Yrden Sign intensity +10 – 15% Critical hit damage bonus +1 – 5% Critical hit chance +1% Chance to freeze |
2.06 | ||
Mountain Folk boots | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +25% Resistance to Poisoning +5% Resistance to slashing damage +2% Resistance to damage from monsters +3% Stamina regeneration |
1.52 | ||
Mountain Folk boots (crafted) | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +25% Resistance to Poisoning +5% Resistance to slashing damage +2% Resistance to damage from monsters +3% Stamina regeneration |
1.95 | ||
Mourner | Main campaign | Steel sword | +1 – 20 Armor piercing +4 – 10% Yrden Sign intensity +5 – 22% Critical hit damage bonus +1 – 2% Bonus experience from humans and nonhumans |
2.51 | ||
Mutagenerator | Blood and Wine | Common | 0.01 | |||
Naevde Seidhe | Main campaign | Silver sword | +8 – 15% Igni Sign intensity +8 – 15% Yrden Sign intensity +10% Chance to stagger |
2.11 | ||
Negotiator | Main campaign | Silver sword | +10 – 50 Armor piercing +12 – 16% Critical hit chance +12% Chance to stun |
3.03 | ||
Negotiator (crafted) | Main campaign | Silver sword | +50 Armor piercing +15% Critical hit chance +10% Chance to stun |
3.66 | ||
Nekker hide boots | Main campaign | Armor | +3% Resistance to piercing damage +3% Resistance to bludgeoning damage +25% Resistance to bleeding +4% Resistance to slashing damage +3% Resistance to damage from monsters |
3.91 | ||
Nekker warrior decoction | Main campaign | Potion | +50% Attack power | 0 | ||
Nekker warrior mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Nekker warrior trophy | Main campaign | Trophy | 5% Chance to find additional herbs. | 1.01 | ||
New Moon armor (relic) | Hearts of Stone | Armor | +30% Resistance to bludgeoning damage +35% Resistance to slashing damage +20% Critical hit damage bonus +5% Critical hit chance +10% Bonus gold |
8.55 | ||
New Moon boots (relic) | Hearts of Stone | Armor | +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +20% Critical hit damage bonus +3% Critical hit chance +5% Bonus gold |
1.32 | ||
New Moon gauntlets (relic) | Hearts of Stone | Armor | +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +20% Critical hit damage bonus +3% Critical hit chance +5% Bonus gold |
1.17 | ||
New Moon trousers (relic) | Hearts of Stone | Armor | +10% Resistance to bludgeoning damage +15% Resistance to slashing damage +20% Critical hit damage bonus +4% Critical hit chance +5% Bonus gold |
0.87 | ||
Nightwraith decoction | Main campaign | Potion | +50 Vitality | 0 | ||
Nightwraith mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Nightwraith trophy | Main campaign | Trophy | 5% Bonus experience from humans and nonhumans | 1.01 | ||
Nilfgaardian armor | Main campaign | Armor | +25% Resistance to piercing damage +25% Resistance to bludgeoning damage +30% Resistance to slashing damage +10% Resistance to damage from monsters +5% Resistance to elemental damage |
6.01 | ||
Nilfgaardian armor (NGP) | Main campaign | Armor | +30% Resistance to bludgeoning damage +30% Resistance to piercing damage +35% Resistance to slashing damage +10% Resistance to elemental damage +15% Resistance to damage from monsters |
6.01 | ||
Nilfgaardian boots | Main campaign | Armor | +3% Resistance to piercing damage +3% Resistance to bludgeoning damage +3% Resistance to slashing damage +1% Resistance to damage from monsters +1% Resistance to elemental damage |
2.51 | ||
Nilfgaardian boots (NGP) | Main campaign | Armor | +8% Resistance to bludgeoning damage +8% Resistance to piercing damage +8% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters |
2.51 | ||
Nilfgaardian gauntlets | Main campaign | Armor | +2% Resistance to piercing damage +2% Resistance to bludgeoning damage +2% Resistance to slashing damage +1% Resistance to damage from monsters +1% Resistance to elemental damage |
2.51 | ||
Nilfgaardian gauntlets (NGP) | Main campaign | Armor | +7% Resistance to bludgeoning damage +7% Resistance to piercing damage +7% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters |
2.51 | ||
Nilfgaardian guardsman armor (relic) | Main campaign | Armor | +40% Resistance to slashing damage +35% Resistance to piercing damage +30% Resistance to bludgeoning damage -10% Stamina regeneration +450 – 600 Vitality -10% Stamina regeneration |
13.47 | ||
Nilfgaardian guardsman's gauntlets | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +5% Resistance to damage from monsters +50% Critical hit damage bonus -2% Stamina regeneration |
3.47 | ||
Nilfgaardian guardsman's gauntlets (crafted) | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +5% Resistance to damage from monsters +50% Critical hit damage bonus -2% Stamina regeneration |
2.45 | ||
Nilfgaardian trousers (DLC) | Main campaign | Armor | +10% Resistance to piercing damage +10% Resistance to bludgeoning damage +10% Resistance to slashing damage +3% Resistance to damage from monsters +3% Resistance to elemental damage |
2.51 | ||
Nilfgaardian trousers (NGP) | Main campaign | Armor | +15% Resistance to bludgeoning damage +10 – 15% Resistance to piercing damage +15% Resistance to slashing damage +8% Resistance to elemental damage +8% Resistance to damage from monsters |
2.51 | ||
Noonwraith decoction | Main campaign | Potion | Significantly limits the duration of Knockdown, Hypnosis, Stun and Blindness | 0 | ||
Noonwraith mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Noonwraith trophy | Main campaign | Trophy | 5% Bonus experience from humans and nonhumans | 1.01 | ||
Oathbreaker armor | Main campaign | Armor | +25% Axii Sign intensity +25% Resistance to piercing damage +25% Resistance to bludgeoning damage +35% Resistance to slashing damage +5% Bonus gold |
9.46 | ||
Ofieri boots (crafted) | Hearts of Stone | Armor | +10% Igni Sign intensity +10% Quen Sign intensity +20% Yrden Sign intensity +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +3% Stamina regeneration |
2.66 | ||
Ofieri crossbow (relic) | Hearts of Stone | Crossbow | +200% Attack power | 1.33 | ||
Ofieri gauntlets | Hearts of Stone | Armor | +10% Aard Sign intensity +10% Igni Sign intensity +20% Axii Sign intensity +5% Resistance to bludgeoning damage +5% Resistance to slashing damage |
2.41 | ||
Ofieri gauntlets (crafted) | Hearts of Stone | Armor | +10% Aard Sign intensity +20% Axii Sign intensity +10% Igni Sign intensity +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +2% Stamina regeneration |
2.41 | ||
Ofieri kilij | Hearts of Stone | Steel sword | +100 Armor piercing +15% Aard Sign intensity +15% Igni Sign intensity +10% Critical hit chance +10% Chance to cause burning |
2.04 | ||
Ofieri saber | Hearts of Stone | Steel sword | +10% Aard Sign intensity +20% Igni Sign intensity +10% Axii Sign intensity +75% Critical hit damage bonus +15% Critical hit chance |
2.38 | ||
Ofieri saber (crafted) | Main campaign | Steel sword | +10% Aard Sign intensity +10% Axii Sign intensity +20% Igni Sign intensity +15% Critical hit chance +75% Critical hit damage bonus |
2.38 | ||
Ofieri scale armor | Hearts of Stone | Armor | +20% Quen Sign intensity +10% Yrden Sign intensity +10% Axii Sign intensity +30% Resistance to bludgeoning damage +30% Resistance to slashing damage |
8.61 | ||
Ofieri scale armor (crafted) | Hearts of Stone | Armor | +10% Axii Sign intensity +20% Quen Sign intensity +10% Yrden Sign intensity +30% Resistance to bludgeoning damage +30% Resistance to slashing damage +10% Stamina regeneration |
8.61 | ||
Ofieri sharovary (crafted) | Hearts of Stone | Armor | +20% Aard Sign intensity +10% Quen Sign intensity +10% Yrden Sign intensity +10% Resistance to bludgeoning damage +10% Resistance to slashing damage +10% Stamina regeneration |
1.23 | ||
Ofieri sharovary (relic) | Hearts of Stone | Armor | +20% Aard Sign intensity +10% Quen Sign intensity +10% Yrden Sign intensity +10% Resistance to bludgeoning damage +10% Resistance to slashing damage |
1.23 | ||
Order of the Flaming Rose armor (crafted) | Hearts of Stone | Armor | +40% Resistance to piercing damage +40% Resistance to bludgeoning damage +40% Resistance to slashing damage +30% Resistance to elemental damage +30% Resistance to Burning -10% Stamina regeneration |
12.91 | ||
Order of the Flaming Rose gauntlets (crafted) | Hearts of Stone | Armor | +6% Resistance to piercing damage +6% Resistance to bludgeoning damage +6% Resistance to slashing damage +10% Resistance to elemental damage +10% Resistance to Burning -2% Stamina regeneration |
3.47 | ||
Order of the Flaming Rose sword (crafted) | Hearts of Stone | Steel sword | +10% Chance to cause burning +10% Chance to stun +10% Chance to stagger +3% Chance for instant kill +3% Chance to dismember |
2.18 | ||
Orichalcum ingot | Blood and Wine | Crafting component | 0 | |||
Orichalcum plate | Blood and Wine | Crafting component | 0 | |||
Ornate boots (relic) | Hearts of Stone | Armor | +6% Igni Sign intensity +3% Resistance to piercing damage +3% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to Burning +3% Stamina regeneration |
1.17 | ||
Ornate robe (relic) | Hearts of Stone | Armor | +20% Igni Sign intensity +26% Resistance to piercing damage +26% Resistance to slashing damage +26% Resistance to elemental damage +20% Resistance to Burning +10% Stamina regeneration |
2.17 | ||
Pang of Conscience | Main campaign | Silver sword | +15% Sign intensity +15% Adrenaline Point gain +50% Critical hit damage bonus +5% Critical hit chance +10% Chance to cause bleeding |
2.36 | ||
Poker (relic) | Main campaign | Steel sword | 3.01 | |||
Pops' mold antidote | Main campaign | Potion | Grants temporary immunity to pops' mold | 0 | ||
Potion of Clearance | Main campaign | Potion | Returns all spent Ability Points to the available pool so that you can redistribute them. | 0 | ||
Potion of Restoration | Main campaign | Common | Returns all Ability Points spent developing mutations to the pool so you can reallocate them. Mutagens spent developing mutations will not be returned. | 0 | ||
Powdered monster tissue | Main campaign | Crafting component | 0 | |||
Precision bolt (relic) | Main campaign | Ammunition | 0 | |||
Princess Xenthia's Sword | Main campaign | Steel sword | +2 – 10% Igni Sign intensity +2 – 10% Axii Sign intensity +8% Chance to stagger +1 – 4% Chance to dismember |
1.74 | ||
Purple armor dye | Blood and Wine | Common | 0 | |||
Pyerog runestone | Hearts of Stone | Common | Works in tandem with the Tvarog runestone | 0.3 | ||
Reach of the Damned | Main campaign | Silver sword | +2 – 10% Quen Sign intensity +3 – 20% Axii Sign intensity +13% Chance to freeze +2 – 10% Chance to dismember |
1.74 | ||
Red armor dye | Blood and Wine | Common | 0 | |||
Redanian halberdier's armor (relic) | Main campaign | Armor | +100 – 250 Vitality +20% Resistance to piercing damage +20% Resistance to bludgeoning damage +30% Resistance to slashing damage |
9.11 | ||
Reliever's decoction | Main campaign | Potion | +10% Attack power versus Specters +15% Resistance to slashing damage +15% Resistance to piercing damage +15% Resistance to bludgeoning damage +15% Resistance to damage from monsters +15% Resistance to elemental damage |
0 | ||
Rose of Shaerrawed | Main campaign | Silver sword | +2 – 13% Yrden Sign intensity +2 – 13% Axii Sign intensity +12% Chance to stagger |
2.16 | ||
Rose of remembrance | Main campaign | Common | 0.01 | |||
Salmian brigandine (relic) | Main campaign | Armor | +20% Resistance to slashing damage +15% Resistance to piercing damage +20% Resistance to bludgeoning damage +100 – 150 Vitality |
7.43 | ||
Sarrim | Hearts of Stone | Silver sword | +15% Aard Sign intensity +15% Igni Sign intensity +15% Axii Sign intensity +75% Critical hit damage bonus +10% Critical hit chance |
3.96 | ||
Shaelmaar bait | Blood and Wine | Common | 0.07 | |||
Shaelmaar trophy | Blood and Wine | Trophy | 5% Bonus gold | 1.01 | ||
Shiadhal's armor | Main campaign | Armor | +20% Igni Sign intensity +25% Resistance to piercing damage +10% Resistance to bludgeoning damage +25% Resistance to slashing damage +100% Resistance to Burning +10% Stamina regeneration |
3.12 | ||
Shiadhal's armor (crafted) | Main campaign | Armor | +20% Igni Sign intensity +25% Resistance to piercing damage +10% Resistance to bludgeoning damage +25% Resistance to slashing damage +100% Resistance to Burning +10% Stamina regeneration |
7.62 | ||
Silver basilisk trophy | Blood and Wine | Trophy | 1% Bonus experience from monsters 1% Bonus experience from humans and nonhumans 1% Chance to find additional herbs 1% Chance to dismember 1% Bonus gold |
1.01 | ||
Siren vocal cords | Main campaign | Alchemy ingredient | 0 | |||
Skellige gambeson (relic) | Main campaign | Armor | +15% Resistance to slashing damage +10% Resistance to piercing damage +15% Resistance to bludgeoning damage +10% Stamina regeneration +8 – 15% Igni Sign intensity +10% Stamina regeneration |
1.00 | ||
Slyzard trophy | Blood and Wine | Trophy | 10% Chance to dismember | 1.01 | ||
Soured milk | Main campaign | Potion | 15% Damage returned | 0 | ||
Spikeroog aketon (relic) | Main campaign | Armor | +4 – 6% Adrenaline Point gain +10% Resistance to piercing damage +15% Resistance to bludgeoning damage +30% Resistance to slashing damage +10% Stamina regeneration |
1.82 | ||
Split bolt (relic) | Main campaign | Ammunition | +14 Silver damage | 0.15 | ||
Squire's steel sword (relic) | Main campaign | Steel sword | +200 Armor piercing +25% Yrden Sign intensity +10% Critical hit chance +75% Critical hit damage bonus +15% Chance to cause burning |
2.71 | ||
Succubus decoction | Main campaign | Potion | Attack Power grows over the course of a fight until reaching a maximum threshold. | 0 | ||
Succubus mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Succubus trophy | Main campaign | Trophy | 5% Bonus gold | 1.01 | ||
Superior Dol Blathanna sword | Main campaign | Steel sword | +5 – 15% Critical hit damage bonus +2 – 5% Bonus experience from humans and nonhumans +1 – 3% Bonus gold |
3.21 | ||
Superior Maribor forest | Main campaign | Potion | +0.15 Adrenaline Point gain +1 Adrenaline Point |
0 | ||
Superior Petri's philter | Main campaign | Potion | +25% Sign intensity | 0 | ||
Superior White Raffard's decoction | Main campaign | Potion | +100% Vitality | 0 | ||
Superior beast oil | Main campaign | Oil | +50% Attack Power versus Beasts | 0 | ||
Superior black blood | Main campaign | Potion | +30% Damage returned | 0 | ||
Superior blizzard | Main campaign | Potion | +60% Slowdown | 0 | ||
Superior cat | Main campaign | Potion | +25 Range of vision Immunity to hypnosis |
0 | ||
Superior cursed oil | Main campaign | Oil | +50% Attack Power vs Cursed Ones | 0 | ||
Superior dancing star | Main campaign | Bomb | +100 Fire damage | 0 | ||
Superior devil's puffball | Main campaign | Bomb | +100 Poison damage | 0 | ||
Superior dimeritium bomb | Main campaign | Bomb | Magic-blocking cloud | 0 | ||
Superior draconid oil | Main campaign | Oil | +50% Attack power versus Draconids | 0 | ||
Superior dragon's dream | Main campaign | Bomb | +400 Fire damage | 0 | ||
Superior elementa oil | Main campaign | Oil | +50% Attack Power versus Elementa | 0 | ||
Superior full moon | Main campaign | Potion | +1000 Vitality | 0 | ||
Superior golden oriole | Main campaign | Potion | Immune to Poisons for longer durations of time and Poisons start healing | 0 | ||
Superior grapeshot | Main campaign | Bomb | +600 Physical damage +600 Silver damage +10 Fire damage |
0 | ||
Superior hanged man's venom | Main campaign | Oil | +50% Attack power versus humans and nonhumans | 0 | ||
Superior hybrid oil | Main campaign | Oil | +50% Attack power versus Hybrids | 0 | ||
Superior insectoid oil | Main campaign | Oil | +50% Attack power versus Insectoids | 0 | ||
Superior moon dust | Main campaign | Bomb | Contains silver splinters that permanently prevent monsters from transforming | 0 | ||
Superior necrophage oil | Main campaign | Oil | +50% Attack power versus Necrophages | 0 | ||
Superior northern wind | Main campaign | Bomb | Freezes foes. Blows landed on frozen foes deal additional damage. Extended duration. Chance of instant kill. | 0 | ||
Superior ogroid oil | Main campaign | Oil | +50% Attack Power vs Ogroids | 0 | ||
Superior relict oil | Main campaign | Oil | +50% Attack Power versus Relicts | 0 | ||
Superior samum | Main campaign | Bomb | +100% Critical hit chance | 0 | ||
Superior specter oil | Main campaign | Oil | +50% Attack power versus Specters | 0 | ||
Superior swallow | Main campaign | Potion | +80 Vitality regeneration +80 Vitality regeneration during combat |
0 | ||
Superior tawny owl | Main campaign | Potion | +10% Stamina regeneration in combat | 0 | ||
Superior thunderbolt | Main campaign | Potion | +35% Attack power | 0 | ||
Superior vampire oil | Main campaign | Oil | +50% Attack power versus Vampires | 0 | ||
Superior white honey | Main campaign | Potion | Clears Toxicity | 0 | ||
Tah'rel | Blood and Wine | Silver sword | +28% Aard Sign intensity +95% Critical hit damage bonus +12% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.81 | ||
Temerian armor | Main campaign | Armor | +15% (NG+: +20%) Resistance to piercing damage +15% (NG+: +20%) Resistance to bludgeoning damage +20% (NG+: +25%) Resistance to slashing damage +5% (NG+: +10%) Resistance to damage from monsters +5% (NG+: +10%) Resistance to elemental damage +10% Stamina regeneration |
6.01 | ||
Temerian armor (NGP) | Main campaign | Armor | +20% Resistance to bludgeoning damage +20% Resistance to piercing damage +25% Resistance to slashing damage +10% Resistance to elemental damage +10% Resistance to damage from monsters +10% Stamina regeneration |
6.01 | ||
Temerian boots | Main campaign | Armor | +3% (NG+: 8%) Resistance to piercing damage +3% (NG+: 8%) Resistance to bludgeoning damage +3% (NG+: 8%) Resistance to slashing damage +1% (NG+: 6%) Resistance to damage from monsters +1% (NG+: 6%) Resistance to elemental damage +3% Stamina regeneration |
2.51 | ||
Temerian boots (NGP) | Main campaign | Armor | +8% Resistance to bludgeoning damage +8% Resistance to piercing damage +8% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters +3% Stamina regeneration |
2.51 | ||
Temerian gauntlets | Main campaign | Armor | +2% (NG+: 7%) Resistance to piercing damage +2% (NG+: 7%) Resistance to bludgeoning damage +2% (NG+: 7%) Resistance to slashing damage +1% (NG+: 6%) Resistance to damage from monsters +1% (NG+: 6%) Resistance to elemental damage +2% Stamina regeneration |
2.51 | ||
Temerian gauntlets (NGP) | Main campaign | Armor | +7% Resistance to bludgeoning damage +7% Resistance to piercing damage +7% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters +2% Stamina regeneration |
2.51 | ||
Temerian trousers | Main campaign | Armor | +5% (NG+: 10%) Resistance to piercing damage +5% (NG+: 10%) Resistance to bludgeoning damage +5% (NG+: 10%) Resistance to slashing damage +3% (NG+: 8%) Resistance to damage from monsters +3% (NG+: 8%) Resistance to elemental damage +10% Stamina regeneration |
2.51 | ||
Temerian trousers (NGP) | Main campaign | Armor | +10% Resistance to bludgeoning damage +10% Resistance to piercing damage +10% Resistance to slashing damage +8% Resistance to elemental damage +8% Resistance to damage from monsters +10% Stamina regeneration |
2.51 | ||
Tesham Mutna armor | Blood and Wine | Armor | +30% Resistance to piercing damage +25% Resistance to bludgeoning damage +25% Resistance to bleeding +30% Resistance to slashing damage +25% Resistance to damage from monsters -10% Stamina regeneration |
8.48 | ||
Tesham Mutna boots | Blood and Wine | Armor | +4% Resistance to piercing damage +3% Resistance to bludgeoning damage +4% Resistance to slashing damage +3% Resistance to damage from monsters +25% Resistance to Burning -3% Stamina regeneration |
3.51 | ||
Tesham Mutna gauntlets | Blood and Wine | Armor | +4% Resistance to piercing damage +3% Resistance to bludgeoning damage +4% Resistance to slashing damage +3% Resistance to damage from monsters +25% Resistance to Burning -2% Stamina regeneration |
2.86 | ||
Tesham Mutna mask | Blood and Wine | Common | 0.06 | |||
Tesham Mutna steel sword | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.76 | ||
Tesham Mutna trousers | Blood and Wine | Armor | +12% Resistance to piercing damage +10% Resistance to bludgeoning damage +12% Resistance to slashing damage +10% Resistance to damage from monsters +25% Resistance to Burning -10% Stamina regeneration |
7.79 | ||
The Bride | Main campaign | Silver sword | +13% Chance to cause bleeding +1 – 2% Chance to dismember +1 – 3% Bonus experience from monsters |
3.76 | ||
The Caretaker's spade | Hearts of Stone | Secondary weapon | +10% of damage dealt returned as Vitality (healing you) | 4.01 | ||
The Emmentaler | Main campaign | Steel sword | +1 – 20 Fire damage +1 – 12% Igni Sign intensity |
3.61 | ||
Thyssen armor | Main campaign | Armor | +20% Resistance to piercing damage +20% Resistance to bludgeoning damage +100% Resistance to Poisoning +35% Resistance to slashing damage +5% Chance to deflect projectiles with Quen |
5.32 | ||
Thyssen armor (crafted) | Main campaign | Armor | +20% Resistance to piercing damage +20% Resistance to bludgeoning damage +100% Resistance to Poisoning +35% Resistance to slashing damage +5% Chance to deflect projectiles with Quen |
12.03 | ||
Tir Tochair blade | Main campaign | Steel sword | +50% Critical hit damage bonus +5% Critical hit chance +35% Chance to cause bleeding |
2.86 | ||
Tir Tochair blade (crafted) | Main campaign | Steel sword | +50% Critical hit damage bonus +5% Critical hit chance +15% Chance to cause bleeding |
3.16 | ||
Tlareg | Main campaign | Silver sword | +2 – 20% Igni Sign intensity +12% Chance to freeze +1% Bonus experience from monsters |
3.61 | ||
Tor Lara (sword) | Main campaign | Steel sword | +15 – 20% Aard Sign intensity +5 – 15% Quen Sign intensity +12% Chance to cause burning +2 – 3% Chance for instant kill |
2.73 | ||
Tor Zireael (sword) | Main campaign | Silver sword | +20 – 25% Igni Sign intensity +5 – 15% Quen Sign intensity +20% Chance to freeze +1 – 2% Chance for instant kill |
2.76 | ||
Tor'haerne (Berengar's Blade) | Main campaign | Silver sword | +50 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +3% Chance to dismember |
2.18 | ||
Torn-out page: Blue mutagen | Main campaign | Common | 0 | |||
Torn-out page: Greater blue mutagen | Main campaign | Common | 0 | |||
Torn-out page: Greater green mutagen | Main campaign | Common | 0 | |||
Torn-out page: Greater red mutagen | Main campaign | Common | 0 | |||
Torn-out page: Green mutagen | Main campaign | Common | 0 | |||
Torn-out page: Red mutagen | Main campaign | Common | 0 | |||
Toussaint Color Guardsman's armor (crafted) | Blood and Wine | Armor | +300 Vitality +21% Resistance to piercing damage +28% Resistance to bludgeoning damage +20% Resistance to bleeding +28% Resistance to slashing damage +10% Stamina regeneration |
9.13 | ||
Toussaint Color Guardsman's boots (crafted) | Blood and Wine | Armor | +300 Vitality +4% Resistance to piercing damage +5% Resistance to bludgeoning damage +15% Resistance to bleeding +5% Resistance to slashing damage +3% Stamina regeneration |
1.01 | ||
Toussaint Color Guardsman's gauntlets (crafted) | Blood and Wine | Armor | +300 Vitality +4% Resistance to piercing damage +5% Resistance to bludgeoning damage +15% Resistance to bleeding +5% Resistance to slashing damage +3% Stamina regeneration |
1.39 | ||
Toussaint Ducal Guard Captain's armor (crafted) | Blood and Wine | Armor | +400 Vitality +31% Resistance to piercing damage +31% Resistance to bludgeoning damage +20% Resistance to Poisoning +36% Resistance to slashing damage |
7.07 | ||
Toussaint Ducal Guard Captain's boots (crafted) | Blood and Wine | Armor | +400 Vitality +5% Resistance to piercing damage +4% Resistance to bludgeoning damage +15% Resistance to Poisoning +5% Resistance to slashing damage |
1.32 | ||
Toussaint Ducal Guard Captain's gauntlets (crafted) | Blood and Wine | Armor | +400 Vitality +5% Resistance to piercing damage +4% Resistance to bludgeoning damage +15% Resistance to Poisoning +5% Resistance to slashing damage |
0.87 | ||
Toussaint Ducal Guard Captain's trousers (crafted) | Blood and Wine | Armor | +400 Vitality +11% Resistance to piercing damage +11% Resistance to bludgeoning damage +20% Resistance to Poisoning +16% Resistance to slashing damage |
1.26 | ||
Toussaint Ducal Guard Officer's boots (crafted) | Blood and Wine | Armor | +350 Vitality +5% Resistance to piercing damage +3% Resistance to bludgeoning damage +10% Resistance to Poisoning +5% Resistance to slashing damage |
1.22 | ||
Toussaint Ducal Guard Officer's gauntlets (crafted) | Blood and Wine | Armor | +350 Vitality +5% Resistance to piercing damage +3% Resistance to bludgeoning damage +10% Resistance to Poisoning +5% Resistance to slashing damage |
1.09 | ||
Toussaint Ducal Guard Officer's steel sword (crafted) | Blood and Wine | Steel sword | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +12% Chance to cause bleeding +12% Chance to stun |
1.99 | ||
Toussaint Ducal Guard Officer's trousers (crafted) | Blood and Wine | Armor | +350 Vitality +10% Resistance to piercing damage +10% Resistance to bludgeoning damage +15% Resistance to Poisoning +15% Resistance to slashing damage |
1.55 | ||
Toussaint Ducal Guardsman's armor (crafted) | Blood and Wine | Armor | +250 Vitality +20% Resistance to piercing damage +27% Resistance to bludgeoning damage +15% Resistance to bleeding +27% Resistance to slashing damage +10% Stamina regeneration |
9.21 | ||
Toussaint Ducal Guardsman's boots (crafted) | Blood and Wine | Armor | +250 Vitality +3% Resistance to piercing damage +5% Resistance to bludgeoning damage +10% Resistance to bleeding +5% Resistance to slashing damage +3% Stamina regeneration |
0.87 | ||
Toussaint Ducal Guardsman's gauntlets (crafted) | Blood and Wine | Armor | +250 Vitality +3% Resistance to piercing damage +5% Resistance to bludgeoning damage +10% Resistance to bleeding +5% Resistance to slashing damage +3% Stamina regeneration |
1.84 | ||
Toussaint Ducal Guardsman's steel sword (crafted) | Blood and Wine | Steel sword | +100 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +10% Chance to stun |
1.88 | ||
Toussaint Ducal Guardsman's steel sword (relic) | Blood and Wine | Steel sword | +200 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +10% Chance to stun |
2.46 | ||
Toussaint Ducal Guardsman's trousers (crafted) | Blood and Wine | Armor | +250 Vitality +5% Resistance to piercing damage +10% Resistance to bludgeoning damage +15% Resistance to bleeding +10% Resistance to slashing damage +10% Stamina regeneration |
0.83 | ||
Toussaint armor (relic) | Blood and Wine | Armor | +450 Vitality +41% Resistance to piercing damage +41% Resistance to bludgeoning damage +41% Resistance to slashing damage +25% Resistance to Burning -10% Stamina regeneration |
5.41 | ||
Toussaint boots (relic) | Blood and Wine | Armor | +450 Vitality +6% Resistance to piercing damage +6% Resistance to bludgeoning damage +6% Resistance to slashing damage +25% Resistance to bleeding -3% Stamina regeneration |
1.47 | ||
Toussaint gauntlets (relic) | Blood and Wine | Armor | +450 Vitality +6% Resistance to piercing damage +6% Resistance to bludgeoning damage +6% Resistance to slashing damage +25% Resistance to Burning -2% Stamina regeneration |
2.37 | ||
Toussaint knight's armor (crafted) | Blood and Wine | Armor | +450 Vitality +41% Resistance to piercing damage +41% Resistance to bludgeoning damage +25% Resistance to bleeding +41% Resistance to slashing damage +10% Stamina regeneration |
12.31 | ||
Toussaint knight's boots (crafted) | Blood and Wine | Armor | +450 Vitality +6% Resistance to piercing damage +6% Resistance to bludgeoning damage +25% Resistance to Poisoning +6% Resistance to slashing damage -3% Stamina regeneration |
2.41 | ||
Toussaint knight's gauntlets (crafted) | Blood and Wine | Armor | +450 Vitality +6% Resistance to piercing damage +6% Resistance to bludgeoning damage +25% Resistance to bleeding +6% Resistance to slashing damage -2% Stamina regeneration |
2.55 | ||
Toussaint knight's steel sword (crafted) | Blood and Wine | Steel sword | +300 Armor piercing +30% Quen Sign intensity +100% Critical hit damage bonus +20% Critical hit chance +15% Chance to cause burning |
2.46 | ||
Toussaint knight's tourney armor (crafted) | Blood and Wine | Armor | +500 Vitality +43% Resistance to piercing damage +43% Resistance to bludgeoning damage +43% Resistance to slashing damage +25% Chance to deflect projectiles with Quen +10% Stamina regeneration |
12.31 | ||
Toussaint knight's tourney boots (crafted) | Blood and Wine | Armor | +500 Vitality +7% Resistance to piercing damage +7% Resistance to bludgeoning damage +40% Resistance to Poisoning +7% Resistance to slashing damage -3% Stamina regeneration |
2.66 | ||
Toussaint knight's tourney gauntlets (crafted) | Blood and Wine | Armor | +500 Vitality +7% Resistance to piercing damage +7% Resistance to bludgeoning damage +40% Resistance to bleeding +7% Resistance to slashing damage -2% Stamina regeneration |
3.06 | ||
Toussaint knight's tourney trousers (crafted) | Blood and Wine | Armor | +500 Vitality +16% Resistance to piercing damage +16% Resistance to bludgeoning damage +16% Resistance to slashing damage +40% Resistance to Burning +10% Stamina regeneration |
9.40 | ||
Toussaint knight's trousers (crafted) | Blood and Wine | Armor | +450 Vitality +15% Resistance to piercing damage +15% Resistance to bludgeoning damage +25% Resistance to Poisoning +16% Resistance to slashing damage +10% Stamina regeneration |
8.90 | ||
Toussaint knight's war hammer (relic) | Main campaign | Secondary weapon | +150 Armor piercing +5% Critical hit chance +50% Critical hit damage bonus +5% Chance to stun +5% Chance to stagger |
2.11 | ||
Toussaint steel sword (crafted) | Blood and Wine | Steel sword | +250 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause burning +15% Chance to cause bleeding |
2.04 | ||
Toussaint trousers (relic) | Blood and Wine | Armor | +450 Vitality +15% Resistance to piercing damage +15% Resistance to bludgeoning damage +16% Resistance to slashing damage +25% Resistance to bleeding -10% Stamina regeneration |
6.90 | ||
Tracker's boots (relic) | Main campaign | Armor | +3% Resistance to piercing damage +3% Resistance to bludgeoning damage +5% Resistance to slashing damage |
0.77 | ||
Troll decoction | Main campaign | Potion | 100 Vitality regeneration 20 Vitality regeneration during combat |
0 | ||
Troll mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Trophy (Knight for Hire) | Blood and Wine | Trophy | 1% Bonus experience from monsters 1% Bonus experience from humans and nonhumans 3% Bonus gold |
1.01 | ||
Tvarog runestone | Hearts of Stone | Common | Works in tandem with the Pyerog runestone | 0.3 | ||
Ultimatum | Main campaign | Steel sword | +5 – 10% Igni Sign intensity +17% Critical hit damage bomus +2 – 4% Critical hit chance +8% Chance to stagger |
2.43 | ||
Undvik armor | Main campaign | Armor | +35% Resistance to piercing damage +35% Resistance to bludgeoning damage +40% Resistance to slashing damage +10% Resistance to damage from monsters +10% Resistance to elemental damage -10% Stamina regeneration |
6.01 | ||
Undvik armor (NGP) | Main campaign | Armor | +40% Resistance to bludgeoning damage +40% Resistance to piercing damage +45% Resistance to slashing damage +15% Resistance to elemental damage +15% Resistance to damage from monsters -10% Stamina regeneration |
6.01 | ||
Undvik boots | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +1% Resistance to damage from monsters +1% Resistance to elemental damage -3% Stamina regeneration |
2.51 | ||
Undvik boots (NGP) | Main campaign | Armor | +10% Resistance to bludgeoning damage +1 – 10% Resistance to piercing damage +10% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters -3% Stamina regeneration |
2.51 | ||
Undvik gauntlets | Main campaign | Armor | +5% Resistance to piercing damage +5% Resistance to bludgeoning damage +5% Resistance to slashing damage +1% Resistance to damage from monsters +1% Resistance to elemental damage -2% Stamina regeneration |
2.51 | ||
Undvik gauntlets (NGP) | Main campaign | Armor | +10% Resistance to bludgeoning damage +10% Resistance to piercing damage +10% Resistance to slashing damage +6% Resistance to elemental damage +6% Resistance to damage from monsters -2% Stamina regeneration |
2.51 | ||
Undvik trousers | Main campaign | Armor | +10% Resistance to piercing damage +10% Resistance to bludgeoning damage +10% Resistance to slashing damage +3% Resistance to damage from monsters +3% Resistance to elemental damage -10% Stamina regeneration |
2.51 | ||
Undvik trousers (NGP) | Main campaign | Armor | +15% Resistance to bludgeoning damage +15% Resistance to piercing damage +15% Resistance to slashing damage +8% Resistance to elemental damage +8% Resistance to damage from monsters -10% Stamina regeneration |
2.51 | ||
Venom extract | Main campaign | Crafting component | 0 | |||
Verden archer's gambeson (relic) | Main campaign | Armor | +8 – 15% Yrden Sign intensity +20% Resistance to bludgeoning damage +20% Resistance to slashing damage +10% Stamina regeneration |
1.96 | ||
Viroledan blade | Blood and Wine | Steel sword | +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to poison +3% Chance for instant kill |
2.41 | ||
Vitis | Blood and Wine | Steel sword | +20% Aard Sign intensity +20% Igni Sign intensity +20% Quen Sign intensity +20% Yrden Sign intensity +20% Axii Sign intensity |
3.21 | ||
Water hag decoction | Main campaign | Potion | +50% Increased damage | 0 | ||
Water hag mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Water hag trophy | Main campaign | Trophy | 5% Bonus experience from humans and nonhumans. | 1.01 | ||
Weeper | Main campaign | Silver sword | +45 – 75% Critical hit damage bonus +2 – 3% Chance to dismember +2 – 3% Bonus experience from monsters |
3.66 | ||
Weeper (crafted) | Main campaign | Silver sword | +75% Critical hit damage bonus +5% Chance to dismember +20% Bonus experience from monsters |
3.66 | ||
Werewolf decoction | Main campaign | Potion | Running, sprinting and jumping outside combat does not use Stamina. | 0 | ||
Werewolf mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
White armor dye | Blood and Wine | Common | 0 | |||
Wight trophy | Blood and Wine | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Wild Hunt hound trophy | Main campaign | Trophy | 5% Chance to find additional herbs | 1.01 | ||
Wild Hunt warrior axe | Main campaign | Secondary weapon | +200 Armor piercing +50% Critical hit damage bonus |
2.11 | ||
Winter Blade | Main campaign | Steel sword | +5 – 20 Frost damage +2% Chance to freeze |
4.16 | ||
Winter's Blade | Main campaign | Steel sword | +40 Armor piercing +55% Critical hit damage bonus +10% Chance to freeze |
2.56 | ||
Witch hunter's armor (quest) | Main campaign | Armor | +30% Resistance to bludgeoning damage +30% Resistance to piercing damage +30% Resistance to slashing damage +10% Resistance to elemental damage +10% Resistance to damage from monsters |
6.06 | ||
Witch hunter's armor (relic) | Main campaign | Armor | +100 – 450 Vitality +25% Resistance to piercing damage +25% Resistance to bludgeoning damage +30% Resistance to slashing damage |
7.95 | ||
Wolf (sword) | Main campaign | Steel sword | +20 – 100 Armor piercing +4% Chance to cause bleeding +2 – 5% Bonus gold |
1.96 | ||
Wolven Hour | Main campaign | Potion | Temporarily lowers the required level of all items by 2. | 0 | ||
Wraith decoction | Main campaign | Potion | Whenever a single hit drains more than a third of Vitality, a Quen shield is activated which protects against the next attack. | 0 | ||
Wraith mutagen | Main campaign | Alchemy ingredient | +50 Vitality | 0 | ||
Wraith trophy | Main campaign | Trophy | 5% Bonus experience from humans and nonhumans. | 1.01 | ||
Wyvern decoction | Main campaign | Potion | +1% Attack power | 0 | ||
Wyvern mutagen | Main campaign | Alchemy ingredient | +5% Attack power | 0 | ||
Wyvern trophy | Main campaign | Trophy | 5% Bonus experience from monsters | 1.01 | ||
Xenovox | Main campaign |