For steel swords, see The Witcher 3 steel swords. For secondary weapons, see The Witcher 3 secondary weapons.
Image | Name | Availability | Category | Effects | ||
---|---|---|---|---|---|---|
Addan Deith | Main campaign | Relic | +3 – 10% Aard Sign intensity +3 – 10% Axii Sign intensity +10 – 25% Critical hit damage bonus +1 – 4% Critical hit chance +1% Chance to freeze |
1.18 | ||
Aerondight | Blood and Wine | Relic | Each blow generates charges which increase sword damage by 10%. Charges are lost over time or when receiving damage. A fully-charged sword always deals critical hit damage. Killing a foe with a fully loaded sword will expend its charge to permanently increase the weapon's damage. Damage is increased by: 0 (to a maximum of 10 - increasing along with your character level). |
2.86 | ||
Ami (magic) | Blood and Wine | Magic | +200 Armor piercing +15% Critical hit chance +75% Critical hit damage bonus +2 random item effects |
2.67 | ||
Ami (relic) | Blood and Wine | Relic | +300 Armor piercing +30% Quen Sign intensity +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to stagger |
2.82 | ||
An'ferthe | Main campaign | Common | +50% Critical hit damage bonus | 1.81 | ||
An'ferthe (crafted) | Main campaign | Magic | +50% Critical hit damage bonus | 1.81 | ||
An'ferthe (magic) | Main campaign | Magic | +50% Critical hit damage bonus +2 random item effects |
1.81 | ||
An'ferthe (master) | Main campaign | Master | +50% Critical hit damage bonus +1 random item effects |
1.81 | ||
Anathema | Main campaign | Relic | +5 – 15% Aard Sign intensity +5 – 15% Quen Sign intensity +5 – 21% Critical hit damage bonus |
1.68 | ||
Anth | Main campaign | Relic | +18% Chance to poison | 2.31 | ||
Arainne | Main campaign | Relic | +4 – 10% Igni Sign intensity +4 – 10% Yrden Sign intensity +3 – 5% Critical hit chance +10% Chance to cause bleeding +1 – 2% Bonus experience from monsters |
3.08 | ||
Azure Wrath | Main campaign | Relic | +60 – 110 Armor piercing +12% Chance to stun +1 – 3% Bonus experience from monsters +1 – 3% Bonus gold |
2.26 | ||
Blade of Ys | Main campaign | Relic | +5 – 15% Igni Sign intensity +2 – 5% Critical hit chance +10% Chance to cause burning +1 – 2% Bonus experience from monsters |
2.16 | ||
Bleidd | Main campaign | Relic | +1 – 10% Igni Sign intensity +1 – 10% Quen Sign intensity +10 – 20% Critical hit damage bonus +2 – 3% Bonus experience from monsters |
1.68 | ||
Bloodsword | Main campaign | Relic | +5 – 20% Critical hit damage bonus +1 – 4% Critical hit chance +9% Chance to cause bleeding +1 – 2% Chance to dismember |
2.01 | ||
Breath of the North | Main campaign | Relic | +20 – 50% Critical hit damage bonus +10% Chance to stun +1 – 3% Chance to dismember |
1.98 | ||
Cantata | Blood and Wine | Relic | +150 Armor piercing +75% Critical hit damage bonus +15% Critical hit chance +15% Chance to cause bleeding +15% Chance to stun |
2.16 | ||
Casus Foederis | Blood and Wine | Relic | +150 Armor piercing +15% Aard Sign intensity +15% Quen Sign intensity +50% Critical hit damage bonus +15% Critical hit chance |
3.11 | ||
Dahlia (magic) | Blood and Wine | Magic | +150 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +2 random item effects |
2.01 | ||
Dahlia (relic) | Blood and Wine | Relic | +150 Armor piercing +20% Igni Sign intensity +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to poison |
2.11 | ||
Deargdeith | Main campaign | Relic | +2 – 20% Aard Sign intensity +2 – 20% Yrden Sign intensity +2 – 20% Axii Sign intensity +3 – 5% Bonus experience from humans and nonhumans |
3.16 | ||
Deithwen (sword) | Main campaign | Relic | +5 – 20 Frost damage +1% Chance to freeze |
2.66 | ||
Disglair | Main campaign | Common | 1.03 | |||
Disglair (crafted) | Main campaign | Magic | 1.53 | |||
Disglair (master) | Main campaign | Master | +1 random item effects | 1.03 | ||
Eirlithrad | Main campaign | Common | 1.53 | |||
Eirlithrad (crafted) | Main campaign | Magic | 1.53 | |||
Eirlithrad (magic) | Main campaign | Magic | +2 random item effects | 1.53 | ||
Eirlithrad (master) | Main campaign | Master | +1 random item effects | 1.53 | ||
Fate | Main campaign | Relic | +2 – 10% Igni Sign intensity +2 – 10% Axii Sign intensity +10% Chance to stagger |
2.16 | ||
Faustino | Main campaign | Magic | +50% Critical hit damage bonus +5% Critical hit chance |
2.63 | ||
Faustino (crafted) | Main campaign | Magic | +5% Critical hit chance +50% Critical hit damage bonus |
2.63 | ||
Faustino (magic) | Main campaign | Magic | +5% Critical hit chance +50% Critical hit damage bonus +2 random item effects |
2.91 | ||
Faustino (master) | Main campaign | Master | +5% Critical hit chance +50% Critical hit damage bonus +1 random item effects |
2.91 | ||
Feline silver sword | Main campaign | Witcher gear | +12% Aard Sign intensity +5% Chance to cause bleeding +20% Bonus experience from monsters |
1.18 | ||
Feline silver sword - enhanced | Main campaign | Witcher gear | +14% Aard Sign intensity +10% Chance to cause bleeding +20% Bonus experience from monsters |
1.74 | ||
Feline silver sword - mastercrafted | Main campaign | Witcher gear | +15% Aard Sign intensity +10% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
3.46 | ||
Feline silver sword - superior | Main campaign | Witcher gear | +14% Aard Sign intensity +5% Critical hit chance +10% Chance to cause bleeding +5% Chance to dismember +20% Bonus experience from monsters |
2.73 | ||
Fen'aeth | Blood and Wine | Relic | +26% Aard Sign intensity +85% Critical hit damage bonus +11% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
3.86 | ||
Fen'aeth (crafted) | Blood and Wine | Relic | +26% Aard Sign intensity +85% Critical hit damage bonus +11% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.81 | ||
Gesheft | Blood and Wine | Relic | +20% Aard Sign intensity +20% Igni Sign intensity +20% Quen Sign intensity +20% Yrden Sign intensity +20% Axii Sign intensity |
2.02 | ||
Gesheft (crafted) | Blood and Wine | Relic | +30% Aard Sign intensity +100% Critical hit damage bonus +15% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.41 | ||
Grandmaster Feline silver sword | Blood and Wine | Witcher gear | +15% Aard Sign intensity +10% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster Griffin silver sword | Blood and Wine | Witcher gear | +21% Sign intensity +25% Critical hit damage bonus +5% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster Ursine silver sword | Blood and Wine | Witcher gear | +21% Adrenaline Point gain +75% Critical hit damage bonus +5% Critical hit chance +14% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster Wolven silver sword | Blood and Wine | Witcher gear | +11% Sign intensity +11% Adrenaline Point gain +11% Critical hit chance +11% Chance to cause bleeding +20% Bonus experience from monsters |
2.23 | ||
Grandmaster legendary Feline silver sword | Blood and Wine | Witcher gear | +15% Aard Sign intensity +15% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster legendary Griffin silver sword | Blood and Wine | Witcher gear | +25% Sign intensity +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster legendary Ursine silver sword | Blood and Wine | Witcher gear | +25% Adrenaline Point gain +100% Critical hit damage bonus +5% Critical hit chance +14% Chance to dismember +20% Bonus experience from monsters |
2.36 | ||
Grandmaster legendary Wolven silver sword | Blood and Wine | Witcher gear | +15% Sign intensity +15% Adrenaline Point gain +15% Critical hit chance +15% Chance to cause bleeding +20% Bonus experience from monsters |
2.23 | ||
Griffin silver sword | Main campaign | Witcher gear | +5% Sign intensity +20% Bonus experience from monsters |
1.71 | ||
Griffin silver sword - enhanced | Main campaign | Witcher gear | +10% Sign intensity +20% Bonus experience from monsters |
1.61 | ||
Griffin silver sword - mastercrafted | Main campaign | Witcher gear | +20% Sign intensity +25% Critical hit damage bonus +5% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.81 | ||
Griffin silver sword - superior | Main campaign | Witcher gear | +15% Sign intensity +25% Critical hit damage bonus +10% Chance to dismember +20% Bonus experience from monsters |
2.81 | ||
Gven'nel (crafted) | Main campaign | Magic | 1.53 | |||
Gven'nel (magic) | Main campaign | Magic | +2 random item effects | 1.03 | ||
Gven'nel (master) | Main campaign | Master | +1 random item effects | 1.03 | ||
Gynvael | Main campaign | Relic | +22 – 51 Armor piercing +7 – 13% Yrden Sign intensity +11% Chance to poison |
1.91 | ||
Gynvael Aedd | Main campaign | Relic | +7 – 10% Igni Sign intensity +8% Chance to cause bleeding +1 – 3% Bonus experience from humans and nonhumans +5 – 10% Bonus gold |
2.18 | ||
Harpy (crafted) | Main campaign | Relic | +10% Chance to cause bleeding | 2.86 | ||
Harpy (sword) | Main campaign | Relic | +14% Chance to cause bleeding | 3.06 | ||
Hav'caaren (sword) | Main campaign | Relic | +7% / +9% Critical hit chance +11% Chance to stagger +2% / +3% Bonus experience from monsters |
3.96 | ||
Legendary Feline silver sword | Main campaign | Witcher gear | +20% Aard Sign intensity +10% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
1.18 | ||
Legendary Feline silver sword - enhanced | Main campaign | Witcher gear | +25% Sign intensity +10% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
1.74 | ||
Legendary Feline silver sword - mastercrafted | Main campaign | Witcher gear | +35% Aard Sign intensity +15% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
3.46 | ||
Legendary Feline silver sword - superior | Main campaign | Witcher gear | +30% Aard Sign intensity +15% Critical hit chance +15% Chance to cause bleeding +10% Chance to dismember +20% Bonus experience from monsters |
2.73 | ||
Legendary Griffin silver sword | Main campaign | Witcher gear | +21% Sign intensity +25% Critical hit damage bonus +5% Critical hit chance +20% Bonus experience from monsters |
1.71 | ||
Legendary Griffin silver sword - enhanced | Main campaign | Witcher gear | +22% Sign intensity +25% Critical hit damage bonus +5% Critical hit chance +20% Bonus experience from monsters |
1.61 | ||
Legendary Griffin silver sword - mastercrafted | Main campaign | Witcher gear | +25% Sign intensity +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.81 | ||
Legendary Griffin silver sword - superior | Main campaign | Witcher gear | +23% Sign intensity +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.81 | ||
Legendary Manticore silver sword | Blood and Wine | Witcher gear | +250 Armor piercing +50% Critical hit damage bonus +15% Critical hit chance +12% Chance to cause bleeding +5% Bonus experience from monsters |
2.61 | ||
Legendary Ursine silver sword | Main campaign | Witcher gear | +21% Adrenaline Point gain +75% Critical hit chance +10% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.29 | ||
Legendary Ursine silver sword - enhanced | Main campaign | Witcher gear | +22% Adrenaline Point gain +75% Critical hit damage bonus +5% Critical hit chance +12% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Legendary Ursine silver sword - mastercrafted | Main campaign | Witcher gear | +25% Adrenaline Point gain +100% Critical hit damage bonus +5% Critical hit chance +14% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Legendary Ursine silver sword - superior | Main campaign | Witcher gear | +23% Adrenaline Point gain +100% Critical hit damage bonus +5% Critical hit chance +13% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Legendary Viper silver sword | Main campaign | Witcher gear | +??% Aard Sign intensity +??% Chance to poison +??% Bonus experience from monsters |
1.21 | ||
Legendary Viper venomous silver sword | Hearts of Stone | Witcher gear | +??% Aard Sign intensity +??% Critical hit damage bonus +??% Critical hit chance +??% Chance to poison +??% Bonus experience from monsters |
2.98 | ||
Legendary Wolven silver sword | Main campaign | Witcher gear | +11% Sign intensity +11% Adrenaline Point gain +11% Critical hit chance +11% Chance to cause bleeding +20% Bonus experience from monsters |
1.71 | ||
Legendary Wolven silver sword - enhanced | Main campaign | Witcher gear | +12% Sign intensity +12% Adrenaline Point gain +12% Critical hit chance +12% Chance to cause bleeding +20% Bonus experience from monsters |
1.61 | ||
Legendary Wolven silver sword - mastercrafted | Main campaign | Witcher gear | +15% Sign intensity +15% Adrenaline Point gain +15% Critical hit chance +15% Chance to cause bleeding +20% Bonus experience from monsters |
2.81 | ||
Legendary Wolven silver sword - superior | Main campaign | Witcher gear | +13% Sign intensity +13% Adrenaline Point gain +13% Critical hit chance +13% Chance to cause bleeding +20% Bonus experience from monsters |
2.81 | ||
Loathen | Main campaign | Relic | +5 – 20 Fire damage +12% Chance to cause burning |
2.68 | ||
Manticore silver sword | Blood and Wine | Witcher gear | +250 Armor piercing +50% Critical hit damage bonus +5% Critical hit chance +10% Chance to cause bleeding +5% Bonus experience from monsters |
2.06 | ||
Mastercrafted silver sword | Main campaign | Common | 1.03 | |||
Mastercrafted silver sword (crafted) | Main campaign | Magic | 1.56 | |||
Mastercrafted silver sword (magic) | Main campaign | Magic | +2 random item effects | 1.03 | ||
Mastercrafted silver sword (master) | Main campaign | Master | +1 random item effects | 1.03 | ||
Maugrim | Main campaign | Relic | +5 – 7% Quen Sign intensity +5 – 7% Yrden Sign intensity +1 – 2% Bonus experience from monsters |
3.16 | ||
Melltith | Main campaign | Common | +10% Critical hit chance | 1.76 | ||
Melltith (crafted) | Main campaign | Magic | +10% Critical hit chance | 1.76 | ||
Melltith (magic) | Main campaign | Magic | +10% Critical hit chance +2 random item effects |
1.71 | ||
Melltith (master) | Main campaign | Master | +10% Critical hit chance +1 random item effects |
1.71 | ||
Moonblade | Main campaign | Relic | +1 – 5% Yrden Sign intensity +10 – 15% Critical hit damage bonus +1 – 5% Critical hit chance +1% Chance to freeze |
2.06 | ||
Naevde Seidhe | Main campaign | Relic | +8 – 15% Igni Sign intensity +8 – 15% Yrden Sign intensity +10% Chance to stagger |
2.11 | ||
Negotiator | Main campaign | Relic | +10 – 50 Armor piercing +12 – 16% Critical hit chance +12% Chance to stun |
3.03 | ||
Negotiator (crafted) | Main campaign | Relic | +50 Armor piercing +15% Critical hit chance +10% Chance to stun |
3.66 | ||
Pang of Conscience | Main campaign | Relic | +15% Sign intensity +15% Adrenaline Point gain +50% Critical hit damage bonus +5% Critical hit chance +10% Chance to cause bleeding |
2.36 | ||
Reach of the Damned | Main campaign | Relic | +2 – 10% Quen Sign intensity +3 – 20% Axii Sign intensity +13% Chance to freeze +2 – 10% Chance to dismember |
1.74 | ||
Rose of Shaerrawed | Main campaign | Relic | +2 – 13% Yrden Sign intensity +2 – 13% Axii Sign intensity +12% Chance to stagger |
2.16 | ||
Sarrim | Hearts of Stone | Relic | +15% Aard Sign intensity +15% Igni Sign intensity +15% Axii Sign intensity +75% Critical hit damage bonus +10% Critical hit chance |
3.96 | ||
Steiger | Main campaign | Magic | +75% Critical hit damage bonus | 3.06 | ||
Steiger (crafted) | Main campaign | Magic | +75% Critical hit damage bonus | 3.06 | ||
Steiger (magic) | Main campaign | Magic | +75% Critical hit damage bonus +2 random item effects |
2.96 | ||
Steiger (master) | Main campaign | Master | +75% Critical hit damage bonus +1 random item effects |
2.96 | ||
Tah'rel | Blood and Wine | Relic | +28% Aard Sign intensity +95% Critical hit damage bonus +12% Critical hit chance +15% Chance to poison +5% Bonus experience from monsters |
2.81 | ||
The Adversary | Main campaign | Common | +50% Critical hit damage bonus | 1.56 | ||
The Adversary (crafted) | Main campaign | Magic | +50% Critical hit damage bonus | 1.63 | ||
The Adversary (magic) | Main campaign | Magic | +50% Critical hit damage bonus +2 random item effects |
1.56 | ||
The Adversary (master) | Main campaign | Master | +50% Critical hit damage bonus +1 random item effects |
1.56 | ||
The Bride | Main campaign | Relic | +13% Chance to cause bleeding +1 – 2% Chance to dismember +1 – 3% Bonus experience from monsters |
3.76 | ||
The Digger | Main campaign | Common | +25% Critical hit damage bonus +5% Critical hit chance |
2.76 | ||
The Digger (crafted) | Main campaign | Magic | +25% Critical hit damage bonus +5% Critical hit chance |
1.66 | ||
The Digger (magic) | Main campaign | Magic | +25% Critical hit damage bonus +5% Critical hit chance +2 random item effects |
2.76 | ||
The Digger (master) | Main campaign | Master | +25% Critical hit damage bonus +5% Critical hit chance +1 random item effects |
2.76 | ||
The Striga | Main campaign | Common | +50% Critical hit damage bonus | 2.81 | ||
The Striga (magic) | Main campaign | Magic | +50% Critical hit damage bonus +2 random item effects |
2.81 | ||
The Striga (master) | Main campaign | Master | +50% Critical hit damage bonus +1 random item effects |
2.81 | ||
The Tamer | Main campaign | Common | +75% Critical hit damage bonus | 2.96 | ||
The Tamer (crafted) | Main campaign | Magic | +75% Critical hit damage bonus | 2.06 | ||
The Tamer (magic) | Main campaign | Magic | +75% Critical hit damage bonus +2 random item effects |
2.96 | ||
The Tamer (master) | Main campaign | Master | +75% Critical hit damage bonus +1 random item effects |
2.96 | ||
Tlareg | Main campaign | Relic | +2 – 20% Igni Sign intensity +12% Chance to freeze +1% Bonus experience from monsters |
3.61 | ||
Tor Zireael (sword) | Main campaign | Relic | +20 – 25% Igni Sign intensity +5 – 15% Quen Sign intensity +20% Chance to freeze +1 – 2% Chance for instant kill |
2.76 | ||
Tor'haerne | Main campaign | Common | +50% Critical hit damage bonus | 1.56 | ||
Tor'haerne (Berengar's Blade) | Main campaign | Relic | +50 Armor piercing +50% Critical hit damage bonus +10% Critical hit chance +10% Chance to cause bleeding +3% Chance to dismember |
2.18 | ||
Tor'haerne (crafted) | Main campaign | Magic | +50% Critical hit damage bonus | 1.71 | ||
Tor'haerne (magic) | Main campaign | Magic | +50% Critical hit damage bonus +2 random item effects |
1.56 | ||
Tor'haerne (master) | Main campaign | Master | +50% Critical hit damage bonus +1 random item effects |
1.56 | ||
Torlunn | Main campaign | Common | 1.71 | |||
Torlunn (crafted) | Main campaign | Magic | +10% Critical hit chance | 1.76 | ||
Torlunn (magic) | Main campaign | Magic | +10% Critical hit chance +2 random item effects |
1.71 | ||
Torlunn (master) | Main campaign | Master | +10% Critical hit chance +1 random item effects |
1.71 | ||
Ursine silver sword | Main campaign | Witcher gear | +5% Adrenaline Point gain +5% Critical hit chance +10% Chance to dismember +20% Bonus experience from monsters |
2.29 | ||
Ursine silver sword - enhanced | Main campaign | Witcher gear | +10% Adrenaline Point gain +25% Critical hit damage bonus +5% Critical hit chance +12% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Ursine silver sword - mastercrafted | Main campaign | Witcher gear | +20% Adrenaline Point gain +75% Critical hit damage bonus +5% Critical hit chance +14% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Ursine silver sword - superior | Main campaign | Witcher gear | +15% Adrenaline Point gain +50% Critical hit damage bonus +5% Critical hit chance +13% Chance to dismember +20% Bonus experience from monsters |
3.01 | ||
Viper silver sword | Main campaign | Witcher gear | +10% Aard Sign intensity +10% Chance to poison +20% Bonus experience from monsters |
1.21 | ||
Viper venomous silver sword | Hearts of Stone | Witcher gear | +25% Aard Sign intensity +75% Critical hit damage bonus +10% Critical hit chance +15% Chance to poison +20% Bonus experience from monsters |
2.98 | ||
Weeper | Main campaign | Relic | +45 – 75% Critical hit damage bonus +2 – 3% Chance to dismember +2 – 3% Bonus experience from monsters |
3.66 | ||
Weeper (crafted) | Main campaign | Relic | +75% Critical hit damage bonus +5% Chance to dismember +20% Bonus experience from monsters |
3.66 | ||
Witcher's silver sword | Main campaign | Common | 1.11 | |||
Witcher's silver sword (Blood and Wine) | Main campaign | Magic | +50 Armor piercing +5% Bonus experience from monsters |
1.11 | ||
Witcher's silver sword (Hearts of Stone) | Main campaign | Magic | +50 Armor piercing +5% Bonus experience from monsters |
1.11 | ||
Wolven silver sword | Main campaign | Witcher gear | +5% Sign intensity +5% Adrenaline Point gain +5% Chance to cause bleeding +20% Bonus experience from monsters |
1.71 | ||
Wolven silver sword - enhanced | Main campaign | Witcher gear | +6% Sign intensity +6% Adrenaline Point gain +6% Chance to cause bleeding +20% Bonus experience from monsters |
1.61 | ||
Wolven silver sword - mastercrafted | Main campaign | Witcher gear | +10% Sign intensity +10% Adrenaline Point gain +10% Critical hit chance +10% Chance to cause bleeding +20% Bonus experience from monsters |
2.81 | ||
Wolven silver sword - superior | Main campaign | Witcher gear | +7% Sign intensity +7% Adrenaline Point gain +5% Critical hit chance +7% Chance to cause bleeding +20% Bonus experience from monsters |
2.81 | ||
Zerrikanterment (sword) | Main campaign | Relic | +5 – 15% Aard Sign intensity +5 – 15% Quen Sign intensity +5 – 15% Axii Sign intensity +10% Chance to cause bleeding |
1.71 | ||
Zireael | Main campaign | Relic | +25% Critical hit damage bonus +5% Critical hit chance +5% Bonus experience from monsters |
2.26 |