Game widow (talk | contribs) m (moved Maps to The Witcher maps) |
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− | | [[ |
+ | | [[File:Game icon map big.png]] |
− | | This page simply provides links to the various maps in the game in an organized manner for ease of searching. To access a map of your current location in the game, left-click on the map icon or press the '''m'''-key. |
+ | | This page simply provides links to the various maps in the [[The Witcher (computer game)|original game]] in an organized manner for ease of searching. To access a map of your current location in the game, left-click on the map icon or press the '''m'''-key. |
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− | {| |
+ | {|cellpadding="5" cellspacing="0" style="margin:auto;" |
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+ | | align="center" | '''[[#General|General Information]]''' |
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− | | '''[[#General|General Information]]'''<br>'''[[#Prologue (Kaer Morhen)|Prologue]]''' | '''[[#Chapter I (Outskirts)|Chapter I]]''' | '''[[#Chapter II (Temple Quarter)|Chapter II]]''' | '''[[#Chapter III (Trade Quarter)|Chapter III]]''' | '''[[#Chapter IV (Lakeside)|Chapter IV]]''' | '''[[#Chapter V (Old Vizima)|Chapter V]]''' | '''[[#Epilogue|Epilogue]]'''<br>'''[[#In "The Price of Neutrality" premium module|The Price of Neutrality]]''' | '''[[#In the "Side Effects" premium module |Side Effects]]''' |
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+ | |- |
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+ | | align="center" | [[File:Icon Prologue.png|link=#Prologue (Kaer Morhen)|Prologue]] [[File:Icon Act I.png|link=#Chapter I (Outskirts)|Chapter I]] [[File:Icon Act II.png|link=#Chapter II (Temple Quarter)|Chapter II]] [[File:Icon Act III.png|link=#Chapter III (Trade Quarter)|Chapter III]] [[File:Icon Act IV.png|link=#Chapter IV (Lakeside)|Chapter IV]] [[File:Icon Act V.png|link=#Chapter V (Old Vizima)|Chapter V]] [[File:Icon Epilogue.png|link=#Epilogue|Epilogue]] |
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+ | |- |
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+ | | align="center" | '''[[#In "The Price of Neutrality" premium module|The Price of Neutrality]]''' | '''[[#In the "Side Effects" premium module|Side Effects]]''' |
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Maps come in very handy in the course of the game, especially when it comes to figuring out where you are at any given point ''vis-à-vis'' where you want to go. Locations of interest, once they have been found or described, appear on the various maps as markers. There are several markers, below is a quick reference chart of the various markers used in the game: |
Maps come in very handy in the course of the game, especially when it comes to figuring out where you are at any given point ''vis-à-vis'' where you want to go. Locations of interest, once they have been found or described, appear on the various maps as markers. There are several markers, below is a quick reference chart of the various markers used in the game: |
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! class="unsortable" | |
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|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker player.png|Geralt]] |
| First and foremost, the player marker, you, or Geralt if you prefer. Also indicating the direction Geralt is facing. |
| First and foremost, the player marker, you, or Geralt if you prefer. Also indicating the direction Geralt is facing. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker campfire.png|campfire]] |
| [[Campfires|Campfire]] marker, as you find campfires and fireplaces, these markers are added to your map. |
| [[Campfires|Campfire]] marker, as you find campfires and fireplaces, these markers are added to your map. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker Circle of Elements.png|circle of elements]] |
| [[Circle of Elements]] marker, similarly elemental circles are marked as they are found. |
| [[Circle of Elements]] marker, similarly elemental circles are marked as they are found. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker location.png|location]] |
| [[:Category:The Witcher locations|Location]] marker, these appear when some on-screen messages announce a new named area. Not all areas appear as dots, some merely appear as labels when moused over. |
| [[:Category:The Witcher locations|Location]] marker, these appear when some on-screen messages announce a new named area. Not all areas appear as dots, some merely appear as labels when moused over. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker NPC.png|NPC]] |
− | | [[NPC]] marker, light green markers indicate characters like [[ |
+ | | [[NPC]] marker, light green markers indicate characters like [[The Witcher merchants|shopkeepers]] and [[Blacksmiths|swordsmiths]]. Not all NPCs get their own marker, and some get no marker at all. |
|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker Place of Power.png|place of power]] |
| [[Place of Power]] marker, these blue markers are revealed as you find the magical areas. |
| [[Place of Power]] marker, these blue markers are revealed as you find the magical areas. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker quest.png|quest]] |
| [[:Category:The Witcher quests|Quest]] marker, these red markers indicate the next [[:Category:The Witcher locations|location]] (or locations) to explore. They disappear when the quest, or phase is complete. They are not necessarily triggered by quest tracking. |
| [[:Category:The Witcher quests|Quest]] marker, these red markers indicate the next [[:Category:The Witcher locations|location]] (or locations) to explore. They disappear when the quest, or phase is complete. They are not necessarily triggered by quest tracking. |
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|- |
|- |
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− | | align="center"|[[ |
+ | | align="center"|[[File:Marker quest NPC.png|quest NPC]] |
| Quest NPC marker, these little white markers indicate characters of more importance than regular NPCs in the current quest. One example is Berengar in the crypt, he gets this marker. They disappear when the quest is complete, usually. |
| Quest NPC marker, these little white markers indicate characters of more importance than regular NPCs in the current quest. One example is Berengar in the crypt, he gets this marker. They disappear when the quest is complete, usually. |
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== Maps == |
== Maps == |
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− | [[ |
+ | [[File:Map compass.png|right|compass]] |
− | * [[:Image: |
+ | * [[:Image:World map.jpg|World map]] ('''Note!''' There are [[World map|inaccuracies]] on this map) |
− | * [[:Image: |
+ | * [[:Image:Game world map.jpg|Game world map]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Temeria.png|Temeria map]] |
− | *** [[:Image: |
+ | *** [[:Image:Vizima map.jpg|Vizima map]] |
*** [[:Image:Map Vizima major locations.png|Vizima map by Act]] |
*** [[:Image:Map Vizima major locations.png|Vizima map by Act]] |
||
*** [[:Image:Map Vizima gates.jpg|Vizima map showing gates]] |
*** [[:Image:Map Vizima gates.jpg|Vizima map showing gates]] |
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− | == [[ |
+ | == [[File:Icon Prologue.png|Prologue]] Prologue ([[Kaer Morhen]]) == |
[[Kaer Morhen]] |
[[Kaer Morhen]] |
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* Interior |
* Interior |
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− | ** [[:Image: |
+ | ** [[:Image:Map Kaer Morhen Witcher Laboratory.png|Laboratory]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Kaer Morhen ground floor.png|Ground floor]], First floor for North Americans |
− | ** [[:Image: |
+ | ** [[:Image:Map Kaer Morhen first floor.png|First floor]], Second floor for North Americans |
− | ** [[:Image: |
+ | ** [[:Image:Map Kaer Morhen Triss room.png|Upper Floor]] |
− | * [[:Image: |
+ | * [[:Image:Map Kaer Morhen exterior.png|Exterior]] |
− | == [[ |
+ | == [[File:Icon Act I.png|Chapter I]] Chapter I ([[Outskirts]]) == |
− | * [[:Image: |
+ | * [[:Image:Map Outskirts.png|Outskirts]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Outskirts crypt.png|Crypt]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Outskirts echinops cave.png|Cave under the city walls]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Outskirts southern cave.png|Southern cave]] |
− | == [[ |
+ | == [[File:Icon Act II.png|Chapter II]] Chapter II ([[Temple Quarter]]) == |
− | * [[:Image: |
+ | * [[:Image:Map Vizima Temple Quarter.png|Temple Quarter]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Vizima Sewers.png|Vizima sewers]] |
− | *** [[:Image: |
+ | *** [[:Image:Map Lionhead spider cult crypt.png|Lionhead Spider cultists' lair]] |
− | *** [[:Image: |
+ | *** [[:Image:Map Crypt Temple Sewers.png|Crypt in the sewers]] |
− | * [[:Image: |
+ | * [[:Image:Map Vizima Cemetery.png|Vizima Cemetery]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Cemetery crypt.png|Cemetery crypt]] |
− | * [[:Image: |
+ | * [[:Image:Map Vizima Dike.png|Dike]] |
− | * [[:Image: |
+ | * [[:Image:Map Swamp.png|Swamp]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Swamp cave.png|Swamp cave]] |
− | == [[ |
+ | == [[File:Icon Act III.png|Chapter III]] Chapter III ([[Trade Quarter]]) == |
− | * [[:Image: |
+ | * [[:Image:Map Trade Quarter.png|Trade Quarter]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Vizima Sewers.png|Vizima sewers]] |
*** [[:Image:Map Salamandra hideout.png|Salamandra hideout (fisstech lab)]] |
*** [[:Image:Map Salamandra hideout.png|Salamandra hideout (fisstech lab)]] |
||
− | *** [[:Image: |
+ | *** [[:Image:Map Crypt Temple Sewers.png|Crypt in the sewers]] |
− | *** [[:Image: |
+ | *** [[:Image:Map Lionhead spider cult crypt.png|Lionhead Spider cultists' lair]] |
* [[:Image:Map Vizima Cemetery.png|Vizima Cemetery]] |
* [[:Image:Map Vizima Cemetery.png|Vizima Cemetery]] |
||
− | ** [[:Image: |
+ | ** [[:Image:Map Cemetery crypt.png|Cemetery crypt]] |
* Salamandra base |
* Salamandra base |
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− | ** [[:Image: |
+ | ** [[:Image:Map Salamandra base.png|Salamandra base, first level (Alvaro's portal)]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Salamandra base1.png|Salamandra base, second level (Kikimore queen)]] |
− | * [[:Image: |
+ | * [[:Image:Map Vizima Dike.png|Dike]] |
− | * [[:Image: |
+ | * [[:Image:Map Swamp.png|Swamp]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Swamp cave.png|Swamp cave]] |
− | == [[ |
+ | == [[File:Icon Act IV.png|Chapter IV]] Chapter IV ([[Lakeside]]) == |
− | * [[:Image: |
+ | * [[:Image:Map Black Tern Island.png|Black Tern Island]] |
− | * [[:Image: |
+ | * [[:Image:Map Fields.png|Fields]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Crypt in Fields.png|Crypt in the Fields]] |
− | * [[:Image: |
+ | * [[:Image:Map Lakeside.png|Lakeside]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Crypt at Lakeside.png|Crypt at the Lakeside]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Elven cave.png|Elven cave at the Lakeside]] |
− | * [[:Image: |
+ | * [[:Image:Map Murky Waters.png|Murky Waters]] |
− | * [[:Image: |
+ | * [[:Image:Map Murky Waters village.png|Murky Waters Village]] |
− | == [[ |
+ | == [[File:Icon Act V.png|Chapter V]] Chapter V ([[Old Vizima]]) == |
− | * [[:Image: |
+ | * [[:Image:Map Foltests Castle.png|Foltest's Castle]] |
− | * [[:Image: |
+ | * [[:Image:Map Old Vizima.png|Old Vizima]] |
− | ** [[ |
+ | ** [[Barricades]] |
− | * [[:Image: |
+ | * [[:Image:Map Swamp Cemetery.png|Swamp Cemetery]] |
− | * [[:Image: |
+ | * [[:Image:Map Ravens crypt.png|Raven's crypt]] |
− | * [[:Image: |
+ | * [[:Image:Map Strigas crypt.png|Striga's crypt]] |
− | ** [[:Image: |
+ | ** [[:Image:Map St Gregorys tomb.png|St. Gregory's tomb]] |
− | * [[:Image: |
+ | * [[:Image:Map Old Mine Swamp cemetery.png|Old Mine]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Old Mine ancient crypt.png|ancient crypt]] |
* [[:Image:Map Refugees caves.png|Refugees' caves]] |
* [[:Image:Map Refugees caves.png|Refugees' caves]] |
||
** [[:Image:Map Druids cave.png|Druids' cave]] |
** [[:Image:Map Druids cave.png|Druids' cave]] |
||
** [[:Image:Map East refugee cave.png|East Refugee cave]] |
** [[:Image:Map East refugee cave.png|East Refugee cave]] |
||
** [[:Image:Map Boxers cave.png|Southern Refugee / Boxer's cave]] |
** [[:Image:Map Boxers cave.png|Southern Refugee / Boxer's cave]] |
||
− | *** [[:Image: |
+ | *** [[:Image:Map Agnes crypt.png|Agnes of Glanville's lair]] |
− | * [[:Image: |
+ | * [[:Image:Map Old Manor.png|Old Manor]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Old Manor catacombs.png|Old Manor catacombs]] |
− | == [[ |
+ | == [[File:Icon Epilogue.png|Epilogue]] Epilogue == |
− | * [[:Image: |
+ | * [[:Image:Map Zeugls lair.png|Zeugl's lair]] |
− | == {{ |
+ | == {{PN}} == |
− | * [[:Image: |
+ | * [[:Image:Map Kaer Morhen valley.png|Kaer Morhen valley]] |
− | ** [[:Image: |
+ | ** [[:Image:Map Old Mine KM.png|Old Mine]] |
− | == {{ |
+ | == {{SE}} == |
* This module uses the same maps as the main game, but only the Temple Quarter, Cemetery and (parts of) the Sewers are included. |
* This module uses the same maps as the main game, but only the Temple Quarter, Cemetery and (parts of) the Sewers are included. |
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− | [[cs:Mapy]] |
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− | [[de:Landkarten]] |
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⚫ | |||
⚫ | |||
+ | {{DEFAULTSORT:Maps, The Witcher 1}} |
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+ | |||
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[[Category:The Price of Neutrality locations]] |
[[Category:The Price of Neutrality locations]] |
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[[Category:The Witcher locations]] |
[[Category:The Witcher locations]] |
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[[Category:The Witcher Prologue]] |
[[Category:The Witcher Prologue]] |
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− | [[ |
+ | [[de:Landkarten]] |
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⚫ | |||
+ | [[it:The Witcher mappe]] |
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+ | [[pl:Mapy z grze Wiedźmin]] |
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+ | [[Category:Pages with tables]] |
Latest revision as of 17:08, 28 August 2014
This page simply provides links to the various maps in the original game in an organized manner for ease of searching. To access a map of your current location in the game, left-click on the map icon or press the m-key. |
General Information |
The Price of Neutrality | Side Effects |
General[ | ]
Maps come in very handy in the course of the game, especially when it comes to figuring out where you are at any given point vis-à-vis where you want to go. Locations of interest, once they have been found or described, appear on the various maps as markers. There are several markers, below is a quick reference chart of the various markers used in the game:
First and foremost, the player marker, you, or Geralt if you prefer. Also indicating the direction Geralt is facing. | |
Campfire marker, as you find campfires and fireplaces, these markers are added to your map. | |
Circle of Elements marker, similarly elemental circles are marked as they are found. | |
Location marker, these appear when some on-screen messages announce a new named area. Not all areas appear as dots, some merely appear as labels when moused over. | |
NPC marker, light green markers indicate characters like shopkeepers and swordsmiths. Not all NPCs get their own marker, and some get no marker at all. | |
Place of Power marker, these blue markers are revealed as you find the magical areas. | |
Quest marker, these red markers indicate the next location (or locations) to explore. They disappear when the quest, or phase is complete. They are not necessarily triggered by quest tracking. | |
Quest NPC marker, these little white markers indicate characters of more importance than regular NPCs in the current quest. One example is Berengar in the crypt, he gets this marker. They disappear when the quest is complete, usually. |
Maps[ | ]
- World map (Note! There are inaccuracies on this map)
- Game world map
Prologue (Kaer Morhen)[ | ]
- Interior
- Laboratory
- Ground floor, First floor for North Americans
- First floor, Second floor for North Americans
- Upper Floor
- Exterior
Chapter I (Outskirts)[ | ]
Chapter II (Temple Quarter)[ | ]
Chapter III (Trade Quarter)[ | ]
- Trade Quarter
- Vizima Cemetery
- Salamandra base
- Dike
- Swamp
Chapter IV (Lakeside)[ | ]
Chapter V (Old Vizima)[ | ]
- Foltest's Castle
- Old Vizima
- Swamp Cemetery
- Raven's crypt
- Striga's crypt
- Old Mine
- Refugees' caves
- Old Manor
Epilogue[ | ]
[ | ]
[ | ]
- This module uses the same maps as the main game, but only the Temple Quarter, Cemetery and (parts of) the Sewers are included.