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Secondary quest
"Twisted Firestarter"
Tw3-twisted-firestarter-01
Details
Type
Secondary quest
Suggested level
None
Location(s)
White Orchard village
Region(s)
White Orchard
Source
Willis
Reward
70 XP earned based on the Story and Swords! difficulty level / 20 crown(s)

Twisted Firestarter is one of the secondary quests in The Witcher 3: Wild Hunt.

Journal entry[ | ]

There were only a handful of nonhumans in White Orchard. One of them was the dwarf Willis, an excellent blacksmith whose wares attracted peasants from far and wide. Sadly, his forge had burned to the ground shortly before Geralt arrived. Willis suspected the fire had been started deliberately and asked the witcher to investigate this alleged arson.

If Geralt refuses to take arsonist's bribe:

Geralt brought the arsonist to Willis. The dwarf immediately summoned Nilfgaardian soldiers - with whom it turned out he was on quite good terms. The imperials quickly declared the man guilty, handed down a sentence and carried it on the spot. Harsh justice - or maybe just harsh?

If Geralt takes arsonist's bribe:

In the end Geralt decided not to reveal the arsonist's identity to Willis. Perhaps it was the coin offered in exchange for his silence that convinced him, or perhaps he simply concluded the man was clearly the village idiot and shouldn't be punished for his deeds which, while dastardly, could not possibly have been done with much deliberation and forethought - for the man was capable of neither.

Walkthrough[ | ]

  • Use your Witcher Senses to look behind the forge for clues about the arsonist. Follow the trail using your Witcher Senses.
  • Follow the trail using your Witcher Sense
  • Look for someone with wounds dealt by drowners using your Witcher Senses
  • Talk to the suspect (25 XP earned based on the Story and Swords! difficulty level)
    • Chose to accept his bribe or not
  • Escort the arsonist back to the blacksmith
    • If you use Axii to persuade him it is not necessary to actually escort his stoned, stumbling ass; just run to the blacksmith and he will warp there to finish the quest

Bugs[ | ]

  • On the PC, it is possible that the arsonist will not be in the hut when Geralt tracks his footprints from the river. He should be in the room to the left, leaning against the wall with a bandaged arm. If he is not there you need to exit to desktop, then resart and reload a save. Simply reloading a save will not respawn him, you must exit the game.

Video[ | ]