Not Stable Yet!
This article is part of the Witcher 3 scripting community documentation, which is considered to be UNSTABLE until after the release of the Blood and Wine DLC. Edits to these pages may be overwritten without notice!
CNode | |
---|---|
Signature |
import class CNode extends CObject |
Parent |
CObject |
Sub-classes |
CComponent CEntity |
Version |
1.12 |
Path |
/engine/node.ws |
ISerializable > IScriptable > CObject
Public Functions
AddTag
public function AddTag(tag : name)
- Parameters:
- tag : name
- Location:
- starts @ line 64, ends @ line 71
GetHeading
import final function GetHeading() : float
- Returns:
- Location:
- starts @ line 47, ends @ line 47
GetHeadingVector
import final function GetHeadingVector() : Vector
- Returns:
- Location:
- starts @ line 50, ends @ line 50
GetLocalPosition
import final function GetLocalPosition() : Vector
- Returns:
- Location:
- starts @ line 20, ends @ line 20
GetLocalRotation
import final function GetLocalRotation() : EulerAngles
- Returns:
- Location:
- starts @ line 23, ends @ line 23
GetLocalScale
import final function GetLocalScale() : Vector
- Returns:
- Location:
- starts @ line 26, ends @ line 26
GetLocalToWorld
import final function GetLocalToWorld() : Matrix
- Returns:
- Location:
- starts @ line 29, ends @ line 29
GetName
GetTags
GetTagsString
import final function GetTagsString() : string
- Returns:
- Location:
- starts @ line 62, ends @ line 62
GetWorldForward
import final function GetWorldForward() : Vector
- Returns:
- Location:
- starts @ line 38, ends @ line 38
GetWorldPosition
import final function GetWorldPosition() : Vector
- Returns:
- Location:
- starts @ line 32, ends @ line 32
GetWorldRight
import final function GetWorldRight() : Vector
- Returns:
- Location:
- starts @ line 41, ends @ line 41
GetWorldRotation
import final function GetWorldRotation() : EulerAngles
- Returns:
- Location:
- starts @ line 35, ends @ line 35
GetWorldUp
import final function GetWorldUp() : Vector
- Returns:
- Location:
- starts @ line 44, ends @ line 44