This is a list of all of the global functions marked with the quest keyword. Presumably, these functions are available to the game for things relating to quests.
SetLightSignsReaction
quest function SetLightSignsReaction(value : bool, tag : name)
- Parameters:
- value : bool
- tag : name
- Path:
- /game/components/gameplayLightComponent.ws
IsLightOn
quest function IsLightOn(tag : name) : bool
- Parameters:
- tag : name
- Returns:
- bool
- Path:
- /game/components/gameplayLightComponent.ws
SetLights
quest function SetLights(value : bool, tag : name, optional allowLightsFade : bool)
- Parameters:
- value : bool
- tag : name
- optional allowLightsFade : bool
- Path:
- /game/components/gameplayLightComponent.ws
EnablePlayerModeTrigger
quest function EnablePlayerModeTrigger(triggerTag : name, enable : bool)
- Parameters:
- triggerTag : name
- enable : bool
- Path:
- /game/gameplay/gameplay_triggers/playerModeTrigger.ws
EnableNewGamePlus
quest function EnableNewGamePlus(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/quest_function.ws
SetTimeScaleQuest
quest function SetTimeScaleQuest(timeScale : float)
- Parameters:
- timeScale : float
- Path:
- /game/quests/quest_function.ws
LaunchCredits
quest function LaunchCredits()
- Path:
- /game/quests/quest_function.ws
LaunchCreditsEP1
quest function LaunchCreditsEP1()
- Path:
- /game/quests/quest_function.ws
MessageDialogPopup
quest function MessageDialogPopup(locMessage : string)
- Parameters:
- locMessage : string
- Path:
- /game/quests/quest_function.ws
CollectItemsQuest
latent quest function CollectItemsQuest(collectorTag : name, items : array<name>, uniqueTransactionId : string, keepItemsInContainer : bool, optional filterTagsList : array<name>, optional singleItemContainer : bool) : bool
- Parameters:
- collectorTag : name
- items : array<name>
- uniqueTransactionId : string
- keepItemsInContainer : bool
- optional filterTagsList : array<name>
- optional singleItemContainer : bool
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
ModifyFactValueQuest
quest function ModifyFactValueQuest(fact : string, action : EFactValueChangeMethod, value : float)
- Parameters:
- fact : string
- action : EFactValueChangeMethod
- value : float
- Path:
- /game/quests/quest_function.ws
RemoveItemAmmoQuest
quest function RemoveItemAmmoQuest(itemName : name, amount : int)
- Parameters:
- itemName : name
- amount : int
- Path:
- /game/quests/quest_function.ws
EnableGlossaryImageOverrideQuest
quest function EnableGlossaryImageOverrideQuest(uniqueEntryTag : name, imageFileName : string, enable : bool)
- Parameters:
- uniqueEntryTag : name
- imageFileName : string
- enable : bool
- Path:
- /game/quests/quest_function.ws
MonsterHuntInvestigationAreaManager
quest function MonsterHuntInvestigationAreaManager(tag : name, enable : bool)
- Parameters:
- tag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
Q202GiantDisableHitAnim
quest function Q202GiantDisableHitAnim(tag : name, enable : bool)
- Parameters:
- tag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
ActorBreakQuen
quest function ActorBreakQuen(actorTag : name, skipVisuals : bool)
- Parameters:
- actorTag : name
- skipVisuals : bool
- Path:
- /game/quests/quest_function.ws
DisableHerbsOnMinimapQuest
quest function DisableHerbsOnMinimapQuest(disableHerbs : bool)
- Parameters:
- disableHerbs : bool
- Path:
- /game/quests/quest_function.ws
SetMapPinStatus
quest function SetMapPinStatus(type : EMapPinStatus, tag : name, set : bool)
- Parameters:
- type : EMapPinStatus
- tag : name
- set : bool
- Path:
- /game/quests/quest_function.ws
SetupTrophySceneQuest
latent quest function SetupTrophySceneQuest(monsterTag : name, offset : float)
- Parameters:
- monsterTag : name
- offset : float
- Path:
- /game/quests/quest_function.ws
ProcessMonsterHuntTrophyQuest
latent quest function ProcessMonsterHuntTrophyQuest(trophyName : name, dontTeleportHorse : bool)
- Parameters:
- trophyName : name
- dontTeleportHorse : bool
- Path:
- /game/quests/quest_function.ws
AlwaysDisplayWolfHead
quest function AlwaysDisplayWolfHead(display : bool)
- Parameters:
- display : bool
- Path:
- /game/quests/quest_function.ws
AlwaysDisplayItemInfo
quest function AlwaysDisplayItemInfo(display : bool)
- Parameters:
- display : bool
- Path:
- /game/quests/quest_function.ws
DisplayPortalConfirmationPopup
latent quest function DisplayPortalConfirmationPopup(pauseGame : bool) : bool
- Parameters:
- pauseGame : bool
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
BankCollectBillOfExchangeQuest
quest function BankCollectBillOfExchangeQuest(baseBillPrice : int)
- Parameters:
- baseBillPrice : int
- Path:
- /game/quests/quest_function.ws
BankCurrencyExchangeQuest
quest function BankCurrencyExchangeQuest(orensExchangeModifier : float, florensExchangeModifier : float)
- Parameters:
- orensExchangeModifier : float
- florensExchangeModifier : float
- Path:
- /game/quests/quest_function.ws
SetGeraltHairQuest
quest function SetGeraltHairQuest(hairstyleName : name)
- Parameters:
- hairstyleName : name
- Path:
- /game/quests/quest_function.ws
SetGeraltTorsoQuest
quest function SetGeraltTorsoQuest(torsoName : name)
- Parameters:
- torsoName : name
- Path:
- /game/quests/quest_function.ws
SetGeraltPalmsQuest
quest function SetGeraltPalmsQuest(palmsName : name)
- Parameters:
- palmsName : name
- Path:
- /game/quests/quest_function.ws
E3TurnOffDebugPagesFromFastMenu
quest function E3TurnOffDebugPagesFromFastMenu(turnOn : bool)
- Parameters:
- turnOn : bool
- Path:
- /game/quests/quest_function.ws
HealthBarVisiblityQuest
quest function HealthBarVisiblityQuest(npcTag : name, show : bool)
- Parameters:
- npcTag : name
- show : bool
- Path:
- /game/quests/quest_function.ws
EnableBuffedMonsterDisplay
quest function EnableBuffedMonsterDisplay(value : bool)
- Parameters:
- value : bool
- Path:
- /game/quests/quest_function.ws
DetonatePetardQuest
quest function DetonatePetardQuest(targetTag : name, detonationDelay : float)
- Parameters:
- targetTag : name
- detonationDelay : float
- Path:
- /game/quests/quest_function.ws
SetMorphBlendQuest
quest function SetMorphBlendQuest(targetTag : name, morphRatio : float, blendTime : float)
- Parameters:
- targetTag : name
- morphRatio : float
- blendTime : float
- Path:
- /game/quests/quest_function.ws
ForceShowUpdateInfo
quest function ForceShowUpdateInfo(locKeyText : string, locKeyTitle : string)
- Parameters:
- locKeyText : string
- locKeyTitle : string
- Path:
- /game/quests/quest_function.ws
ShowStartScreen
latent quest function ShowStartScreen(fadeOutTime : float, fadeInTime : float, endWithBlackscreen : bool, isStageDemo : bool)
- Parameters:
- fadeOutTime : float
- fadeInTime : float
- endWithBlackscreen : bool
- isStageDemo : bool
- Path:
- /game/quests/quest_function.ws
ShowEndScreen
latent quest function ShowEndScreen(fadeOutTime : float, fadeInTime : float, isStageDemo : bool)
- Parameters:
- fadeOutTime : float
- fadeInTime : float
- isStageDemo : bool
- Path:
- /game/quests/quest_function.ws
ShowCompanionIndicator
quest function ShowCompanionIndicator(enable : bool, npcTag : name, optional iconPath : string, optional npcTag2 : name, optional iconPath2 : string)
- Parameters:
- enable : bool
- npcTag : name
- optional iconPath : string
- optional npcTag2 : name
- optional iconPath2 : string
- Path:
- /game/quests/quest_function.ws
ShowBossFightIndicator
quest function ShowBossFightIndicator(enable : bool, bossTag : name)
- Parameters:
- enable : bool
- bossTag : name
- Path:
- /game/quests/quest_function.ws
ActivateQuestBonus
quest function ActivateQuestBonus(merchantTag : name)
- Parameters:
- merchantTag : name
- Path:
- /game/quests/quest_function.ws
SetShopPriceMultiplier
quest function SetShopPriceMultiplier(priceMult : float, merchantTag : name)
- Parameters:
- priceMult : float
- merchantTag : name
- Path:
- /game/quests/quest_function.ws
OpenMeditation
quest function OpenMeditation()
- Path:
- /game/quests/quest_function.ws
ShaveGeralt_Quest
quest function ShaveGeralt_Quest()
- Path:
- /game/quests/quest_function.ws
SetGeraltBeard_Quest
quest function SetGeraltBeard_Quest(maxBeard : bool, optional stage : int)
- Parameters:
- maxBeard : bool
- optional stage : int
- Path:
- /game/quests/quest_function.ws
SetTattoo_Quest
quest function SetTattoo_Quest(hasTattoo : bool)
- Parameters:
- hasTattoo : bool
- Path:
- /game/quests/quest_function.ws
SetDemonMarkQuest
quest function SetDemonMarkQuest(hasDemonMark : bool)
- Parameters:
- hasDemonMark : bool
- Path:
- /game/quests/quest_function.ws
BlockBeardGrowth_Quest
quest function BlockBeardGrowth_Quest(optional block : bool)
- Parameters:
- optional block : bool
- Path:
- /game/quests/quest_function.ws
SetCustomHead_Quest
quest function SetCustomHead_Quest(head : name, barberSystem : bool)
- Parameters:
- head : name
- barberSystem : bool
- Path:
- /game/quests/quest_function.ws
RemoveCustomHead_Quest
quest function RemoveCustomHead_Quest(barberSystem : bool)
- Parameters:
- barberSystem : bool
- Path:
- /game/quests/quest_function.ws
CopyPlayersEquipmentToNPCQuest
quest function CopyPlayersEquipmentToNPCQuest(npcTag : name, copyHead : bool, dontCopyHair : bool)
- Parameters:
- npcTag : name
- copyHead : bool
- dontCopyHair : bool
- Path:
- /game/quests/quest_function.ws
ShowTimeLapse
quest function ShowTimeLapse(showTime : float, optional timeLapseMessageKey : string, optional timeLapseAdditionalMessageKey : string)
- Parameters:
- showTime : float
- optional timeLapseMessageKey : string
- optional timeLapseAdditionalMessageKey : string
- Path:
- /game/quests/quest_function.ws
DisplayHudMessage
quest function DisplayHudMessage(localisedStringKey : name, localizedStringID : int)
- Parameters:
- localisedStringKey : name
- localizedStringID : int
- Path:
- /game/quests/quest_function.ws
DisplayRaceStart
latent quest function DisplayRaceStart(countDownSecondsNumber : int)
- Parameters:
- countDownSecondsNumber : int
- Path:
- /game/quests/quest_function.ws
RemoveErrandsFromNoticeboard
quest function RemoveErrandsFromNoticeboard(boardTag : name, errandName : string)
- Parameters:
- boardTag : name
- errandName : string
- Path:
- /game/quests/quest_function.ws
AddErrandsToTheNoticeBoard
quest function AddErrandsToTheNoticeBoard(boardTag : name, errandDetails : array<ErrandDetailsList>, optional forceActivate : bool)
- Parameters:
- boardTag : name
- errandDetails : array<ErrandDetailsList>
- optional forceActivate : bool
- Path:
- /game/quests/quest_function.ws
FocusClueManager
quest function FocusClueManager(tag : name, actionType : EFocusClueAttributeAction, isAvailable : bool, isInteractive : bool, isReusable : bool, isVisible : bool, wasDetected : bool, isIgnoringFM : bool)
- Parameters:
- tag : name
- actionType : EFocusClueAttributeAction
- isAvailable : bool
- isInteractive : bool
- isReusable : bool
- isVisible : bool
- wasDetected : bool
- isIgnoringFM : bool
- Path:
- /game/quests/quest_function.ws
FocusDestroyableClueManager
quest function FocusDestroyableClueManager(tag : name, destroyable : bool, triggerDestruction : bool)
- Parameters:
- tag : name
- destroyable : bool
- triggerDestruction : bool
- Path:
- /game/quests/quest_function.ws
FocusSoundClueManager
quest function FocusSoundClueManager(tag : name, soundEffectType : EFocusModeSoundEffectType, startEventOverride : name, stopEventOverride : name)
- Parameters:
- tag : name
- soundEffectType : EFocusModeSoundEffectType
- startEventOverride : name
- stopEventOverride : name
- Path:
- /game/quests/quest_function.ws
FocusAreaIntensity
quest function FocusAreaIntensity(areaTag : name, newIntensity : float)
- Parameters:
- areaTag : name
- newIntensity : float
- Path:
- /game/quests/quest_function.ws
FocusStashManager
quest function FocusStashManager(tag : name, isDisabled : bool)
- Parameters:
- tag : name
- isDisabled : bool
- Path:
- /game/quests/quest_function.ws
FocusEffect
quest function FocusEffect(actionType : EFocusEffectActivationAction, effectName : name, effectEntityTag : name, duration : float)
- Parameters:
- actionType : EFocusEffectActivationAction
- effectName : name
- effectEntityTag : name
- duration : float
- Path:
- /game/quests/quest_function.ws
FocusSetHighlight
quest function FocusSetHighlight(tag : name, highlightType : EFocusModeVisibility)
- Parameters:
- tag : name
- highlightType : EFocusModeVisibility
- Path:
- /game/quests/quest_function.ws
ChangeWeatherQuest
quest function ChangeWeatherQuest(weatherName : name, blendTime : float, randomGen : bool)
- Parameters:
- weatherName : name
- blendTime : float
- randomGen : bool
- Path:
- /game/quests/quest_function.ws
EffectOnCamera
quest function EffectOnCamera(effectName : name, play : bool)
- Parameters:
- effectName : name
- play : bool
- Path:
- /game/quests/quest_function.ws
PlayCameraEffect
quest function PlayCameraEffect(animName : ECameraEffect, strength : float, bLoop : bool)
- Parameters:
- animName : ECameraEffect
- strength : float
- bLoop : bool
- Path:
- /game/quests/quest_function.ws
SetCameraFOV
quest function SetCameraFOV(newFov : float)
- Parameters:
- newFov : float
- Path:
- /game/quests/quest_function.ws
RequestCameraRotation
quest function RequestCameraRotation(cameraRequest : SQuestCameraRequest)
- Parameters:
- cameraRequest : SQuestCameraRequest
- Path:
- /game/quests/quest_function.ws
ResetCameraRotationRequest
quest function ResetCameraRotationRequest()
- Path:
- /game/quests/quest_function.ws
ReadBookByName
quest function ReadBookByName(bookName : name, unread : bool)
- Parameters:
- bookName : name
- unread : bool
- Path:
- /game/quests/quest_function.ws
EnableFastTravelMapPins
quest function EnableFastTravelMapPins(pinTags : array<name>, enable : bool)
- Parameters:
- pinTags : array<name>
- enable : bool
- Path:
- /game/quests/quest_function.ws
DiscoverFastTravelMapPins
quest function DiscoverFastTravelMapPins(pinTags : array<name>, show : bool)
- Parameters:
- pinTags : array<name>
- show : bool
- Path:
- /game/quests/quest_function.ws
EnableFastTravelling
quest function EnableFastTravelling(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/quest_function.ws
EnableGeraltPushing
quest function EnableGeraltPushing(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/quest_function.ws
EnableOrDisableContainers
quest function EnableOrDisableContainers(containersTag : name, containerEnabled : bool)
- Parameters:
- containersTag : name
- containerEnabled : bool
- Path:
- /game/quests/quest_function.ws
CombatStageChange
quest function CombatStageChange(npcsTag : name, stage : ENPCFightStage)
- Parameters:
- npcsTag : name
- stage : ENPCFightStage
- Path:
- /game/quests/quest_function.ws
AppearanceChange
quest function AppearanceChange(npcsTag : name, appearanceName : name)
- Parameters:
- npcsTag : name
- appearanceName : name
- Path:
- /game/quests/quest_function.ws
ApplyAppearance
quest function ApplyAppearance(entitiesTag : name, appearanceName : name)
- Parameters:
- entitiesTag : name
- appearanceName : name
- Path:
- /game/quests/quest_function.ws
SoundEventQuest
quest function SoundEventQuest(eventName : string, saveBehavior : ESoundEventSaveBehavior)
- Parameters:
- eventName : string
- saveBehavior : ESoundEventSaveBehavior
- Path:
- /game/quests/quest_function.ws
SoundEventOnActorQuest
quest function SoundEventOnActorQuest(actorTag : name, eventName : string)
- Parameters:
- actorTag : name
- eventName : string
- Path:
- /game/quests/quest_function.ws
EnableFistFightMinigame
latent quest function EnableFistFightMinigame(toTheDeath : bool, npcTag : array<name>, optional npcTeleportTag : array<name>, optional playerTeleportTag : name) : bool
- Parameters:
- toTheDeath : bool
- npcTag : array<name>
- optional npcTeleportTag : array<name>
- optional playerTeleportTag : name
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
HidePlayerItemQuest
quest function HidePlayerItemQuest()
- Path:
- /game/quests/quest_function.ws
ShowUsableItemLQuest
quest function ShowUsableItemLQuest()
- Path:
- /game/quests/quest_function.ws
AddItemQuest
quest function AddItemQuest(targetTag : name, itemName : name, quantity : int, items : array<SItem>, informGUI : bool)
- Parameters:
- targetTag : name
- itemName : name
- quantity : int
- items : array<SItem>
- informGUI : bool
- Path:
- /game/quests/quest_function.ws
AddItemQuestExt
quest function AddItemQuestExt(targetTag : name, items : array<SItemExt>, informGUI : bool)
- Parameters:
- targetTag : name
- items : array<SItemExt>
- informGUI : bool
- Path:
- /game/quests/quest_function.ws
EquipItemQuest
quest function EquipItemQuest(targetTag : name, itemName : name, itemCategory : name, itemTag : name, optional unequip : bool, optional toHand : bool)
- Parameters:
- targetTag : name
- itemName : name
- itemCategory : name
- itemTag : name
- optional unequip : bool
- optional toHand : bool
- Path:
- /game/quests/quest_function.ws
DropItemFromSlotQuest
quest function DropItemFromSlotQuest(targetTag : name, slotName : name, optional removeFromInv : bool)
- Parameters:
- targetTag : name
- slotName : name
- optional removeFromInv : bool
- Path:
- /game/quests/quest_function.ws
EquipItemQuestExt
quest function EquipItemQuestExt(targetTag : name, itemName : SItemNameProperty, itemCategory : name, itemTag : name, optional unequip : bool, optional toHand : bool)
- Parameters:
- targetTag : name
- itemName : SItemNameProperty
- itemCategory : name
- itemTag : name
- optional unequip : bool
- optional toHand : bool
- Path:
- /game/quests/quest_function.ws
RemoveItemQuest
quest function RemoveItemQuest(entityTag : name, item_name : name, item_category : name, item_tag : name, optional quantity : int)
- Parameters:
- entityTag : name
- item_name : name
- item_category : name
- item_tag : name
- optional quantity : int
- Path:
- /game/quests/quest_function.ws
RemoveItemQuestExt
quest function RemoveItemQuestExt(entityTag : name, item_name : SItemExt, item_category : name, item_tag : name)
- Parameters:
- entityTag : name
- item_name : SItemExt
- item_category : name
- item_tag : name
- Path:
- /game/quests/quest_function.ws
PlayEffectQuest
quest function PlayEffectQuest(entityTag : name, effectName : name, activate : bool, persistentEffect : bool, deactivateAll : bool, preventEffectStacking : bool)
- Parameters:
- entityTag : name
- effectName : name
- activate : bool
- persistentEffect : bool
- deactivateAll : bool
- preventEffectStacking : bool
- Path:
- /game/quests/quest_function.ws
PlayEffectWithTargetQuest
quest function PlayEffectWithTargetQuest(entityTag : name, effectName : name, activate : bool, targetTag : name) : bool
- Parameters:
- entityTag : name
- effectName : name
- activate : bool
- targetTag : name
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
PlaySavableEffectQuest
quest function PlaySavableEffectQuest(entityTag : name, effectName : name, activate : bool, targetTag : name, targetBone : name)
- Parameters:
- entityTag : name
- effectName : name
- activate : bool
- targetTag : name
- targetBone : name
- Path:
- /game/quests/quest_function.ws
ActivateEnvironmentQuest
quest function ActivateEnvironmentQuest(environmentDefinition : CEnvironmentDefinition, priority : int, blendFactor : float, blendTime : float)
- Parameters:
- environmentDefinition : CEnvironmentDefinition
- priority : int
- blendFactor : float
- blendTime : float
- Path:
- /game/quests/quest_function.ws
DectivateEnvironmentQuest
quest function DectivateEnvironmentQuest(blendTime : float)
- Parameters:
- blendTime : float
- Path:
- /game/quests/quest_function.ws
SetPlayerOxygen
quest function SetPlayerOxygen(percents : int, relative : bool)
- Parameters:
- percents : int
- relative : bool
- Path:
- /game/quests/quest_function.ws
SetPlayerAdrenaline
quest function SetPlayerAdrenaline(percents : int, relative : bool)
- Parameters:
- percents : int
- relative : bool
- Path:
- /game/quests/quest_function.ws
SetHealthQuest
quest function SetHealthQuest(targetTag : name, healthPerc : int, relative : bool, shouldPlayHitParticle : bool)
- Parameters:
- targetTag : name
- healthPerc : int
- relative : bool
- shouldPlayHitParticle : bool
- Path:
- /game/quests/quest_function.ws
SetNPCIsAttackableByPlayer
quest function SetNPCIsAttackableByPlayer(npcTag : name, persistent : bool, attackable : bool, optional timeout : float)
- Parameters:
- npcTag : name
- persistent : bool
- attackable : bool
- optional timeout : float
- Path:
- /game/quests/quest_function.ws
SetRewardModifierQuest
quest function SetRewardModifierQuest(player : CStoryScenePlayer, rewardName : name, modifer : float, onlyIfDoesntExist : bool)
- Parameters:
- player : CStoryScenePlayer
- rewardName : name
- modifer : float
- onlyIfDoesntExist : bool
- Path:
- /game/quests/quest_function.ws
SetImmortalQuest
quest function SetImmortalQuest(targetsTag : name, immortalityMode : EActorImmortalityMode, optional unconsciousMinDuration : float)
- Parameters:
- targetsTag : name
- immortalityMode : EActorImmortalityMode
- optional unconsciousMinDuration : float
- Path:
- /game/quests/quest_function.ws
ChangeUnconsciousDuration
quest function ChangeUnconsciousDuration(targetsTag : name, newMinDuration : float)
- Parameters:
- targetsTag : name
- newMinDuration : float
- Path:
- /game/quests/quest_function.ws
ChangePlayerQuest
latent quest function ChangePlayerQuest(designatedTemplate : EQuestReplacerEntities)
- Parameters:
- designatedTemplate : EQuestReplacerEntities
- Path:
- /game/quests/quest_function.ws
ModifyNPCAbilityQuest
quest function ModifyNPCAbilityQuest(npcTag : name, abilityName : name, remove : bool)
- Parameters:
- npcTag : name
- abilityName : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
ModifyPlayerAbilityQuest
quest function ModifyPlayerAbilityQuest(abilityName : name, remove : bool)
- Parameters:
- abilityName : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
ResetFactQuest
quest function ResetFactQuest(factID : name)
- Parameters:
- factID : name
- Path:
- /game/quests/quest_function.ws
RemoveFactQuest
quest function RemoveFactQuest(factId : name)
- Parameters:
- factId : name
- Path:
- /game/quests/quest_function.ws
CloneFactQuest
quest function CloneFactQuest(SourceFactID : name, TargetFactID : name)
- Parameters:
- SourceFactID : name
- TargetFactID : name
- Path:
- /game/quests/quest_function.ws
FadeOutQuest
quest function FadeOutQuest(fadeTime : float, fadeColor : Color)
- Parameters:
- fadeTime : float
- fadeColor : Color
- Path:
- /game/quests/quest_function.ws
FadeInQuest
quest function FadeInQuest(fadeTime : float)
- Parameters:
- fadeTime : float
- Path:
- /game/quests/quest_function.ws
ShowFastTravelLoadingScreen
quest function ShowFastTravelLoadingScreen(fadeTime : float, enable : bool)
- Parameters:
- fadeTime : float
- enable : bool
- Path:
- /game/quests/quest_function.ws
SwitchComponentStateQuest
quest function SwitchComponentStateQuest(shouldBeEnabled : bool, objectTag : name, componentName : string)
- Parameters:
- shouldBeEnabled : bool
- objectTag : name
- componentName : string
- Path:
- /game/quests/quest_function.ws
TransferPlayerItemsQuest
quest function TransferPlayerItemsQuest(designatedContainerTag : name, itemSelectionType : EItemSelectionType, steelSword, silverSword, chestArmor, boots, gloves, pants, trophy, mask, bombs, lures, crossbow, secondaryWeapon : bool, optional fromContainerToPlayer : bool, optional equipAfterTransfer : bool)
- Parameters:
- designatedContainerTag : name
- itemSelectionType : EItemSelectionType
- steelSword
- silverSword
- chestArmor
- boots
- gloves
- pants
- trophy
- mask
- bombs
- lures
- crossbow
- secondaryWeapon : bool
- optional fromContainerToPlayer : bool
- optional equipAfterTransfer : bool
- Path:
- /game/quests/quest_function.ws
TransferItemQuest
quest function TransferItemQuest(sourceTag : name, targetTag : name, itemName : name, itemCategory : name, itemTag : name, quantity : int)
- Parameters:
- sourceTag : name
- targetTag : name
- itemName : name
- itemCategory : name
- itemTag : name
- quantity : int
- Path:
- /game/quests/quest_function.ws
RememberPlayerEquipment
quest function RememberPlayerEquipment()
- Path:
- /game/quests/quest_function.ws
UnequipPlayerItemsQuest
quest function UnequipPlayerItemsQuest(steelSword, silverSword, chestArmor, boots, gloves, pants, trophy, bombs, lures, mask, potions, quickslot, bolts, all, crossbow, equipItems, rememberEquipment : bool, excludedItems : array<SItemNameProperty>, excludeHair, secondaryWeapon : bool)
- Parameters:
- steelSword
- silverSword
- chestArmor
- boots
- gloves
- pants
- trophy
- bombs
- lures
- mask
- potions
- quickslot
- bolts
- all
- crossbow
- equipItems
- rememberEquipment : bool
- excludedItems : array<SItemNameProperty>
- excludeHair
- secondaryWeapon : bool
- Path:
- /game/quests/quest_function.ws
ChangeNPCStateQuest
quest function ChangeNPCStateQuest(npcTag : name, npcState : EQuestNPCStates, ignoreImmortalityMode : bool)
- Parameters:
- npcTag : name
- npcState : EQuestNPCStates
- ignoreImmortalityMode : bool
- Path:
- /game/quests/quest_function.ws
ChangeNPCStanceQuest
quest function ChangeNPCStanceQuest(npcTag : name, npcStance : ENpcStance)
- Parameters:
- npcTag : name
- npcStance : ENpcStance
- Path:
- /game/quests/quest_function.ws
AddNPCModifierQuest
quest function AddNPCModifierQuest(npcTag : name, buffEffects : array<EEffectType>, remove : bool, removeAll : bool, duration : float, valueAdditive : float, valueMultiplicative : float, valueBase : float, pause : bool, resume : bool, force : bool, pauseResumeSource : name)
- Parameters:
- npcTag : name
- buffEffects : array<EEffectType>
- remove : bool
- removeAll : bool
- duration : float
- valueAdditive : float
- valueMultiplicative : float
- valueBase : float
- pause : bool
- resume : bool
- force : bool
- pauseResumeSource : name
- Path:
- /game/quests/quest_function.ws
DrawWeaponQuest
quest function DrawWeaponQuest(weapon : EDrawWeaponQuestType, dontIgnoreDrawActionLock : bool)
- Parameters:
- weapon : EDrawWeaponQuestType
- dontIgnoreDrawActionLock : bool
- Path:
- /game/quests/quest_function.ws
DespawnNPCsWithTag
quest function DespawnNPCsWithTag(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
RequestSwarmAttackPlayer
quest function RequestSwarmAttackPlayer(tag : name, stateAfterAttack : ESwarmStateOnArrival, onArrivalFactID : string, onArrivalFactValue : int)
- Parameters:
- tag : name
- stateAfterAttack : ESwarmStateOnArrival
- onArrivalFactID : string
- onArrivalFactValue : int
- Path:
- /game/quests/quest_function.ws
RequestSwarmGoTo
quest function RequestSwarmGoTo(lairTag : name, initialStateName : name, stateAfterAttack : ESwarmStateOnArrival, onArrivalFactID : string, onArrivalFactValue : int)
- Parameters:
- lairTag : name
- initialStateName : name
- stateAfterAttack : ESwarmStateOnArrival
- onArrivalFactID : string
- onArrivalFactValue : int
- Path:
- /game/quests/quest_function.ws
SwarmFlying_RequestGroupStateChange_Quest
quest function SwarmFlying_RequestGroupStateChange_Quest(lairTag : name, groupState : name, affectAllGroups : bool)
- Parameters:
- lairTag : name
- groupState : name
- affectAllGroups : bool
- Path:
- /game/quests/quest_function.ws
SwarmFlying_RequestAllGroupsInstantDespawn_Quest
quest function SwarmFlying_RequestAllGroupsInstantDespawn_Quest(lairTag : name)
- Parameters:
- lairTag : name
- Path:
- /game/quests/quest_function.ws
Swarm_DisablePOIs_Quest
quest function Swarm_DisablePOIs_Quest(poiTag : name, disable : bool)
- Parameters:
- poiTag : name
- disable : bool
- Path:
- /game/quests/quest_function.ws
Swarm_DisableLair_Quest
quest function Swarm_DisableLair_Quest(lairTag : name, disable : bool)
- Parameters:
- lairTag : name
- disable : bool
- Path:
- /game/quests/quest_function.ws
AnimalNervousState
quest function AnimalNervousState(npcsTag : name, reactionType : EAnimalReaction, percents : int)
- Parameters:
- npcsTag : name
- reactionType : EAnimalReaction
- percents : int
- Path:
- /game/quests/quest_function.ws
TeleportObject
quest function TeleportObject(objectTag : name, destinationTag : name, xOffset : float, yOffset : float, zOffset : float, useSafePlacement : bool, onSafePlacementFailUseBruteForce : bool)
- Parameters:
- objectTag : name
- destinationTag : name
- xOffset : float
- yOffset : float
- zOffset : float
- useSafePlacement : bool
- onSafePlacementFailUseBruteForce : bool
- Path:
- /game/quests/quest_function.ws
FaceObjectQuest
quest function FaceObjectQuest(objectsTag : name, TargetTag : name, degreeModifier : float)
- Parameters:
- objectsTag : name
- TargetTag : name
- degreeModifier : float
- Path:
- /game/quests/quest_function.ws
AddTagToEntitiesQuest
quest function AddTagToEntitiesQuest(entityTag : name, newTag : name, remove : bool)
- Parameters:
- entityTag : name
- newTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
AddTagToNPCsQuest
quest function AddTagToNPCsQuest(npcTag : name, newTag : name, remove : bool)
- Parameters:
- npcTag : name
- newTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
AddTagToNearestActorQuest
quest function AddTagToNearestActorQuest(actorTag : name, newTag : name, remove : bool)
- Parameters:
- actorTag : name
- newTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
AddTagToClosestNode
quest function AddTagToClosestNode(nodesTag : name, newTag : name, remove : bool)
- Parameters:
- nodesTag : name
- newTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
ChangeCombatStyleByTag
quest function ChangeCombatStyleByTag(preferedCombatStyle : EBehaviorGraph, npcTag : name)
- Parameters:
- preferedCombatStyle : EBehaviorGraph
- npcTag : name
- Path:
- /game/quests/quest_function.ws
CameraShake
quest function CameraShake(strength : float)
- Parameters:
- strength : float
- Path:
- /game/quests/quest_function.ws
CameraShakeLooped
quest function CameraShakeLooped(strength : float, loopTime : float, animName : name)
- Parameters:
- strength : float
- loopTime : float
- animName : name
- Path:
- /game/quests/quest_function.ws
StopCameraShake
quest function StopCameraShake(animName : name)
- Parameters:
- animName : name
- Path:
- /game/quests/quest_function.ws
InstantMountPlayer
quest function InstantMountPlayer(vehicleTag : name, vehicleType : EVehicleType, dismount : bool, useAnim : bool)
- Parameters:
- vehicleTag : name
- vehicleType : EVehicleType
- dismount : bool
- useAnim : bool
- Path:
- /game/quests/quest_function.ws
InstantDismountPlayer
quest function InstantDismountPlayer()
- Path:
- /game/quests/quest_function.ws
InstantMountNPC
quest function InstantMountNPC(npcTag : name)
- Parameters:
- npcTag : name
- Path:
- /game/quests/quest_function.ws
InstantDismountNPC
quest function InstantDismountNPC(npcTag : name, dismountType : EDismountType)
- Parameters:
- npcTag : name
- dismountType : EDismountType
- Path:
- /game/quests/quest_function.ws
TameHorse
quest function TameHorse(horseTag : name, tame : bool, riderTag : name)
- Parameters:
- horseTag : name
- tame : bool
- riderTag : name
- Path:
- /game/quests/quest_function.ws
SoundSetState
quest function SoundSetState(soundState : ESoundGameState)
- Parameters:
- soundState : ESoundGameState
- Path:
- /game/quests/quest_function.ws
DoorChangeState
quest function DoorChangeState(tag : name, newState : EDoorQuestState, optional keyItemName : name, optional removeKeyOnUse : bool, optional smoooth : bool, optional dontBlockInCombat : bool)
- Parameters:
- tag : name
- newState : EDoorQuestState
- optional keyItemName : name
- optional removeKeyOnUse : bool
- optional smoooth : bool
- optional dontBlockInCombat : bool
- Path:
- /game/quests/quest_function.ws
BlockLockableInteraction
quest function BlockLockableInteraction(tag : name, block : bool)
- Parameters:
- tag : name
- block : bool
- Path:
- /game/quests/quest_function.ws
BlockGameplayFunctionality
latent quest function BlockGameplayFunctionality(lock : bool, sourceName : name, signs, drawWeapon, openInventory, openPreparation, radialMenu, callHorse, fastTravel, movement, jump, meditation, bombThrow, runAndSprint, sprint, openMap, openCharacterPanel, openJournal, highlightObjective, openAlchemy, explorationFocus, dive, interactions, explorations, climb, slide, mount, dismount, fistFight, swordAttacks, lightAttacks, heavyAttacks, dodgee, roll, parry, counter, quickslots, custom0, crossbow, usableItem, openGlossary, hardLockTarget, meditationWaiting, interactionContainers, XXXXXXX, allGUI, all, sheatheWeaponIfDrawn, specialLightAttack, specialHeavyAttack, openGwint, openFastMenu, openMeditation, noticeboards : bool)
- Parameters:
- lock : bool
- sourceName : name
- signs
- drawWeapon
- openInventory
- openPreparation
- radialMenu
- callHorse
- fastTravel
- movement
- jump
- meditation
- bombThrow
- runAndSprint
- sprint
- openMap
- openCharacterPanel
- openJournal
- highlightObjective
- openAlchemy
- explorationFocus
- dive
- interactions
- explorations
- climb
- Path:
- /game/quests/quest_function.ws
ShootProjectileByTag
quest function ShootProjectileByTag(projectileTag : name, optional targetTag : name, optional speed : float, optional angle : float, optional range : float)
- Parameters:
- projectileTag : name
- optional targetTag : name
- optional speed : float
- optional angle : float
- optional range : float
- Path:
- /game/quests/quest_function.ws
ShootProjectileByEntityName
quest function ShootProjectileByEntityName(advProjectileName : string, sourceTag : name, optional slotName : name, targetTag : name, optional speed : float, optional angle : float, optional range : float, optional damage : float)
- Parameters:
- advProjectileName : string
- sourceTag : name
- optional slotName : name
- targetTag : name
- optional speed : float
- optional angle : float
- optional range : float
- optional damage : float
- Path:
- /game/quests/quest_function.ws
TogglePhysicalDamageMechanismByTag
latent quest function TogglePhysicalDamageMechanismByTag(tag : name, toggle : bool)
- Parameters:
- tag : name
- toggle : bool
- Path:
- /game/quests/quest_function.ws
KillPlayer
quest function KillPlayer(ignoreImmortalityMode : bool)
- Parameters:
- ignoreImmortalityMode : bool
- Path:
- /game/quests/quest_function.ws
DrawableComponentVisiblityQuest
quest function DrawableComponentVisiblityQuest(objectTag : name, componentName : name, on : bool)
- Parameters:
- objectTag : name
- componentName : name
- on : bool
- Path:
- /game/quests/quest_function.ws
ToggleRagdollByTag
quest function ToggleRagdollByTag(tag : name, toggle : bool)
- Parameters:
- tag : name
- toggle : bool
- Path:
- /game/quests/quest_function.ws
MonsterHuntingClueHandler
quest function MonsterHuntingClueHandler(huntingNumber : name, clueNumber : name) : bool
- Parameters:
- huntingNumber : name
- clueNumber : name
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
TryToAddUniqueFact
quest function TryToAddUniqueFact(uniqueFactName : name) : bool
- Parameters:
- uniqueFactName : name
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
DispelIllusionQuest
quest function DispelIllusionQuest(spawnerTag : name)
- Parameters:
- spawnerTag : name
- Path:
- /game/quests/quest_function.ws
EnableIllusionQuest
quest function EnableIllusionQuest(illusionTag : name, enabled : bool)
- Parameters:
- illusionTag : name
- enabled : bool
- Path:
- /game/quests/quest_function.ws
SwitchTrapActivation
quest function SwitchTrapActivation(activate : bool, trapTag : name, optional targetTag : name, armInsteadOfActivate : bool)
- Parameters:
- activate : bool
- trapTag : name
- optional targetTag : name
- armInsteadOfActivate : bool
- Path:
- /game/quests/quest_function.ws
EnableTrapTrigger
quest function EnableTrapTrigger(triggerTag : name, enable : bool)
- Parameters:
- triggerTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
ManageDamageAreaTrigger
quest function ManageDamageAreaTrigger(damageAreaTag : name, affectedEntityTag : name, activate : bool)
- Parameters:
- damageAreaTag : name
- affectedEntityTag : name
- activate : bool
- Path:
- /game/quests/quest_function.ws
ManageEffectAreaTrigger
quest function ManageEffectAreaTrigger(effectAreaTag : name, activate : bool, updateEffects : bool)
- Parameters:
- effectAreaTag : name
- activate : bool
- updateEffects : bool
- Path:
- /game/quests/quest_function.ws
ManageOilBarrels
quest function ManageOilBarrels(barrelsTag : name, executeAction : array<EOilBarrelOperation>)
- Parameters:
- barrelsTag : name
- executeAction : array<EOilBarrelOperation>
- Path:
- /game/quests/quest_function.ws
ManageRift
quest function ManageRift(riftTag : name, activate : bool, dontActivateEncounter : bool)
- Parameters:
- riftTag : name
- activate : bool
- dontActivateEncounter : bool
- Path:
- /game/quests/quest_function.ws
ManageRiftDisabling
quest function ManageRiftDisabling(riftTag : name, canBeDisabled : bool)
- Parameters:
- riftTag : name
- canBeDisabled : bool
- Path:
- /game/quests/quest_function.ws
ManageTeleport
quest function ManageTeleport(teleportTag : name, enabling_activating : bool, value : bool, keepBlackscreen : bool, activationTime : float)
- Parameters:
- teleportTag : name
- enabling_activating : bool
- value : bool
- keepBlackscreen : bool
- activationTime : float
- Path:
- /game/quests/quest_function.ws
ManageToxicCloud
quest function ManageToxicCloud(toxicCloudsTag : name, executeAction : array<EToxicCloudOperation>)
- Parameters:
- toxicCloudsTag : name
- executeAction : array<EToxicCloudOperation>
- Path:
- /game/quests/quest_function.ws
BlockActorAbility
quest function BlockActorAbility(actorTag : name, abilityName : name, unBlock : bool)
- Parameters:
- actorTag : name
- abilityName : name
- unBlock : bool
- Path:
- /game/quests/quest_function.ws
BroadcastDanger
quest function BroadcastDanger(lifetime : float, distance : float, interval : float)
- Parameters:
- lifetime : float
- distance : float
- interval : float
- Path:
- /game/quests/quest_function.ws
ApplyForce
quest function ApplyForce(fromNode : name, toTag : name, force : float, optional destroy : bool)
- Parameters:
- fromNode : name
- toTag : name
- force : float
- optional destroy : bool
- Path:
- /game/quests/quest_function.ws
AddRaceSlowMo
quest function AddRaceSlowMo(factor : float)
- Parameters:
- factor : float
- Path:
- /game/quests/quest_function.ws
RemoveRaceSlowMo
quest function RemoveRaceSlowMo()
- Path:
- /game/quests/quest_function.ws
SetBarrelsOnFire
quest function SetBarrelsOnFire(tag : name, explodeTime : float, optional randomize : bool)
- Parameters:
- tag : name
- explodeTime : float
- optional randomize : bool
- Path:
- /game/quests/quest_function.ws
EnableBeeSwarm
quest function EnableBeeSwarm(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
StartHeartFight
quest function StartHeartFight(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
KillHeart
quest function KillHeart(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
HorseWhistle
quest function HorseWhistle()
- Path:
- /game/quests/quest_function.ws
LockReactions
quest function LockReactions(toggle : bool, areaTag : name)
- Parameters:
- toggle : bool
- areaTag : name
- Path:
- /game/quests/quest_function.ws
MeditationStop
quest function MeditationStop()
- Path:
- /game/quests/quest_function.ws
ToggleHorseCanFlee
quest function ToggleHorseCanFlee(tag : name, value : bool)
- Parameters:
- tag : name
- value : bool
- Path:
- /game/quests/quest_function.ws
ForceDismount
quest function ForceDismount(horseTag : name)
- Parameters:
- horseTag : name
- Path:
- /game/quests/quest_function.ws
SetCiriLevel
quest function SetCiriLevel(level : int)
- Parameters:
- level : int
- Path:
- /game/quests/quest_function.ws
SetNPCLevel
quest function SetNPCLevel(npcTag : name, level : int)
- Parameters:
- npcTag : name
- level : int
- Path:
- /game/quests/quest_function.ws
Q001_EquipFood
quest function Q001_EquipFood()
- Path:
- /game/quests/quest_function.ws
SetGeraltLevelHandsOn
quest function SetGeraltLevelHandsOn()
- Path:
- /game/quests/quest_function.ws
SetGeraltLevel
quest function SetGeraltLevel(level : int, path : EGeraltPath)
- Parameters:
- level : int
- path : EGeraltPath
- Path:
- /game/quests/quest_function.ws
DestroyEntity
quest function DestroyEntity(entityTag : name)
- Parameters:
- entityTag : name
- Path:
- /game/quests/quest_function.ws
SetSkating
quest function SetSkating()
- Path:
- /game/quests/quest_function.ws
BirdsManagerTryFlyIfBirdsPresent
quest function BirdsManagerTryFlyIfBirdsPresent(birdsManagerTag : name)
- Parameters:
- birdsManagerTag : name
- Path:
- /game/quests/quest_function.ws
PlayerModeQuest
quest function PlayerModeQuest(playerMode : EPlayerMode, toggle : bool, snapToNavMeshSourceName : name, snapToNavMeshEnable : bool)
- Parameters:
- playerMode : EPlayerMode
- toggle : bool
- snapToNavMeshSourceName : name
- snapToNavMeshEnable : bool
- Path:
- /game/quests/quest_function.ws
AddAndEquipItemsRandomlyQuest
quest function AddAndEquipItemsRandomlyQuest(actorsTag : name, itemsNames : array<SItem>)
- Parameters:
- actorsTag : name
- itemsNames : array<SItem>
- Path:
- /game/quests/quest_function.ws
AddAndEquipItemsRandomlyQuestExt
quest function AddAndEquipItemsRandomlyQuestExt(actorsTag : name, itemsNames : array<SItemExt>)
- Parameters:
- actorsTag : name
- itemsNames : array<SItemExt>
- Path:
- /game/quests/quest_function.ws
HACK_MinimapWerewolf
quest function HACK_MinimapWerewolf()
- Path:
- /game/quests/quest_function.ws
EnterJumpToWaterArea
quest function EnterJumpToWaterArea(optional requireDirection : bool, optional direction : Vector, optional requireSprint : bool)
- Parameters:
- optional requireDirection : bool
- optional direction : Vector
- optional requireSprint : bool
- Path:
- /game/quests/quest_function.ws
ExitJumpToWaterArea
quest function ExitJumpToWaterArea()
- Path:
- /game/quests/quest_function.ws
EnableMapPath
quest function EnableMapPath(tag : name, enable : bool, lineWidth : float, segmentLength : float, color : Color)
- Parameters:
- tag : name
- enable : bool
- lineWidth : float
- segmentLength : float
- color : Color
- Path:
- /game/quests/quest_function.ws
AddQuestMappinToNoticeboard
quest function AddQuestMappinToNoticeboard(noticeboardTag : name, entityTag : name, entityType : AQMTN_EntityType)
- Parameters:
- noticeboardTag : name
- entityTag : name
- entityType : AQMTN_EntityType
- Path:
- /game/quests/quest_function.ws
EnableDynamicMappin
quest function EnableDynamicMappin(tag : name, optional enable : bool, optional type : EDM_MappinType, optional informUI : bool)
- Parameters:
- tag : name
- optional enable : bool
- optional type : EDM_MappinType
- optional informUI : bool
- Path:
- /game/quests/quest_function.ws
EnableStaticMappin
quest function EnableStaticMappin(tag : name, enable : bool, isFastTravelPoint : bool)
- Parameters:
- tag : name
- enable : bool
- isFastTravelPoint : bool
- Path:
- /game/quests/quest_function.ws
SetSimulatedCloth
quest function SetSimulatedCloth(e : CEntity, enable : bool)
- Parameters:
- e : CEntity
- enable : bool
- Path:
- /game/quests/quest_function.ws
DestroyByTag
quest function DestroyByTag(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
ManageRootsEntrance
quest function ManageRootsEntrance(tag : name, shouldOpen : bool)
- Parameters:
- tag : name
- shouldOpen : bool
- Path:
- /game/quests/quest_function.ws
MakePhilippaShootAtNode
quest function MakePhilippaShootAtNode(philippaTag : name, nodeTag : name)
- Parameters:
- philippaTag : name
- nodeTag : name
- Path:
- /game/quests/quest_function.ws
DespawnMagicBubble
quest function DespawnMagicBubble(magicBubbleOwnerTag : name)
- Parameters:
- magicBubbleOwnerTag : name
- Path:
- /game/quests/quest_function.ws
ScaleMagicBubble
quest function ScaleMagicBubble(magicBubbleTag : name, desiredScale : Vector, scaleDuration : float)
- Parameters:
- magicBubbleTag : name
- desiredScale : Vector
- scaleDuration : float
- Path:
- /game/quests/quest_function.ws
SwitchAttachment
quest function SwitchAttachment(attach : bool, parentEntityTag : name, childEntityTag : name, attachSlot : name, switchGravity : bool)
- Parameters:
- attach : bool
- parentEntityTag : name
- childEntityTag : name
- attachSlot : name
- switchGravity : bool
- Path:
- /game/quests/quest_function.ws
SwitchCapsuleCollision
quest function SwitchCapsuleCollision(actorTag : name, enable : bool, switchVulnerability : bool, effectLinkedToCollision : name)
- Parameters:
- actorTag : name
- enable : bool
- switchVulnerability : bool
- effectLinkedToCollision : name
- Path:
- /game/quests/quest_function.ws
PlayerSelectQuickslotItem
quest function PlayerSelectQuickslotItem(itemName : name, itemCategory : name, useSign : bool, sign : ESignType)
- Parameters:
- itemName : name
- itemCategory : name
- useSign : bool
- sign : ESignType
- Path:
- /game/quests/quest_function.ws
EquipAmmoOnCrossbow
quest function EquipAmmoOnCrossbow(ammoName : name)
- Parameters:
- ammoName : name
- Path:
- /game/quests/quest_function.ws
EnableShopkeeper
quest function EnableShopkeeper(tag : name, enable : bool)
- Parameters:
- tag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
EnableShopkeeperCraftingQuest
quest function EnableShopkeeperCraftingQuest(npcTag : name, enable : bool)
- Parameters:
- npcTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
IgniteFlammableArea
quest function IgniteFlammableArea(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
EnableTalkInteractionInCombatByTag
quest function EnableTalkInteractionInCombatByTag(npcTag : name, enable : bool)
- Parameters:
- npcTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
AddGwentCards
quest function AddGwentCards(val : EGwentCardFaction)
- Parameters:
- val : EGwentCardFaction
- Path:
- /game/quests/quest_function.ws
ManageBuffImmunities
quest function ManageBuffImmunities(npcTag : name, effects : array<EEffectType>, remove : bool)
- Parameters:
- npcTag : name
- effects : array<EEffectType>
- remove : bool
- Path:
- /game/quests/quest_function.ws
UseRiddleNodeQuest
quest function UseRiddleNodeQuest(riddleNodeTag : name)
- Parameters:
- riddleNodeTag : name
- Path:
- /game/quests/quest_function.ws
EnableRigidMeshQuest
quest function EnableRigidMeshQuest(entityTag : name, enable : bool)
- Parameters:
- entityTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
PadVibrationEnable
quest function PadVibrationEnable(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/quest_function.ws
TriggerSonarFXQuest
quest function TriggerSonarFXQuest(sonarEntityTag : name)
- Parameters:
- sonarEntityTag : name
- Path:
- /game/quests/quest_function.ws
EnableFXManager
quest function EnableFXManager(fxManagerTag : name, enable : bool)
- Parameters:
- fxManagerTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
PlayVoicesetQuest
quest function PlayVoicesetQuest(tag : name, voiceSet : string)
- Parameters:
- tag : name
- voiceSet : string
- Path:
- /game/quests/quest_function.ws
Achievement_FinishedGame
quest function Achievement_FinishedGame()
- Path:
- /game/quests/quest_function.ws
SpawnAndAttachEntity
quest function SpawnAndAttachEntity(entTemplate : CEntityTemplate, attachToEntityTag : name, attachSlot : name)
- Parameters:
- entTemplate : CEntityTemplate
- attachToEntityTag : name
- attachSlot : name
- Path:
- /game/quests/quest_function.ws
DisableHorseSlowdownTriggers
quest function DisableHorseSlowdownTriggers(HorseCanAlwaysGallop : bool)
- Parameters:
- HorseCanAlwaysGallop : bool
- Path:
- /game/quests/quest_function.ws
SetHorseRacingMode
quest function SetHorseRacingMode(value : bool)
- Parameters:
- value : bool
- Path:
- /game/quests/quest_function.ws
SetArachasEggDestoryedCustomQuest
quest function SetArachasEggDestoryedCustomQuest(EggsTag : name, dontAddFact : bool)
- Parameters:
- EggsTag : name
- dontAddFact : bool
- Path:
- /game/quests/quest_function.ws
SetCreaturesGroupState
quest function SetCreaturesGroupState(encounterTag : name, creaturesGroups : array<name>, sourceName : name, enable : bool, setDelayManually : bool, delay : GameTimeWrapper)
- Parameters:
- encounterTag : name
- creaturesGroups : array<name>
- sourceName : name
- enable : bool
- setDelayManually : bool
- delay : GameTimeWrapper
- Path:
- /game/quests/quest_function.ws
ActivateBoatRacingGate
quest function ActivateBoatRacingGate(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
ForceInteractSwitch
quest function ForceInteractSwitch(tag : name, on : bool, switchType : PhysicalSwitchAnimationType)
- Parameters:
- tag : name
- on : bool
- switchType : PhysicalSwitchAnimationType
- Path:
- /game/quests/quest_function.ws
ManageGate
quest function ManageGate(tag : name, open : bool, speedModifier : float)
- Parameters:
- tag : name
- open : bool
- speedModifier : float
- Path:
- /game/quests/quest_function.ws
LaunchGwint
quest function LaunchGwint()
- Path:
- /game/quests/quest_function.ws
QuestItemDisable
quest function QuestItemDisable(itemName : name, addQuestTag : bool)
- Parameters:
- itemName : name
- addQuestTag : bool
- Path:
- /game/quests/quest_function.ws
TeleportPlayerWithPortalFx
quest function TeleportPlayerWithPortalFx(targetTag : name)
- Parameters:
- targetTag : name
- Path:
- /game/quests/quest_function.ws
UnlockGwentDeck
quest function UnlockGwentDeck(val : EGwentDeckUnlock)
- Parameters:
- val : EGwentDeckUnlock
- Path:
- /game/quests/quest_function.ws
SetHorsePanicMult
quest function SetHorsePanicMult(horseTag : name, mult : float)
- Parameters:
- horseTag : name
- mult : float
- Path:
- /game/quests/quest_function.ws
ManagerReplacerWarningArea
quest function ManagerReplacerWarningArea(areaTag : name, enable : EEnableMode)
- Parameters:
- areaTag : name
- enable : EEnableMode
- Path:
- /game/quests/quest_function.ws
ToggleBoatCanBeDestroyed
quest function ToggleBoatCanBeDestroyed(boatTag : name, val : bool)
- Parameters:
- boatTag : name
- val : bool
- Path:
- /game/quests/quest_function.ws
ToggleBoatInteraction
quest function ToggleBoatInteraction(boatTag : name, enable : bool)
- Parameters:
- boatTag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
AllowHorseInTheInterior_Q
quest function AllowHorseInTheInterior_Q(interiorAreaTag : name, isAllowed : bool)
- Parameters:
- interiorAreaTag : name
- isAllowed : bool
- Path:
- /game/quests/quest_function.ws
ApplyOil
quest function ApplyOil(oilName : name, onSteelSword : bool)
- Parameters:
- oilName : name
- onSteelSword : bool
- Path:
- /game/quests/quest_function.ws
RemoveAllHerbsFromInventory
quest function RemoveAllHerbsFromInventory()
- Path:
- /game/quests/quest_function.ws
GiveSpecificGwentCardViaMerchantQuest
quest function GiveSpecificGwentCardViaMerchantQuest(merchantTag : name, cardName : name, disableCraftingComponentsIfGiven : bool)
- Parameters:
- merchantTag : name
- cardName : name
- disableCraftingComponentsIfGiven : bool
- Path:
- /game/quests/quest_function.ws
GiveMerchantRandomGwintCardToPlayerQuest
quest function GiveMerchantRandomGwintCardToPlayerQuest(merchantTag : name)
- Parameters:
- merchantTag : name
- Path:
- /game/quests/quest_function.ws
KillWithoutAgony
quest function KillWithoutAgony(killTag : name)
- Parameters:
- killTag : name
- Path:
- /game/quests/quest_function.ws
EnableSignReactiveEntityQ
quest function EnableSignReactiveEntityQ(igni : bool, aard : bool, entityTag : name)
- Parameters:
- igni : bool
- aard : bool
- entityTag : name
- Path:
- /game/quests/quest_function.ws
ToggleSupressBroadcastingReactionsByTag
quest function ToggleSupressBroadcastingReactionsByTag(supress : bool, tag : name)
- Parameters:
- supress : bool
- tag : name
- Path:
- /game/quests/quest_function.ws
DisableNPCInteractivness
quest function DisableNPCInteractivness(npcTag : name, disableTalking : bool, disableOnliners : bool, disableLookats : bool)
- Parameters:
- npcTag : name
- disableTalking : bool
- disableOnliners : bool
- disableLookats : bool
- Path:
- /game/quests/quest_function.ws
SpawnMagicBubble
quest function SpawnMagicBubble(resourceName : name, spawnPos : Vector, spawnRot : EulerAngles, addTag : name)
- Parameters:
- resourceName : name
- spawnPos : Vector
- spawnRot : EulerAngles
- addTag : name
- Path:
- /game/quests/quest_function.ws
DespawnMagicBubbleByTag
quest function DespawnMagicBubbleByTag(magicBubbleTag : name)
- Parameters:
- magicBubbleTag : name
- Path:
- /game/quests/quest_function.ws
AddAlchemyRecipeQ
quest function AddAlchemyRecipeQ(recipeName : name)
- Parameters:
- recipeName : name
- Path:
- /game/quests/quest_function.ws
AddCraftingSchematicsQ
quest function AddCraftingSchematicsQ(schematicsName : name)
- Parameters:
- schematicsName : name
- Path:
- /game/quests/quest_function.ws
SetBehaviorVariableQuest
quest function SetBehaviorVariableQuest(entityTag : name, variableName : name, variableValue : float)
- Parameters:
- entityTag : name
- variableName : name
- variableValue : float
- Path:
- /game/quests/quest_function.ws
EnableProudWalk
quest function EnableProudWalk(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/quest_function.ws
RecoverGeralt
quest function RecoverGeralt(dontUpdateUI : bool)
- Parameters:
- dontUpdateUI : bool
- Path:
- /game/quests/quest_function.ws
EnableTargetingOnActorsQ
quest function EnableTargetingOnActorsQ(actorsTag : name, isEnabled : bool)
- Parameters:
- actorsTag : name
- isEnabled : bool
- Path:
- /game/quests/quest_function.ws
ForceManaualSaveQ
quest function ForceManaualSaveQ()
- Path:
- /game/quests/quest_function.ws
SetHorseMountableByPlayerQ
quest function SetHorseMountableByPlayerQ(horseTag : name, isMountable : bool)
- Parameters:
- horseTag : name
- isMountable : bool
- Path:
- /game/quests/quest_function.ws
HideUsableItemLQuest
quest function HideUsableItemLQuest(force : bool)
- Parameters:
- force : bool
- Path:
- /game/quests/quest_function.ws
ShowHud
quest function ShowHud(show : bool)
- Parameters:
- show : bool
- Path:
- /game/quests/quest_function.ws
SetNPCTargetabilityQuest
quest function SetNPCTargetabilityQuest(npcTag : name, _isTargetable : bool, _isAttackable : bool, _isUsingTooltip : bool)
- Parameters:
- npcTag : name
- _isTargetable : bool
- _isAttackable : bool
- _isUsingTooltip : bool
- Path:
- /game/quests/quest_function.ws
MuteHeadAudio
quest function MuteHeadAudio(tag : name, mute : bool)
- Parameters:
- tag : name
- mute : bool
- Path:
- /game/quests/quest_function.ws
AddTagToFurthestNodeQuest
quest function AddTagToFurthestNodeQuest(nodeTag : name, newTag : name, remove : bool)
- Parameters:
- nodeTag : name
- newTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
MoneyModifyQuest
quest function MoneyModifyQuest(containerTag : name, value : int, isPercentage : bool)
- Parameters:
- containerTag : name
- value : int
- isPercentage : bool
- Path:
- /game/quests/quest_function.ws
UseCoatOfArmsInsteadOfWolfsHead
quest function UseCoatOfArmsInsteadOfWolfsHead(value : bool)
- Parameters:
- value : bool
- Path:
- /game/quests/quest_function.ws
ManageHudTimeOut
quest function ManageHudTimeOut(action : EHudTimeOutAction, value : float)
- Parameters:
- action : EHudTimeOutAction
- value : float
- Path:
- /game/quests/quest_function.ws
ActivateEthereal
quest function ActivateEthereal(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
AddSkillToEthereals
quest function AddSkillToEthereals(skillNumber : int, tag : name)
- Parameters:
- skillNumber : int
- tag : name
- Path:
- /game/quests/quest_function.ws
BoostPlayerLevel
quest function BoostPlayerLevel(toLevel : int)
- Parameters:
- toLevel : int
- Path:
- /game/quests/quest_function.ws
InteractiveQuestEntityEnable
quest function InteractiveQuestEntityEnable(tag : name, enable : bool)
- Parameters:
- tag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
PerformRaycastQuest
quest function PerformRaycastQuest(collisionGroupsNames : array<name>, searchedTag : name) : bool
- Parameters:
- collisionGroupsNames : array<name>
- searchedTag : name
- Returns:
- bool
- Path:
- /game/quests/quest_function.ws
DestroyMonsterNest
quest function DestroyMonsterNest(tag : name)
- Parameters:
- tag : name
- Path:
- /game/quests/quest_function.ws
EnableMimics
quest function EnableMimics(tag : name, enable : bool)
- Parameters:
- tag : name
- enable : bool
- Path:
- /game/quests/quest_function.ws
MarkEquippedItems
quest function MarkEquippedItems(sourceName : name, allItems : bool, slots : array<EEquipmentSlots>)
- Parameters:
- sourceName : name
- allItems : bool
- slots : array<EEquipmentSlots>
- Path:
- /game/quests/quest_function.ws
ReequipMarkedItems
quest function ReequipMarkedItems(sourceName : name)
- Parameters:
- sourceName : name
- Path:
- /game/quests/quest_function.ws
AddItemTagQuest
quest function AddItemTagQuest(itemName : name, itemTag : name, remove : bool)
- Parameters:
- itemName : name
- itemTag : name
- remove : bool
- Path:
- /game/quests/quest_function.ws
ForceOpenNoticeboardQuest
quest function ForceOpenNoticeboardQuest(boardTag : name, dontConsiderAsVisiting : bool, dontAddDiscoveryFact : bool, dontSetPOIEntitiesKnown : bool)
- Parameters:
- boardTag : name
- dontConsiderAsVisiting : bool
- dontAddDiscoveryFact : bool
- dontSetPOIEntitiesKnown : bool
- Path:
- /game/quests/quest_function.ws
DisableNoticeboardQuest
quest function DisableNoticeboardQuest(boardTag : name, disabled : bool)
- Parameters:
- boardTag : name
- disabled : bool
- Path:
- /game/quests/quest_function.ws
VibrateController
quest function VibrateController(strength : EQuestPadVibrationStrength, duration : float)
- Parameters:
- strength : EQuestPadVibrationStrength
- duration : float
- Path:
- /game/quests/quest_function.ws
StoreEnchanterMoney
quest function StoreEnchanterMoney(enchanterTag : name)
- Parameters:
- enchanterTag : name
- Path:
- /game/quests/quest_function.ws
RestoreEnchanterMoney
quest function RestoreEnchanterMoney(enchanterTag : name)
- Parameters:
- enchanterTag : name
- Path:
- /game/quests/quest_function.ws
SetGroupAttitudeQuest
quest function SetGroupAttitudeQuest(srcGroup : name, dstGroup : name, attitude : EAIAttitude)
- Parameters:
- srcGroup : name
- dstGroup : name
- attitude : EAIAttitude
- Path:
- /game/quests/attitude/quest_attitude.ws
AssignNPCGroupAttitudeQuest
quest function AssignNPCGroupAttitudeQuest(npcTag : name, attGroup : name)
- Parameters:
- npcTag : name
- attGroup : name
- Path:
- /game/quests/attitude/quest_attitude.ws
AssignNPCTemporaryGroupAttitudeQuest
quest function AssignNPCTemporaryGroupAttitudeQuest(npcTag : name, attGroup : name, priority : EAttitudeGroupPriority, set : bool)
- Parameters:
- npcTag : name
- attGroup : name
- priority : EAttitudeGroupPriority
- set : bool
- Path:
- /game/quests/attitude/quest_attitude.ws
ForceTargetQuest
quest function ForceTargetQuest(npcTag : name, targetTag : name, unforce : bool)
- Parameters:
- npcTag : name
- targetTag : name
- unforce : bool
- Path:
- /game/quests/attitude/quest_attitude.ws
ForgetTargetQuest
quest function ForgetTargetQuest(npcTag : name)
- Parameters:
- npcTag : name
- Path:
- /game/quests/attitude/quest_attitude.ws
EntityComponentQuest
quest function EntityComponentQuest(tag : name, componentName : name, bEnable : bool)
- Parameters:
- tag : name
- componentName : name
- bEnable : bool
- Path:
- /game/quests/components/questComponent.ws
BossFight_Witches_WaitForWitchesToBeHit
latent quest function BossFight_Witches_WaitForWitchesToBeHit(witch1tag : string, witch2tag : string, witch3tag : string, desiredTimeWindow : float)
- Parameters:
- witch1tag : string
- witch2tag : string
- witch3tag : string
- desiredTimeWindow : float
- Path:
- /game/quests/functions/bossFights.ws
BossFight_Witches_ClosePlayerInCage
latent quest function BossFight_Witches_ClosePlayerInCage(cageTag : name, close : bool, regenerateHealthOnPerc : float, regenDuration : float, regenValuePerc : float)
- Parameters:
- cageTag : name
- close : bool
- regenerateHealthOnPerc : float
- regenDuration : float
- regenValuePerc : float
- Path:
- /game/quests/functions/bossFights.ws
BossFight_Witches_ApplyHypnotizeEffect
quest function BossFight_Witches_ApplyHypnotizeEffect(duration : float)
- Parameters:
- duration : float
- Path:
- /game/quests/functions/bossFights.ws
BossFight_WH_Mage_TeleportToNode
quest function BossFight_WH_Mage_TeleportToNode(mageTag : name, nodeTag : name)
- Parameters:
- mageTag : name
- nodeTag : name
- Path:
- /game/quests/functions/bossFights.ws
CombatStageChangeLatent
latent quest function CombatStageChangeLatent(npcsTag : name, stage : ENPCFightStage)
- Parameters:
- npcsTag : name
- stage : ENPCFightStage
- Path:
- /game/quests/functions/bossFights.ws
TutorialScript
quest function TutorialScript(scriptName : name, tutorialMessageName : name)
- Parameters:
- scriptName : name
- tutorialMessageName : name
- Path:
- /game/quests/functions/tutorial.ws
TutorialRegisterUIHint
quest function TutorialRegisterUIHint(data : SUITutorial)
- Parameters:
- data : SUITutorial
- Path:
- /game/quests/functions/tutorial.ws
HAX_Debug_TutorialStartInTheMiddle
quest function HAX_Debug_TutorialStartInTheMiddle()
- Path:
- /game/quests/functions/tutorial.ws
TutorialHintHide
quest function TutorialHintHide(journalEntry : name)
- Parameters:
- journalEntry : name
- Path:
- /game/quests/functions/tutorial.ws
TutorialHintFeedback
quest function TutorialHintFeedback(tutorialMessageName : name, negative : bool)
- Parameters:
- tutorialMessageName : name
- negative : bool
- Path:
- /game/quests/functions/tutorial.ws
TutorialMessage
quest function TutorialMessage(message : STutorialMessage)
- Parameters:
- message : STutorialMessage
- Path:
- /game/quests/functions/tutorial.ws
TutorialsSetGameplaySettings
quest function TutorialsSetGameplaySettings(enable : bool)
- Parameters:
- enable : bool
- Path:
- /game/quests/functions/tutorial.ws
TutorialRadialDesaturation
quest function TutorialRadialDesaturation(data : array<SRadialDesaturation>)
- Parameters:
- data : array<SRadialDesaturation>
- Path:
- /game/quests/functions/tutorial.ws
TutorialForceSecondLevel
quest function TutorialForceSecondLevel(minExpToGive : int)
- Parameters:
- minExpToGive : int
- Path:
- /game/quests/functions/tutorial.ws