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In The Witcher computer game
In the course of playing The Witcher, the player character, Geralt, earns XP, or experience points. Completing quests and defeating monsters is the primary way to earn XP, but sometimes simply speaking to the right NPC at the right time also results in XP.
By accumulating these points, Geralt periodically increases in level. The first level requires 1000 XP, and each subsequent level increase requires 1000 more XP than the last. Each time this occurs, Geralt receives an increase to his Vitality and Endurance, as well as new talents. These talents can then be allocated in the Hero panel during meditation and can be used to learn new skills.
Every ten levels, he also increases in rank, although this does not really confer any additional benefits other than the title.
Rank progression
- Novitiate Witcher: Levels 1 – 9
- Rising Witcher: Levels 10 – 19
- Skilled Witcher: Levels 20 – 29
- Seasoned Witcher: Levels 30 – 39
- Master Witcher: Levels 40 – 49
- Legendary Witcher: Levels 50+
This table contains the cumulative experience required for each level along with the type and number of talents received upon reaching each one:
Notes
- There are 111 Bronze talents, 102 Silver talents and 33 Gold talents.
- Of these, 11 Bronze talents are first level style and sign talents which are given free of charge.
- Two extra Bronze talents are obtained as story abilities.
- Another 4 Bronze talents are available only via mutagenic potions.
- An additional distributable 2 Bronze talents, 3 Silver talents and 2 Gold talents can be attained via mutagenic potions.
- One extra Silver talent is obtained after completing Ripples.
- When reaching level 50 and drinking all mutagenic potions, Geralt can reach 111/111 Bronze talents, 80/102 Silver talents and 25/33 Gold talents.
In The Witcher 2: Assassins of Kings
In The Witcher 2, Geralt can progress through a maximum of 35 character levels, each of which requires 1000 experience points. For each level, Geralt's vitality increases and he can also allocate one talent to one of the four skill trees. Before talents can be allocated to Swordsmanship, Alchemy or Magic, the Training tree must be fully filled out which means that the first 6 talents Geralt earns (progressing to level 6) are already spoken for, although you do get to choose the order in which they are allocated, to a point.
After the training tree is filled out, the other three trees are unlocked and talents can be allocated to any of them, provided the prerequisites have been met.
See also
- Maximizing Experience Points (spoilers! for the original game)
- Talent point balance mod (For the original game)
- Full Combat Rebalance (For the original game)
- Character development
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